Newcomer / Intro What are you up to?

The Konix Navigator... it was a funny old thing really, you needed two hands: one to hold and press fire, the other for the direction lever. So, no, probably not a proper joystick. I think a mate if mine got a blister from it after a manic few hours if Gauntlet.

Back on topic... isn't docking quite easy really? Just landed at a station under repair so the DC was offline. The reason I'm sharing this, though, is because all the welding sparks going off is a nice touch. Seeing the actual engineers would have been even better though.

Well, I use the DC by reasons of making money - it's simply faster, if it works. But from my experience now, I will most likely die twice per day due to DC failure. It does not really bother me, because I make so much more money from quick docking, that these 2 deaths do not really count a whole lot. It is just not immersive - and not clear why this happens - most of the time it works fine, sometimes it fails by no apparent reason.

So what suggestion can I make in regards to the DC?- well, just use it if it earns you more than you loose in rebuy cost and time lost to get from the respawn system back to where you were. All the missions you have stacked in your ship will count as failed of course, when this happens. All the reasons one might find why it failed, are bogus, it fails because the authorities decide randomly to open fire on you - last time there was nothing around, totally clear path and suddenly authorities opened fire - even I have cordial relations there. There is no apparent reason, why this happens, other than it is a bug and not well programmed. Especially the aftermath is crap, no information why this happened at all.
 
Well, I use the DC by reasons of making money - it's simply faster, if it works. But from my experience now, I will most likely die twice per day due to DC failure. It does not really bother me, because I make so much more money from quick docking, that these 2 deaths do not really count a whole lot. It is just not immersive - and not clear why this happens - most of the time it works fine, sometimes it fails by no apparent reason.

So what suggestion can I make in regards to the DC?- well, just use it if it earns you more than you loose in rebuy cost and time lost to get from the respawn system back to where you were. All the missions you have stacked in your ship will count as failed of course, when this happens. All the reasons one might find why it failed, are bogus, it fails because the authorities decide randomly to open fire on you - last time there was nothing around, totally clear path and suddenly authorities opened fire - even I have cordial relations there. There is no apparent reason, why this happens, other than it is a bug and not well programmed. Especially the aftermath is crap, no information why this happened at all.

Like you, I find the DC a quicker way of docking and, up until now, use it exclusively. I'm not sure how your DC failed - mine never has. A video of said failure would be an interesting watch, although, perhaps, not for you! Are you a crim in the system that blew you up?

The point I was making was that docking isn't as hard as I once thought and it may free up some module space going forward; I'll have to practice a bit more though.
 
Only time I ever thought about a docking computer was after the very first time I tried to dock my Sidewinder. Geeze Louise I was all over the place but eventually stuck it on the circle. Lots of strange noises came out of me too from "UHHH, ARRRGGG, WHAT THA??, NNNPFFFTTTTT" complete with the associated facial expressions, but it did get better over time. Flying these small ships with very limited slots I'd have to be really bad at it to consider one. Now if I was flying one of those huge ships that can barely fit in the mail slot I'd probably change my tune especially if I regularly clipped something on the way in. If they ever go the route of the discovery scanner and include one in the base ship I might be tempted to try it once or twice. One of the great things about this game is the number of forks in the road we can travel on doing our own thing.
 
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Like you, I find the DC a quicker way of docking and, up until now, use it exclusively. I'm not sure how your DC failed - mine never has. A video of said failure would be an interesting watch, although, perhaps, not for you! Are you a crim in the system that blew you up?

The point I was making was that docking isn't as hard as I once thought and it may free up some module space going forward; I'll have to practice a bit more though.


The DC fails spectacularly at times!

I stopped using it once I experienced it myself.
Once you get the hang of it, it's way faster to land yourself, even in a Cutter.

That was the ship it was in, I turned away after letting the DC take over, and came back to it getting swirled around the outside of the station, lol.
Sort of like a toilet flushing, but on the outside.
 
At least the DC doesn't try to ram a new access hole into the station just below and to the right of the toast-rack any more. The sound of boost and the attainment of ramming speed meant that you were going to bounce off the face of the station even when you disconnected the DC and selected full reverse as soon as it "went rogue". It used to be quite funny at CG stations to see various ships wedged in the toast-rack as the poor players had tried to pitch up when the DC had boosted.


The Konix Navigator... it was a funny old thing really, you needed two hands: one to hold and press fire, the other for the direction lever. So, no, probably not a proper joystick. ..........

Like the Beeb's controllers.

TwUX6OC.jpg


Oh happy days (take that you horrible Gorilla and stop throwing those barrels, thank you).
 
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At least the DC doesn't try to ram a new access hole into the station just below and to the right of the toast-rack any more. The sound of boost and the attainment of ramming speed meant that you were going to bounce off the face of the station even when you disconnected the DC and selected full reverse as soon as it "went rogue". It used to be quite funny at CG stations to see various ships wedged in the toast-rack as the poor players had tried to pitch up when the DC had boosted.




Like the Beeb's controllers.



Oh happy days (take that you horrible Gorilla and stop throwing those barrels, thank you).

Love old tech!

My first experience of the interweb was one of these:

vq1Bmab.jpg


Meanwhile, I paid another visit to the shoppe as I decided to make my ship's name visible. Here's my Krait:

azHBebF.jpg
 
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Like you, I find the DC a quicker way of docking and, up until now, use it exclusively. I'm not sure how your DC failed - mine never has. A video of said failure would be an interesting watch, although, perhaps, not for you! Are you a crim in the system that blew you up?

The point I was making was that docking isn't as hard as I once thought and it may free up some module space going forward; I'll have to practice a bit more though.

Well, the only crimes came from the docking computer trying to enter the station after access was denied by reasons, which I cannot figure out really. All are paid with rebuy procedure. That it happened in such a short time several times is due to that I have played extensively this weekend - and so plenty of docking operations and my wealth in ED has risen by about 18 million credits. So you can eventually imagine, how often I had to dock.
 
Only time I ever thought about a docking computer was after the very first time I tried to dock my Sidewinder. Geeze Louise I was all over the place but eventually stuck it on the circle. Lots of strange noises came out of me too from "UHHH, ARRRGGG, WHAT THA??, NNNPFFFTTTTT" complete with the associated facial expressions, but it did get better over time. Flying these small ships with very limited slots I'd have to be really bad at it to consider one. Now if I was flying one of those huge ships that can barely fit in the mail slot I'd probably change my tune especially if I regularly clipped something on the way in. If they ever go the route of the discovery scanner and include one in the base ship I might be tempted to try it once or twice. One of the great things about this game is the number of forks in the road we can travel on doing our own thing.

Yeah, manual docking with small, fast and agile ships is fun - but when you fly a space truck, this is all a little different. Did you ever try to get through the slot without to roll your ship before - it works, you can go through the slot with a sidewinder in any rotation - that slot is by far higher and wider than one would expect.

Well, we get the new scanning system with the Q4 expansion - I have now on 3 ships ADS - and that is basically just press and hold mouse button and then it tells you how many bodies it has discovered in the system. I can understand, why Frontier is changing this. There is nothing interesting involved with it, once one has an ADS - I guess, it will be more fun with the new system, even it will as well be more tedious, if one does only exploration. I will do a good mix of stuff. This weekend I was space trucker - but I am quite happy with the results - I built 2 new ships, a t6 and a diamondback explorer - both equipped for passenger transport and basic exploration - and I have a couple of millions in cash for when I want to build the next ship. So far I have 7 fully equipped, ranging from 500k to 11 million a piece. I had a good start, I'd say.
 
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The DC fails spectacularly at times!

Always monitor your docking computer! Ready at a moment's notice to throttle tap disable. I use mine for style points in range of base because, why bother with all the tippy tappy when you can cruise in such comfort? For added ridiculousness (it may seem) that's despite having only 3 optional slots to play with total, in my 'what are you up to' ...

I'm exploring in a Chieftain. RSV Pearson right now 3,500 Ly from bubble, though I am cheating obviously, virtue of being a Gnosis stowaway. No sign of Thargoids lately though I have NEVER laughed so much as when the attack came .. utter carnage as the unwary de-docked to their destruction, and my amusement, "just pop out and take a look for us would you? There's a good chap." Soon the storm subsided of course - feathers obviously ruffled - but I got nailed too, don't worry, by a Hydra. Taking samples.

So now Gnosis is on a loop course, clockwise around the bubble it looks. RSV Pearson has collected local star data in systems she can reach each week, which aint many. No fuel scoop then because no need, collecting bounties on the outer edge of no fire zone, collecting ship and wake scans, then a refit. Last week there was a sweet metallic ring to mine with the football on and this week no RTB's for fuel. I'm on rocky planetoid (D 5 B) collecting polonium for grade 200% jump boosts. Now over 100 shots stashed with some occupied escape pods picked up practicing high speed SRV techniques, getting air out of bumpy bits and crossing flat land, flat out. I'm getting not bad, and at hill climbing too, having done a 12km ascent of a 500km crater, again last week, which I measured. For sake of interest by timing a de-orbital glide from crater edge to crater edge.

D 5 B is 180kLs from fuel tank Gnosis, which departs on Thursday en route to the Elephant's Trunk Nebula I think, by which time hopefully 3.3. drops. Not sure what I'm doing next week, it depends on the environment but I left the game today with my Remlock (uncharacteristically) off, sipping illegal bootleg ale I 'found' and kept in cargo hold. Safe in knowledge that Gnosis has no law enforcement for such minor things as my illicit cargo, hatch broken from a wanted ship for me to look after so, stolen too which makes it taste even better. (Other collectables aboard are things like 1 ton oxygen, 1 ton geological equipment, 1 ton gold).
 
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It sure is. I was just looking on the Coriolis beta site at the Krait, the Krait Phantom and the Asp X. Nice ship and almost a give away price compared to the others.

I still like using the AspX, it's a good workhorse.
(Although I never take it intentionally into combat).
 
Well, the only crimes came from the docking computer trying to enter the station after access was denied by reasons, which I cannot figure out really. .........

I think I pointed out before (in another thread) that the probable reason was that your DC hovered in the slot as a NPC was hovering in the station in the path that the DC wanted to take. You linger too long you get your docking permission rescinded and then you get an unauthorised entry offence - ZAP.

Did that not fit in with your experience of what happened to you?

As I said, monitor your DC, if it hovers there just throttle-up and steer into the station, throttle zero again and the DC will slap you on the pad (but keep monitoring).
 
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I think I pointed out before (in another thread) that the probable reason was that your DC hovered in the slot as a NPC was hovering in the station in the path that the DC wanted to take. You linger too long you get your docking permission rescinded and then you get an unauthorised entry offence - ZAP.

Did that not fit in with your experience of what happened to you?

As I said, monitor your DC, if it hovers there just throttle-up and steer into the station, throttle zero again and the DC will slap you on the pad (but keep monitoring).

somewhat and somewhat not - because the time is too short to even recognize it - this moment the DC is aligning the ship to the slot and starts entering the slot - the next moment I see "under attack" and authorities shoot at me. And even if there is nothing in the way - a clear path through the slot - and bang, happens again. Or not. There is no real pattern - and it is rare enough, that maybe no one took the time to complain about it or to wonder why that happens - but I do, it is really annoying.
 
somewhat and somewhat not - because the time is too short to even recognize it - this moment the DC is aligning the ship to the slot and starts entering the slot - the next moment I see "under attack" and authorities shoot at me. And even if there is nothing in the way - a clear path through the slot - and bang, happens again. Or not. There is no real pattern - and it is rare enough, that maybe no one took the time to complain about it or to wonder why that happens - but I do, it is really annoying.

You say it's rare enough but sounds like you're also saying it happened to you a couple of times over the weekend. If you can recreate it you'd be doing everyone a favour by sending logs into bug report really. What platform do you play on?
 
You say it's rare enough but sounds like you're also saying it happened to you a couple of times over the weekend. If you can recreate it you'd be doing everyone a favour by sending logs into bug report really. What platform do you play on?

PC, and I had this issue 3 times over the weekend. i tried to make sense of the log file, but there isn't much unusual - authorities start shooting without that there would be something out of place in the log file. Requests made are like under normal conditions as well and then suddenly the attack from authorities. At first I thought it would be something what regards to speeding or that a collision in the entrance was likely. But as it is now, i would say, it has no reason at all - last time the path into and through the entrance slot was clear, and DC had aligned the ship perfectly and started to enter the slot at speed 99 - and normally this should have worked like in many cases before - but then came "under attack" and the authorities just killed my ship. And this time around I was certain, that nothing was in the way.

I might have done like 150-200 docking maneuvers with DC - so 3 times out of 150-200 is "rare" enough - but still annoying.
 
somewhat and somewhat not - because the time is too short to even recognize it - this moment the DC is aligning the ship to the slot and starts entering the slot - the next moment I see "under attack" and authorities shoot at me. And even if there is nothing in the way - a clear path through the slot - and bang, happens again. Or not. There is no real pattern - and it is rare enough, that maybe no one took the time to complain about it or to wonder why that happens - but I do, it is really annoying.

Oh well that is completely different - what I described takes time and is really obvious. Your occurrence sounds like what happens when you are "wanted" and scanned as you enter - but you say you are not "wanted".

I echo what Winterwalker and Tyres say - report it.

You can also raise a support ticket (a "lost my stuff" one) as that will produce an actual email response to you by F D - the bug reports don't.
 
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Oh well that is completely different - what I described takes time and is really obvious. Your occurrence sounds like what happens when you are "wanted" and scanned as you enter - but you say you are not "wanted".

I echo what Winterwalker and Tyres say - report it.

You can also raise a support ticket (a "lost my stuff" one) as that will produce an actual email response to you by F D - the bug reports don't.

I am certainly not wanted - and if I get scanned, the authorities confirm that I am clean by chat message. So I am certain about this.
 
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