The Star Citizen Thread V2.0

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Now I understand the module design and why different studios are doing different pieces, because they can be argued as British software. Interesting - I can feel my days of studying British tax and case law coming back
 
Now I understand the module design and why different studios are doing different pieces, because they can be argued as British software. Interesting - I can feel my days of studying British tax and case law coming back

It's not the only reason but it sure is one of many. CIG also runs on a 24 hour work schedule.
 

psyron

Banned
Here is some good poll data to rest your case on. I voted for 4 out of 5 here and that represents %32 of the pollers. About 320 people.

https://www.instant.ly/report/53ebbef3e4b0c9769c6ddfd2

At least the poll clearly shows some information many have assumed previously:

That most of the people (80%) playing/investing in SC/AC are quite young - below the age of 32.
60% below of 27!

Thanks for the poll!

Edit:
Maybe this explains a little bit why many here have problems with the way CR is communicating with his supporters. With the age people are getting more suspicious and are more eager to compare previous promises with what has really been delivered. And i don't think this is a 'conspiracy theory' either! ;)

Edit2:
And also very "strange" that the poll for the question "What do you feel is the single biggest issue that needs improvement in Arena Commander?" has no "flight model" as selectable option!! "Controls" is related to it but is not exactly the same.

Edit3:
And 76% think that SC will be released 2016 or before?
I think this is very optimistic. Reflects the age a little bit. With age comes a more realistic view on things.

Edit4:
If FD continues the developement of ED with the current pace i can imagine that "walking around" and "planetary landing" could even be released end of 2015 - at the latest in 2016! Someone wants to challenge me on this? ;)
 
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Jenner

I wish I was English like my hero Tj.
At least the poll clearly shows some information many have assumed previously:

That most of the people (80%) playing/investing in SC/AC are quite young - below the age of 32.
60% below of 27!

Thanks for the poll!

I feel old, lol. :) 35 and over the hill. :p

Interesting that a bunch of them also say they backed early on in the kickstarter. I would have thought the early birds would have skewed older, as they would have been fans of Robert's early works.
 
One thing to add to the tablet since you guys brought the ratings on AC. They say how can you rate a game that's not finished? how are you going to give it a bad review if it's not done?. Here is were I agree with the philosophy of ACG (a youtube game reviewer). "If a game ask you for money then it should be review in their actual state and not on what they are promising. You want my money now? let me see what you have now".

I find this to be true and people should not be acceptable of terrible alphas, that only leads to lazy development. This is the reason why steam is plagued with early access games that don't make improvements if any.

Of course they ask the public for money. As lots of money is needed to make a game. A conventional large produced game without much PCG. But you don't exactly just pay for tha game your funding the game. You all combined are actually replacing one large single publisher.

So you are a swarm of private investors which also are the target audience of the game. You are in essence a funding_Gamer.

As such you take the risk. The gamble into a project under construction.
That publisher side of things.

As such I see it that way it is. Your fund you take risk. Publisher spread there risk over several titles only those with chance to become a hit. Compensating the losses. Lot of game fail. So failing is so common. So your taking risk.

Preorder is often near the end fase of game production. That a gamble to.

So it not a review its a pre-alfa preview. And with large modules and even the sandbox missing even not worthy for preview.

CiG have to deal with this large in need of crowd funders, getting into the loop of production progress, which is community management overhead.

In think it is the only business model way to get a near or might even reach triple A crowed funded status.

And games do changes a lot. Sometime severely during production.

In my opinion 5 pound backers just show interest. This is more for the poor or those who just don't like to gamble but wait for the result.
25 to 150 are more like the pre-orderers these take a pre-order gamble.
250+ to 1000+++ are more like real investors. If the game get public and sell well above a specific threshold they should get royalties IMO.

Maybe the realy big ones do get some if it goes Tier2

As I am more close to the poor side. 10000 pledge I ignore just like porches and Ferraris. But a 200 pledge I might get into. Altho I aint a gambler. I could wait a year.

I think when for a publisher large invested production. In this fase there normaly is no progress. Only trailers a few a year. Untill near release when the marketing campaign starts. And the leatest trailers where gameplay trailers.
 
I actually watched the gamescom livestream over the weekend, and ended up feeling much more positive than I did aafter just seeing the videos :). Even though there was still a lot of dead time in the presentation, and a few boo boos, it was so much better than the Pax East shambles.

I'm still not too excited to play Arena Commander any time soon, but I liked the multi-person ship stuff.
 

Bains

Banned
At least the poll clearly shows some information many have assumed previously:

That most of the people (80%) playing/investing in SC/AC are quite young - below the age of 32.
60% below of 27!

Thanks for the poll!

Edit:
Maybe this explains a little bit why many here have problems with the way CR is communicating with his supporters. With the age people are getting more suspicious and are more eager to compare previous promises with what has really been delivered. And i don't think this is a 'conspiracy theory' either! ;)

Edit2:
And also very "strange" that the poll for the question "What do you feel is the single biggest issue that needs improvement in Arena Commander?" has no "flight model" as selectable option!! "Controls" is related to it but is not exactly the same.

Edit3:
And 76% think that SC will be released 2016 or before?
I think this is very optimistic. Reflects the age a little bit. With age comes a more realistic view on things.

Edit4:
If FD continues the developement of ED with the current pace i can imagine that "walking around" and "planetary landing" could even be released end of 2015 - at the latest in 2016! Someone wants to challenge me on this? ;)

This doesn't reflect the demographics at kick starter. Clearly the Papa Pig crowd showed up in search of the hot new thang!

So as it is now, 60% of the backers were 13 years old when freelancer came out, 3 years old when Wing Commander game out, and -3 years old when Elite came out.

LOLOLOLOLOL.

This explains so much. No wonder the change to keep mouse commanders happy. No wonder so much, COD anyone?. Oh well. So much for 'Vision' over pandering to your audience no matter how tasteless.

At least we know where we stand, finally.

8YTssQK.jpg
 
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Bains

Banned
Is it ageism to suggest games, films, media in general are being dumbed down for the 'modern' audience? No, its a fact.
 

Bains

Banned
But, he just found it very funny, due to the age differences. Thus the Lol.

And CoD is indeed a series of games that the average Sc backer (according to the poll) would have grown up with. I think you should stop tossing about discrimination accusations, it is horribly unpolite :D

Indeed. Plus the ironic realision that we have all been enduring lecturs from...well, you what I mean.
 
Is it ageism to suggest games, films, media in general are being dumbed down for the 'modern' audience? No, its a fact.

Americas new pay-TV age is something thats more complex and higher quality than any thing before, I would argue that "The Wire" for example is up there with any work of moving picture media ever.

I would say we live in the golden age of media (at least for drama series, hint hint someone do a HBO quality sci fi series).
 
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Bains

Banned
Americas new pay-TV age is some thing thats more complex and higher quality than any thing before I would argue that "The Wire" for example is up there with any work of moving picture media ever.

Very true. Television is the last bastion. That's why I didn't specifically call it out.

There are tremendous things happening on TV the last few years. Not attributable to a young audience mind you. And in no way a counter to the notion of the dumbing down of games and films.

As far as SC fans go, Trash, you're no fanboy. I'm sure you take my point. Don't cross swords on such an undefensible position. Leave it to the fanboys. Get your popcorn I suggest while your at it. It's going to be a blood bath.
 

psyron

Banned
While i can't wait to see "outposts" and "mining" being included in ED Beta, SC fans are waiting for ... for what? Racing? Ehhhh, yesss, racing! ;) Brum, brum ...

SC fans: "And we ALL love space racing! That was always our dream to race in space!" :)

0380329a-60dd-467f-b666-e61eb88b80ea.jpg


Edit:

Yes, racing, racing, and even more racing!!! We all love racing!!! :)
 
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Ben Lesnick commented on the AMD variant of the Mustang.

Hey guys! To address some of the general comments about the 'AMD ship.'

The Mustang Omega is the 'racer' variant of the ship, seen here with a 'racing team' skin (think modern day stock cars that are covered in logos.) The Mustang Omega is not exclusive to this AMD card pack; they'll be available alongside the standard Mustang Alpha (and other variants) when they're ready for Star Citizen! Note that you're seeing a concept model and not the finished ship, so details of the skin itself may change.

As for advertising partners: as we've said before, we are not against the concept as long as it makes sense inside our universe. That is to say it would make sense to see a racing ship with a company's logo on it... or even to fly past a billboard during a race... but you'll never have a situation where you land on a pirate base and have to listen to a talk about the great taste of 7-Up before loading your ship. :)

There's two (or more) ways to do that. One is to create ads for companies that might still exist in the 30th century and then a fictional ad campaign for them. So if McDonalds picks up a space billboard at a racetrack (not likely, just an example!), it has to advertise 30th century space food and not tell you to head on down to your local restaurant because the Filet o Fish is now on the dollar menu.

For AMD, we suggested that first and they came back and said no rather than build a 900 year future history for AMD we should build a company into Star Citizen's fiction that could ALSO be named AMD and that might sponsor racing ships. We create fiction for the companies behind all our components (and beyond!) so it was entirely in our wheelhouse to create a backstory for "Accelerated Mass Design."

Source: https://forums.robertsspaceindustries.com/discussion/comment/3216350/#Comment_3216350
 

Bains

Banned
Racing...of course inspired by the new star wars films epic travesty of the classic Ben Hur scene. A descent into pastiche no original star wars movie would ever have made. Again the answers are coming as to how we have arrived at this point.
 
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psyron

Banned
Racing...of course inspired by the new star wars films epic travesty of the classic Ben Hur scene. A descent into pastiche no original star wars movie would ever have made. Again the answers are coming as to how we have arrived at this point.

That gives them some time to fix their 32bit-cryengine-limitation! ;)

A loooooot of time since SC fans will looooooove RC (Racing Commander)!!! ;)

Edit:
Hey, let's start a poll!!! Wau!!! 80% love RC!!!
Great, let's introduce 3 more race tracks, yeah!!!
And if 53.000.000 is reached we will introduce 3 very special package tracks, special limited edition of course!!
....
It's somehow funny to observe this bizzare scenery from the distance.
At least for the german players there is still hope with the recent and very critical GameStar review which is now on the very top of the view list on SC youtube videos with now 24.168 views and 757/25 likes!
https://www.youtube.com/watch?v=wH81QD_22kE
 
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