The Star Citizen Thread V2.0

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It's called doublespeak. War is peace. Freedom is slavery. Ignorance is strength. SC's development is so open, we can't tell you solid information about it.

Heh, yet to see anything top "the flight model is so good people think it's bad."

:D
 
It's called newspeak. War is peace. Freedom is slavery. Ignorance is strength. SC's development is so open, we can't tell you solid information about it.


As for the Constellation pricing vs. required ingame effort, while it is true that this can technically be balanced later, the rub here is that the economics aspects of SC are so undeveloped (or uncommunicated!) at this time that it is completely irresponsible to claim that "it's not that much work to earn ingame".

You have no way of knowing whether this is true, or how much "not that much work" is.

Exactly....It's like a prison without bars.....They giving us mostly nonsensical information like what tweet this morning Ben Lesnick or what kind of dress Sandy will dress in next episode on the verse show keeping us busy&blind until they work behind the closed door...WHERE IS THE CONTRACT BETWEEN CIG&CRYTEK?Why that is been secret far away from backers eyes when you have open development?
 
WHERE IS THE CONTRACT BETWEEN CIG&CRYTEK?Why that is been secret far away from backers eyes when you have open development?

Because that part was done before Kickstarter phase and was financed with CR's private money, along with the first public 2012 prototype ?
 
Because that part was done before Kickstarter phase and was financed with CR's private money, along with the first public 2012 prototype ?

Sure...CR Private money that same Crytek land to him few days before they closed the deal...It's just my pure guessing but I have the feeling that Crytek have % of all earnings...
 

Mu77ley

Volunteer Moderator
Nice concept art of the "Baker" system from the new Jump Point:

x34HqSI.jpg



Jump Point

Wow, that's actually more unrealistic than anything Hollywood could possibly come up with. Colour me massively unimpressed.
 
Wow, that's actually more unrealistic than anything Hollywood could possibly come up with. Colour me massively unimpressed.

Probably Ex-Lucasarts/ILM guys... :p

It's called newspeak. War is peace. Freedom is slavery. Ignorance is strength. SC's development is so open, we can't tell you solid information about it.


As for the Constellation pricing vs. required ingame effort, while it is true that this can technically be balanced later, the rub here is that the economics aspects of SC are so undeveloped (or uncommunicated!) at this time that it is completely irresponsible to claim that "it's not that much work to earn ingame".

You have no way of knowing whether this is true, or how much "not that much work" is.

Here's an old design document/explanation: https://robertsspaceindustries.com/comm-link/engineering/13128-The-Star-Citizen-Economy
 
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Jenner

I wish I was English like my hero Tj.
Plese do not post single image posts/memes. They will be considered off-topic and baiting, as they do not serve to further the discussion in any meaningful way. Further incidents will be handled with post deletions and warnings.

Thank you.
 
I like that one! Sure, the suns and planets are way too close together for "realism", but it looks really cool.

Here's the official system diagram:
bebrr.png

Ok, the Baker system seems to be a very cool place...
Space Station "Xenia"

bebd0.png

Space racing

bebnQ.png
 
Thanks for the video!

So the asteroids are being redone in PG! I have seen cockpit completely remodeled in the last few days and I am starting to wonder how much more is being redone. I am now considering upwards from 80 million is going to be required. It seems like not much that will be in the PU is actually locked down at this point.

I also get the feeling that CIG are starting to appreciate PG might be a huge help to them in generating even the small number of systems they plan to have.
 
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