BREAKING NEWS: GNOSIS STRANDED, GALNET NEWS!

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I think we all need to step back and really appreciate how good fdev is at screwing these things up. This was a slam dunk. Couldn't be easier to not make a mess of. Instead they drop this pile of get-out-of-doing-any-actual-work free card. More impressive still is that the game is somehow still played. I bet this disaster only results in a minor down tick in active commanders. It's almost like if people keep handing money to a dev and not holding them accountable for their bad decisions, they go on to make worse decisions.
 
As predicted! Thargoid beacon was in the same system..... and that is pre cursor to an attack.

Im kind of disappointed. Jump into restricted space would be good.

It’s actually quite lame to stop the jump.
 
For my group and I the idea of a long endurance mission in hostile space was thrilling. It'll be disappointing to see all that preparation and creativity let down.

It's exactly the kind of content that I guess a hell of a lot of us would like to see. I mean I don't really roleplay or go full immersion when I'm playing this but I did get a frisson of genuine excitement when I headed back to the Gnosis tonight after material collecting in nearby systems. Even though I had't planned to I transferred over a few items from Jameson Memorial just to give me a few options because we were going to be cut off from the rest of humanity for a month and possibly stuck in hostile space. It was probably the first time any part of the narrative of the game had felt like it had a genuine edge to it since I started playing.

That's after spending part of last week planning and building a ship for the original exploration mission, then planning and building a second one at the weekend to deal with the changed mission profile after they locked down a load of the systems and told us it was going to be a Thargoid infested hell zone.

What do we get? Undoubtedly either a trade or mining CG. 1,500 light years outside the bubble.

I'm going to have to have a lie down now, lest I erupt with sheer joy.

Worst thing is, what does this do to the chances of anything like this ever getting the same level of interest again? The forum was probably about as united as I've ever seen it - I suspect it still will be but for considerably less positive reasons.
 
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Mr. Braben, it really looks like somebody infiltrated your company to sabotage your flagship game.

Its not their flagship game. Whichever 'franchise' is due out next is their flagship game. They said new games need more resources.. so guess what.. they have to give the resources to the new game.

I don't think frontier actually have the ability to pull off what they want to do in their organisational plan. The only thing that saves them every time is they choose niche *genres*. As soon as they try something where they aren't the first or only participant at launch i suspect they're in for a rude awakening.
 
Its not their flagship game. Whichever 'franchise' is due out next is their flagship game. They said new games need more resources.. so guess what.. they have to give the resources to the new game.

I don't think frontier actually have the ability to pull off what they want to do in their organisational plan. The only thing that saves them every time is they choose niche *genres*. As soon as they try something where they aren't the first or only participant at launch i suspect they're in for a rude awakening.

They NEED that transition to a publisher because, quite frankly, they are terrible at making games...
 
Very disappointed.

This is probably the worst way to go on this event. If we made the jump and there was nothing out there, then that would have been less disappointing.

At the very least they could have hidden a beacon out there with a cryptic message to give us something to go on, surely that would have taken minimal effort.

I'd just brought a Krait for the trip and spent time engineering it and then getting the thing out there, I was most excited about being trapped in a small region and meeting lots of other like minded CMDR's and exploring the region together, maybe with a bit of Thargoid combat thrown in.

And whats even more disappointing is that the article leaked hours ahead of the event taking place.

I don't want to come across as 'salty', i'm not bitter or angry, I am just disappointed.
 
Its not their flagship game. Whichever 'franchise' is due out next is their flagship game. They said new games need more resources.. so guess what.. they have to give the resources to the new game.

I don't think frontier actually have the ability to pull off what they want to do in their organisational plan. The only thing that saves them every time is they choose niche *genres*. As soon as they try something where they aren't the first or only participant at launch i suspect they're in for a rude awakening.

certainly explains why they have interns who haven't grasped the concept of time zones scheduling blog posts.
 
Something is certainly not quite right.

Right now, I expect FDev to be scrambling for a solution. They have 5 hours to "fix it."
 
From what I understand, the journey of the Gnosis was a player initiated decision, to bypass a region of space frontier boarded off, yes? And frontier responded by locking down the destination area, but the player group insisted on the destination?

Does it not seem that perhaps the developers locked the region out with a plan for future content, and just haven't finished the stuff they were planning on putting there? I mean, development doesn't happen on the player's timetable. Expecting a player-initiated event to encounter new content on the scale of an entire new region seems a little off base. Letting them try, fail, and get to face off against new thargoids for their trouble is already pretty impressive for player driven narrative, compared to the alternative of just saying "no, you don't get to try, the thargoid station-motherships aren't ready yet".
 
From what I understand, the journey of the Gnosis was a player initiated decision, to bypass a region of space frontier boarded off, yes? And frontier responded by locking down the destination area, but the player group insisted on the destination?

Does it not seem that perhaps the developers locked the region out with a plan for future content, and just haven't finished the stuff they were planning on putting there? I mean, development doesn't happen on the player's timetable. Expecting a player-initiated event to encounter new content on the scale of an entire new region seems a little off base. Letting them try, fail, and get to face off against new thargoids for their trouble is already pretty impressive for player driven narrative, compared to the alternative of just saying "no, you don't get to try, the thargoid station-motherships aren't ready yet".

Or Frontier decided to inject themselves into a player run event as they have history of doing, and rail road it. This is Jaques. Again.

The first one is free. The rest, cost.

The player group were heading to a region that was not locked, just the perimeter. Frontier could have said NO and directed an alternative. In their little world tho, that's the perfect time to have a CG nobody asked for. I bet there will even be decals!

How very exciting. Frontier don't need to be defended. They are more than capable of explaining why this was preferable to simply moving the Gnosis some place else and not deciding to alienate a chunk of their player base right after dropping Q4 content.

Frontier have a hard time reading the room, it would appear. And this, is no different. They chose to do this, when many other options were on the table. This was Frontier's best choice.
 
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From what I understand, the journey of the Gnosis was a player initiated decision, to bypass a region of space frontier boarded off, yes? And frontier responded by locking down the destination area, but the player group insisted on the destination?

Does it not seem that perhaps the developers locked the region out with a plan for future content, and just haven't finished the stuff they were planning on putting there? I mean, development doesn't happen on the player's timetable. Expecting a player-initiated event to encounter new content on the scale of an entire new region seems a little off base. Letting them try, fail, and get to face off against new thargoids for their trouble is already pretty impressive for player driven narrative, compared to the alternative of just saying "no, you don't get to try, the thargoid station-motherships aren't ready yet".

Actually, it's a bit more complicated if I remember correctly. The player group behind the Gnosis had planned this a few months ago, before the systems were locked. They did some math and guessed (correctly, it seems) that something was going to happen there.
 
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