the FSS, watching paint dry....

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As opposed to God Scanners who crave the easy scan anything without moving model? Even if that anything is 500,000 ls away.

Funny aint it? The God Scanners' criticism is that the god honk with it's infinite range reveals the entire system, but not a peep about the infinite scan range. Which is a level deeper than the honk, so way more OP than the ADS ever was.

I agree.

I would prefer the honk reveal all bodies, but grant no exploration data. Instead, you need to fly out and probe to explore. Period.

This would do away with the FSS, but...good riddance.
 
I agree.

I would prefer the honk reveal all bodies, but grant no exploration data. Instead, you need to fly out and probe to explore. Period.

This would do away with the FSS, but...good riddance.
My preference as well, but with a role for the FSS. Nerf honk credit rewards, but reveal visual signatures of bodies. Use the FSS to get the specifics of each body, and to find out whether there are POIs and make this worth more than the the honk, but less than a scan. But, if you're going into the system and probe the bodies, pay handsomely for the time spent.

So, using the FSS becomes an option, but isn't manditory. Plus you can direct your FSS search, so you don't have to use it, but you can zoom in on particular planets of interest.
 
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My preference as well, but with a role for the FSS. Nerf honk credit rewards, but reveal visual signatures of bodies. Use the FSS to get the specifics of each body, and to find out whether there are POIs and make this worth more than the the honk, but less than a scan. But, if you're going into the system and probe the bodies, pay handsomely for the time spent.

So, using the FSS becomes an option, but isn't manditory. Plus you can direct your FSS search, so you don't have to use it, but you can zoom in on particular planets of interest.

Yes please, this!
 
I really am not a fan of the new scanning system. Perhaps it will grow on me as I get more experienced with it; but for now, it’s awful. At least in my opinion anyway. :-(


KK, now that I have spent time learning how to do this ... I like it now. :p
 
Oh, yeah, boring as hell. Because the previous exploration mechanic was SO much more exciting. I mean, who can forget the thrill the first time they pressed the d-scan button and waited? And then flew out to a planet and pointed at it and waited?

Yeah, definitely exploration is so desperately dull now.
 
Having finished tweaking my bindings and getting used to the new system, I just don't like it. It's not difficult at all, but it is repetitive. I'm not sure yet if it kills exploration for me, personally.

I guess the big thing to me is that it kills immersion. Tedious or not, actually traveling places to get detailed scans did give a feeling of exploration, and occasionally some pretty sweet screenshots. Perhaps the best thing was that it was a super chill activity, and allowed one to do other things at the same time.

The new system is just tedious busy work, constantly fiddling with a new UI rarely leaving the main star. I hope I'm just missing something here.

As I see it, it's sort of like traveling via Google Maps vs actually getting out and going somewhere.
 
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Maybe there could be some mechanic where it cant work outside the bubble. Like you could only FSS near civilization. I dunno how it might work but it would breing some releif :)
 
My preference as well, but with a role for the FSS. Nerf honk credit rewards, but reveal visual signatures of bodies. Use the FSS to get the specifics of each body, and to find out whether there are POIs and make this worth more than the the honk, but less than a scan. But, if you're going into the system and probe the bodies, pay handsomely for the time spent.

So, using the FSS becomes an option, but isn't manditory. Plus you can direct your FSS search, so you don't have to use it, but you can zoom in on particular planets of interest.

Thats a really solid way to do it. I like that idea.
 
The changes had a huge impact on my style. I like to find small planets, funny shapes and interesting colours... and only put my name on things that interested me. Now i have to scan all with the telescope.

I used to jump in point at the edge of the sun, honk and look at the map... if there was nothing interesting (normal a small rock) onto the next system

Sure, its more involved, i like the surface scanning... even found life but can't seem to put my name on it (or file a ticket), but having to sit back and look ad a low contrast screen for glows, its irritating. Doing my best to get used to the change... maybe i just don't like change and i will get over it :p

Wish there where some basics with the honk.. see some size and mass object, but blank surfaces... even no data on orbits and temp... just a shadow of whats out there, so i can jump out if there is nothing that looks interesting.

Not saying its not good, just not good for me... had some of my game play taken away, so can see why some people may not be happy.
 
What makes me so sad about the FSS is im having to do the combat grind. I knew the patch was coming so for months i have been grinding. Was gonna do that, do the guardien booster and then my grind was done. Im like a prisoner who served many years and then the end was ahead, it was so close i could taste it... nooooooooooo!
 
What makes me so sad about the FSS is im having to do the combat grind. I knew the patch was coming so for months i have been grinding. Was gonna do that, do the guardien booster and then my grind was done. Im like a prisoner who served many years and then the end was ahead, it was so close i could taste it... nooooooooooo!

What are you going on about? Oh wait, now you are saying that using FSS is a grind, yet you have clearly stated that you will no longer do any form of exploration (would you like me to provide links - here is one :D), so what grind are you talking about now? And why is this a problem in regard to the FSS?
 
Oh, yeah, boring as hell. Because the previous exploration mechanic was SO much more exciting. I mean, who can forget the thrill the first time they pressed the d-scan button and waited? And then flew out to a planet and pointed at it and waited?

Yeah, definitely exploration is so desperately dull now.

Totally miss those days. Many intricacies from the old process did not translate to the new one, and a milieu of small delicious gameplay details are missing, like pressing the honk button, checking the system map while scooping to spot for possible terrfaformables / ELW, and decide to jump or go scan planets.

So much nuance from the old system is missing, it was one of the best gameplay loops of Elite Dangerous. I will miss those days.... RIP ADS / DSS
 
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The people that like the new system are the finders, cherry pickers and metrics explorers. This makes sense.

Everyone else absolutely hates it. Ie, the sightseers and simulator players. The sim players are diehard but probably a minority. The sightseers im guessing are huge in number.

The thing is it could have worked for everyone but i think in this case frontiers internal ideology may have been more harmful than strong.
 
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The people that like the new system are the finders, cherry pickers and metrics explorers. This makes sense.

Everyone else absolutely hates it. Ie, the sightseers and simulator players. The sim players probably are diehard but a minority. The sightseers im guessing are huge in number.

The thing is it could have worked for everyone but i think in this case frontiers internal ideology may have been more harmful than strong.

Not sure what about the new system prevents you from sight seeing. The main difference is that you're not spoonfed the locations of planetary bodies anymore by the magic honk and must work for them, makes exploration interesting.
 
Not sure what about the new system prevents you from sight seeing. The main difference is that you're not spoonfed the locations of planetary bodies anymore by the magic honk and must work for them, makes exploration interesting.

Yes.. but the new system spoonfeeds:

- First discovered tags (a permanent mark in game)
- Detailed surface information
- Presence of points of interest

Please don't use this argument, because the above significantly dwarfs what the honk used to provide. One pan tune and click in no way earns all that relative to prior methods.

Also the inverse argument is just as valid, the honk showing the system map does not prevent in the slightest the fss from doing all of the above.
 
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Yes.. but you're being spoonfed:

- First discovered tags (a permanent mark in game)
- Detailed surface information
- Presence of points of interest

Please don't use this argument, because the above significantly dwarfs what the honk used to provide.


It gives you more time to actually go physically explore the few interesting places that exist instead of flying upside down visually looking for things for hours, also allowing you to cover more terrain with way less boredom. Win, win, win.
 
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