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Goose4291

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I can count on one hand the number of times I've hopped on for multicrew and gone on to have any sort of PvP encounter. If there are PvP players still hosting, they're generally not doing it in my timezone.

The problem i've found with it is that by the time youve been launched and have control of the fighter, the engagements outcome has usually been decided
 
I can count on one hand the number of times I've hopped on for multicrew and gone on to have any sort of PvP encounter. If there are PvP players still hosting, they're generally not doing it in my timezone.

Multicrew got a really bad rep early on, and it still kind of deserves it. But it is much better now.

I actually got into a priacy session with a rando in a very bad conda build. He was ganking in Sothis and Ceos in a build that would die in seconds against a PvP fit.

Nobody was out there to oppose him though, so it was a slaughter.

The problem i've found with it is that by the time youve been launched and have control of the fighter, the engagements outcome has usually been decided

Yeah. In that session I referred to, it happened several times. Pretty bad when an unengineered turreted conda takes you out before the first fighter can deploy.

Fingers in ears? All you said was: i was talking about the PvP community and it's all about context. I reacted to both. I'm reading you loud and clear. As usual :)

What is missing is the explanation how that context changes anything.

Sorry Zig. I don't feel like pretending to explain while you pretend to listen.

Maybe next time.
 
I guess it's fun to ruin other people's gameplay

Please do not limit yourself to guessing on such an important matter. Collect some real evidence by getting out there and trying it yourself. Then come back and report to us whether it was fun.

If your target becomes upset, you can let them know that your actions were done purely in the pursuit of knowledge.
 
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seems like the context changes depending what is being spoken about.

over here: our PvP game is broken and the 'lawful' / dishonourable PvPers do 'bad' things to other other PvPers. it's terrible
whilst over there: PvPers can do bad things to non PvPers. it's fine
 
seems like the context changes depending what is being spoken about.

over here: our PvP game is broken and the 'lawful' / dishonourable PvPers do 'bad' things to other other PvPers. it's terrible
whilst over there: PvPers can do bad things to non PvPers. it's fine

context.PNG
 
Oh, you are just perfect!

You do realise the more people you kill, the more it just awakens the community to request for more drastic measures of Anti-griefing right?


Don't jump up and down and cry if a debilitating C&P is introduced, or a PvE mode due to popular demand... you only did it yourselves. :D


So, given that I wouldn't mind either of those things to grief the griefers, I say "Go Get em!! see if you can't get over 50% of DW2 explorers! ;)
 
Oh, you are just perfect!

You do realise the more people you kill, the more it just awakens the community to request for more drastic measures of Anti-griefing right?

Don't jump up and down and cry if a debilitating C&P is introduced, or a PvE mode due to popular demand... you only did it yourselves. :D

So, given that I wouldn't mind either of those things to grief the griefers, I say "Go Get em!! see if you can't get over 50% of DW2 explorers! ;)

This has been going on for years, literally. I think it was 2015 someone ganked in SagA. FDev has stated kills in open for no "reason" other than the kill itself are fine. It's unlikely this time around will be any different in outcome.

C&P is much more relevant to BGS manipulation and such anyway, especially before they nerf'ed NPC murderhobo'ing for BGS negative influence. The easiest counter to ganks is a moderate investment in build and evasion, rather than hoping FDev will implement something they are unlikely to do such as drastically change C&P.

Distant Ganks 2 crew aren't the ones jumping up and down crying. Mostly they're having a good time. They also give pretty good advice, like I tried to give in your vette thread. I'm not an active part of DG2, but their POV seems far more rational to me than most of the objections. The only part of DG2 that seems irrational to me is grinding the stupid jumps required to get out there.

Z0.
 
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This has been going on for years, literally. I think it was 2015 someone ganked in SagA. FDev has stated kills in open for no "reason" other than the kill itself are fine. It's unlikely this time around will be any different in outcome.

C&P is much more relevant to BGS manipulation and such anyway, especially before they nerf'ed NPC murderhobo'ing for BGS negative influence. The easiest counter to ganks is a moderate investment in build and evasion, rather than hoping FDev will implement something they are unlikely to do such as drastically change C&P.

Distant Ganks 2 crew aren't the ones jumping up and down crying. Mostly they're having a good time. They also give pretty good advice, like I tried to give in your vette thread. I'm not an active part of DG2, but their POV seems far more rational to me than most of the objections. The only part of DG2 that seems irrational to me is grinding the stupid jumps required to get out there.

Z0.

Regarding the last part of your post: grinding those stupid jumps to get out there.

Yeah, they're pretty stupid and monotonous all right. So far it's been really easy to get out there for this crew with their combat ships, but that will begin to change after the halfway point and I predict the predation will drop off a bit until by the 3/4 mark it may have stopped completely. I love these guys and admire their spunk, but I just don't think most of them have the focus to a) go all the way to Beagle in the first place, and b) do it at the slow pace the DWE2 group is going even if they did. After Sag A the grim, monotonous reality of how long the trip actually is will begin to set in and change the complexity of events dramatically.

Can you imagine how boring it would be to go the 3/4 mark or further just to wait around in the faint hope that someone was dumb enough at some point to show up in Open?
 
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Oh, you are just perfect!

You do realise the more people you kill, the more it just awakens the community to request for more drastic measures of Anti-griefing right?


Don't jump up and down and cry if a debilitating C&P is introduced, or a PvE mode due to popular demand... you only did it yourselves. :D


So, given that I wouldn't mind either of those things to grief the griefers, I say "Go Get em!! see if you can't get over 50% of DW2 explorers! ;)

I doubt that Frontier will change their stance on the matter.
 

Guest 161958

G
The only part of DG2 that seems irrational to me is grinding the stupid jumps required to get out there.

Z0.

Well, make paper thin builds and it is going to be a breeze. You will also have balanced engagements instead of space farce expedition.
 
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Or stick to solo.

True. I've repeatedly mentioned solo option, although not in that particular post.

I cannot think of any reason why someone would fly in open in one of the paper airplane builds and without knowing escape tactics. It's bizarre to me.

I was instead directly replying to the "jumping up and down crying" and "debilitating C&P" from a post directed at the ganks in open.
 
Oh, you are just perfect!

You do realise the more people you kill, the more it just awakens the community to request for more drastic measures of Anti-griefing right?


Don't jump up and down and cry if a debilitating C&P is introduced, or a PvE mode due to popular demand... you only did it yourselves. :D


So, given that I wouldn't mind either of those things to grief the griefers, I say "Go Get em!! see if you can't get over 50% of DW2 explorers! ;)


Shooting other players in open isn't against any rules. The dudes going out of their way to blow up players participating in the exploration event are more likely to get a slap on the wrist for cheating, some homophobic comment, or making fun of people who suffer from mental / physical illnesses than playing the game as advertised.
 

Guest 161958

G
Shooting other players in open isn't against any rules. The dudes going out of their way to blow up players participating in the exploration event are more likely to get a slap on the wrist for cheating, some homophobic comment, or making fun of people who suffer from mental / physical illnesses than playing the game as advertised.

which makes for a great press kit for open mode.
 
It's ok, we understand that some of you feel marginalized, since open is far and away the most popular mode.

I suggest you adapt if you aspire to join that culture.
Trying to talk smack about "the cool kids" doesn't warm you up to them and it's pretty transparent.

;)
 

Guest 161958

G
It's ok, we understand that some of you feel marginalized, since open is far and away the most popular mode.

I suggest you adapt if you aspire to join that culture.
Trying to talk smack about "the cool kids" doesn't warm you up to them and it's pretty transparent.

;)


I always play in open and was part of your "culture".
But I am realizing with all this space farce you are making that if "cool kids" like to win easy I prefer to stay out of it.

Conversely, I suggest you to adapt, as open is now for teenagers and adults who did not grow mature enough.


Gotta put this in feature request sub:

COOL KIDS MODE

MATURE KIDS MODE

:D
 
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I always play in open and was part of your "culture".

I didn't claim it as mine.

You are off to a dishonest start.


But I am realizing with all this space farce you are making that if "cool kids" like to win easy I prefer to stay out of it.

Conversely, I suggest you to adapt, as open is now for teenagers and adults who did not grow mature enough.


Gotta put this in feature request sub:

COOL KIDS MODE

MATURE KIDS MODE

:D


You mad?

I didn't design the game.
I think you're the one being childish.
 
It's ok, we understand that some of you feel marginalized, since open is far and away the most popular mode.

I suggest you adapt if you aspire to join that culture.
Trying to talk smack about "the cool kids" doesn't warm you up to them and it's pretty transparent.

;)

Considering the size of the expedition, there's no difference* between Fleetcomm PG and Open since you can't instance with everybody at once.

*In the number of people you can meet.
 
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