If I wanted a 'radio-tuning' game I would have rather bought an old radio.

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I can't take it any more.

Not everyone gets accommodated. That's just life. You either like the change (I happen to like the change, and would not be out on the edge of the galaxy, working my way around if not for it), or you don't. But the change is made. There is a very wise adage that comes to mind: "Don't cry over spilled milk."

I don't want to make this a socio-political thing, but it's taken a very sharp 90 that way.

There were months of Focused Feedback, long before the beta. If you didn't speak then, you also chose these changes by remaining silent.

When a feature is rebalanced generally there is some trade-off. That isn't the case here as evidenced by the ongoing presence of the full ADS functionality in tagged systems that are new to you.

And there was no focused feedback for exploration. There was loads of unfocused feedback though ;)
 
The implementation was bungled. The unplugging of existing modules comes over like a last minute panic measure that wasnt properly throught thru.
 
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Focused Feedback?
About exploration?
Come on, I get that you like the FSS but you really need to stick to facts.

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You managed to quote, now please highlight where I specifically stated there was an FF for Exploration. I did not. But the Focused Feedback was there, and despite what people say, those forums do get read, by the folks at Frontier. Because they don't give up countless hours to respond to each and every post there does not mean it doesn't get seen, it just means they're busy doing their real jobs, which isn't sitting around reading and replying to forums.

I've seen far too many things that were stated in them that make their way into the game. The same holds true for Suggestions and other feedback.

But Elite has not ever, since before the kickstarter even began, a Design-by-Committee game. Were they open to hearing what people who paid far too much to post in forums had to say? Sure. Did they act on every single thing said? No. Did they brainstorm and say things they wound up not doing? Sure.
Are there still people bitter because they paid their $300+ to sit in on the brainstorming, and none of their "perfect" ideas were ever acted upon? You bet.

So I'll stick to my facts, you get yours straight, and we'll get along great. Put words in my (virtual) mouth and...

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I'll give it back.
 
There were months of Focused Feedback, long before the beta. If you didn't speak then, you also chose these changes by remaining silent.

Quoted again. My emphasis.
See the capitals on 'Focused Feedback'?
That's where you specifically stated that there was an FF for Exploration.

You managed to quote, now please highlight where I specifically stated there was an FF for Exploration. I did not. But the Focused Feedback was there, and despite what people say, those forums do get read, by the folks at Frontier. Because they don't give up countless hours to respond to each and every post there does not mean it doesn't get seen, it just means they're busy doing their real jobs, which isn't sitting around reading and replying to forums.

I've seen far too many things that were stated in them that make their way into the game. The same holds true for Suggestions and other feedback.

But Elite has not ever, since before the kickstarter even began, a Design-by-Committee game. Were they open to hearing what people who paid far too much to post in forums had to say? Sure. Did they act on every single thing said? No. Did they brainstorm and say things they wound up not doing? Sure.
Are there still people bitter because they paid their $300+ to sit in on the brainstorming, and none of their "perfect" ideas were ever acted upon? You bet.

So I'll stick to my facts, you get yours straight, and we'll get along great. Put words in my (virtual) mouth and...



I'll give it back.

The FACT is that there was no 'Focused Feedback' for Exploration - unlike Mining and C&P.
If you didn't mean to imply that there was an official forum dedicated to discussing the proposed changes for Exploration, then you should go back and edit your original post to be more reflective of actual events.

No need to put words in your mouth.
 
Dropped in after almost a year away to try and join the Distant Worlds 2 and check out all the changes.

Found this fat, wet, turd of a thing in my ship that I couldn't get rid of.

It's not intuitive. The old system was better. At least it made sense.

Looks like I'm out for another long while because, honestly, exploration was the only thing that kept me in the game.
 
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Your support is appreciated. Keep watching cause they might see sense and all the new stuff combined with the old honk would actually be pretty good.
 
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Nice to see there's still no justification for not putting the ADS back in the game, keep it up people :D

Good to see so many signed up for DW2 too, hopefully FDev will be laying on something special for them to find along the way.

Who Gnosis what's going to happen? :)

Indeed, based on that example I anticipate they'll get to Sag A* to begin the station that's supposed to be constructed as part of the expedition, at which point 10,000 Thargoid ships will fly out of the black hole and annihilate the entire fleet :D
 
Umm, yes it does stop you. Honk no longer populates the system map.

Now the system map is already populated no matter what. when i jump into a new system i can view everything that is there. Honking only establishes the orbital plane which allows you to use the FSS. honking is now totally useless.
 
Indeed, based on that example I anticipate they'll get to Sag A* to begin the station that's supposed to be constructed as part of the expedition, at which point 10,000 Thargoid ships will fly out of the black hole and annihilate the entire fleet :D

FDev knows better. The station created will be an anarchy controlled station. You need to think in longer salt mining terms. :)
 
Now the system map is already populated no matter what. when i jump into a new system i can view everything that is there. Honking only establishes the orbital plane which allows you to use the FSS. honking is now totally useless.

Only inside the bubble and on high traffic routes were other players have already surface scanned the systems
 
Don't hold your breath. Frontier doesn't ever listen to the playerbase.

They do.
That's why the FSS is an integrated module.
That's why the honk now shows all surface scanned objects that got sold in the system map - instead of being completely empty as FDev intended it to be.
That's why the probe-launcher-DSS now has infinite ammo.
They do listen. They just don't do everything they hear and maybe not the way it was said.
 
Whos to blame? That was done to make it difficult to reverse imo. Fdev should curse the name that suggested that to them. How did anybody manage to talk them into unplugging modules?

The idea was to make the FSS integrate into a lot of game loops. Like finding mission locations. Not everybody had an ADS in all their ships and people pointed out that it could result in some problems with the load outs of their ships if they suddenly had to add a module that is not adding to the combat-meta.

There was quite some drama and the live steam was overloaded with PR marketing speak usually used by companies back paddling in panic.

Edit: Oh, you wanted to know how is to blame. In short, everybody that isn't an explorer.
Edit 2: The majority of miners where so distracted by shiny explosions that they didn't realized that they now had to install an additional module for probes in addition to the new mining-weapons. I wonder if there is some space for cargo in most ships after installing all that stuff that is required for mining. Oh, and the HRPs, MRPs, GSRPs and SCBs…
 
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The idea was to make the FSS integrate into a lot of game loops. Like finding mission locations. Not everybody had an ADS in all their ships and people pointed out that it could result in some problems with the load outs of their ships if they suddenly had to add a module that is not adding to the combat-meta.

There was quite some drama and the live steam was overloaded with PR marketing speak usually used by companies back paddling in panic.

Edit: Oh, you wanted to know how is to blame. In short, everybody that isn't an explorer.

The FSS is the Grand Unified Mechanic that is to connect all modes of gameplay. Frontier will *not* give it up.

DW2 might meet a certain Space Loach, though. :)
 
There was quite some drama and the live steam was overloaded with PR marketing speak usually used by companies back paddling in panic.

Edit: Oh, you wanted to know how is to blame. In short, everybody that isn't an explorer.

Why am i not surprised :(

The FSS is the Grand Unified Mechanic that is to connect all modes of gameplay.

oh dear god no :( The facepalmery of it. Its a flat blue 2d screen? Or is that bit only for the explorers?
 
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The FSS is the Grand Unified Mechanic that is to connect all modes of gameplay. Frontier will *not* give it up.

DW2 might meet a certain Space Loach, though. :)

Ralph, I might not agree with some of the things you say here but in this instance I will big kudos for being right. Too many here think the FSS is only for explorers but it, the DSS, even the Analysis Mode affect and are now part of a lot of different play modes. A player will need the DSS if they want to mine successfully, a player will need the FSS if they are mission running, a player will need Analysis Mode if they want to scan that biological anomaly they found on the planet. Yes there are alternates (Nav Beacon etc) but it is quite evident that FD have further plans for the new tools and the Analysis Mode.

As for DW2, I am having a bet on the Galactic Goat to gobble them all up ;)
 
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