Poll - UGC / Custom Content

I do think that the chances of them allowing UGC are increased by the fact RCTW is making such a big deal about it. It must be tempting to take away RCTW's one tactical advantage!

I agree, but for the time being I am quite prepared to go along with Frontier's plan with the game. Let's just see how many themes Frontier give us before jumping on the band wagon, demanding this and that, before the game has reached the final release at the end of the year. So far there are things in this game, that have gone far beyond our expectations so far.

There are many of us who would like UGC to be part of this game, including myself, but I am not going to throw my toys out of my 72 year old pram, it it doesn't happen. Frontier are not stupid, they want this game to succeed well into the future, but they are just taking one step at a time, like they have forecast. Yes we will get new expansion packs, like we did with the other game that Frontier developed, but these will be done later into 2017.

By that time, everyone will have a good base game, with who knows what more new material and rides. I just trust Frontier to develop Planet Coaster the way they have planned it and they will do what they think best, for the long term future of the game.

Yes I hope we do eventually get UGC, but if we don't, then so be it. Yes I may be disappointed, but it won't stop me playing it, nor will it stop others playing it. At the end of the day, it will still be a more popular game than what RCTW will become, despite all it's UGC. If the base game isn't right in the first place, then UGC won't make it any better.
Just have patience and trust Frontier, to develop this game and when they think the time is right, to further prolong it with UGC, I'm sure they will go down that path.

But please, don't keep on shouting for it right now, let's just leave it to Frontier and by this time next year, we may be all wondering what all the shouting was about. Frontier just like hiding things from us and then surprising us with things we weren't even expecting. And I bet they are all having a good old chuckle to themselves at all this ranting and raving about UGC and secretly stringing us along with their plans for the final countdown. Just have faith in Frontier to deliver, that's all I am saying! [yesnod]
 
But what will benefit them from it to release UGC directly with release of a game. Most people don't bother anymore with DLC Themes. And don't say people buy it, because that is what some people do but mostly they just trying to get it with UGC. So where is the profit from then except new rides/expansions(like Soak'd and Wild)?

I find it just quite odd if they would implent it immediatly. They say indeed that they are looking into UGC, not to mention they have no Steam support yet. Maybe this raise the question would we get UGC in an expansion? Would the modding community not get themselves already the tools to make it happen?

This will make the conclusion since we don't have official announcements we just turning rounds and rounds with forums and we have no straight path to go.
Also I would like to add: We are a community we discuss and there are no hard feelings for either this or other posts. I want to see also UGC but it ain't so much of importancy to release it with release.


I think you're thinking that the expansions will just be themed skins for stuff that already exists. Expansions can bring new mechanics and features, not to mention professional themes and internal IP's that users can't do, from what Ive heard, some of the guys in Frontier came from Pixar as well, so these are the guys who really bring character into the gamne. The ideas these guys have shown in concept images alone is pretty awesome.

Will everyone buy expansions? no, but UGC can not replace that either. It has to be a balance of both of it to work and continue on. Can't rely on mods and themes from users, when the people who're modding get bored because lack of creative from the developers.
 
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TBH, I don't think anyone who play these types of games are in the "causal gamers" class. They'll at least have some experience with Steam and it's Workshop. I think the general playerbase will know what it means to browse a catalogue of user created content and import it in. The game will be built with those people in mind anyway, so it'll be super easy for them to add UGC into the game, because the overall UX will be simple and intuitive.

To get the hardcore Sim enthusiasts here, It's a no brainer, It's needed. To get the general playerbase here, no, but will it keep them here with the same stuff say in, day out? Probably not.

IMO UGC is a necessity, not just because I personally want to create, but It stops the game becoming stagnant in between lulls in expansion releases.

I'd disagree with this. I would classify myself as a casual gamer (think RCT3/expansions were the last games I actually played/purchased!) and I have spent around £80 on this one game. I have had zero experience with Steam/UGC and would imagine the majority are in the same boat. I'm sure it will come eventually but for now it is simply not required.
 
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I'd disagree with this. I would classify myself as a casual gamer (think RCT3/expansions were the last games I actually played/purchased!) and I have spent around £80 on this one game. I have had zero experience with Steam/UGC and would imagine the majority are in the same boat. I'm sure it will come eventually but for now it is simply not required.

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Okay, enough internet for today.

Good night guys.
 

Joël

Volunteer Moderator
I'd disagree with this. I would classify myself as a casual gamer (think RCT3/expansions were the last games I actually played/purchased!) and I have spent around £80 on this one game. I have had zero experience with Steam/UGC and would imagine the majority are in the same boat. I'm sure it will come eventually but for now it is simply not required.

Noooooooooooooooo...

The majority is definitely not in the same boat. At least a lot of passionate fans on this forum are on the UGC boat. I don't know if those represent a minority or majority, but it's safe to say a large and considerable group of fans would LOVE to have external UGC into Planet Coaster. Angelis being one of the biggest spokesman of them. [up] [happy]
 
Noooooooooooooooo...

The majority is definitely not in the same boat. At least a lot of passionate fans on this forum are on the UGC boat. I don't know if those represent a minority or majority, but it's safe to say a large and considerable group of fans would LOVE to have external UGC into Planet Coaster. Angelis being one of the biggest spokesman of them. [up] [happy]

For the time being the UGC boat is, The Slow Boat to China! [haha]
 
Noooooooooooooooo...

The majority is definitely not in the same boat. At least a lot of passionate fans on this forum are on the UGC boat. I don't know if those represent a minority or majority, but it's safe to say a large and considerable group of fans would LOVE to have external UGC into Planet Coaster. Angelis being one of the biggest spokesman of them. [up] [happy]

Planet Coaster would be Continent Coaster without UGC. Sure it would be very, very nice and there will be a lot of stuff to see and to do, but it can't and won't contain the whole thing. So the rest of the planet should be added before the continent starts getting a little repetitive and maybe even a bit boring.
 
I'd disagree with this. I would classify myself as a casual gamer (think RCT3/expansions were the last games I actually played/purchased!) and I have spent around £80 on this one game. I have had zero experience with Steam/UGC and would imagine the majority are in the same boat. I'm sure it will come eventually but for now it is simply not required.

If RTC 3 and the expansions were the last games you purchase, then you're not a causal gamer, not even in the slightest.
 
Noooooooooooooooo...

The majority is definitely not in the same boat. At least a lot of passionate fans on this forum are on the UGC boat. I don't know if those represent a minority or majority, but it's safe to say a large and considerable group of fans would LOVE to have external UGC into Planet Coaster. Angelis being one of the biggest spokesman of them. [up] [happy]
I don't think you can say who is and who isn't in the majority, nor whether you can call those who want UGC as a "large and considerable group". It's all relative: if there are 10000 people for who no UGC is a deal breaker, but Planet Coaster sells a million copies, that group would represent just 1% of the total customer base, and I think that most reasonable definitions would put that as a "minority" even though taken on its own it's a "large and considerable group".

Angelis is an outspoken proponent of UGC and there's nothing wrong with that. But just because someone shouts loudly doesn't automatically make that point-of-view more prevalent (or correct). In fact, in a situation where there's a choice between "something" and "nothing" you'll find that the loudest voices are the ones shouting for "something". You aren't going to get too many people coming in here saying "No! I don't want UGC!" because that would be silly.

One thing we can all agree on -- whether or not it's a dealbreaker -- is that UGC when well-implemented is beneficial to a game's long-term success. That won't be lost on Frontier either, but at the end of the day it's up to them to decide whether it's critical to the success of their game, and if so when and how they plan to implement it. By all means continue to lobby for its inclusion, but if people choose to say that they can live without it, or that they'd prefer Frontier to concentrate their resources elsewhere, they're also valid and acceptable viewpoints.
 
One thing we can all agree on -- whether or not it's a dealbreaker -- is that UGC when well-implemented is beneficial to a game's long-term success. That won't be lost on Frontier either, but at the end of the day it's up to them to decide whether it's critical to the success of their game, and if so when and how they plan to implement it. By all means continue to lobby for its inclusion, but if people choose to say that they can live without it, or that they'd prefer Frontier to concentrate their resources elsewhere, they're also valid and acceptable viewpoints.


Which is my point entirely, It's required for It's long term success of the game. Who wants to a play a game with no longevity? No one.

Take Tabletop Simulator for example. If that just launched with basic boardgames, as fun as it is, it would get boring pretty quickly, even if they (which they have done) released expansions for it. The community keep it alive and ultimately profitable because of the UGC
 
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Which is my point entirely, It's required for It's long term success of the game. Who wants to a play a game with no longevity? No one.
It's beneficial to, not essential for.

There are other ways to increase the longevity of the game without UGC, such as official theme / scenery / ride packs from the developer, or full-blown expansions. Frontier's aim, should they decide not to launch with UGC support, will be to provide enough content and variety in the vanilla game to keep their customers on the hook until they're ready to release more paid content (after all, they're a business and sales of the vanilla game won't go on indefinitely).

My feeling is that we won't get UGC support in the way that you want it in the initial release. I'd be ecstatic if Frontier prove that wrong. I suspect though it'll be something they work on in parallel with other developments post-release, as they'll need to create tools, converters, scripting, etc. to support it. They don't have the advantage(?) of using an off-the-shelf engine like Unity which already has such tools and features.
 
Which is my point entirely, It's required for It's long term success of the game. Who wants to a play a game with no longevity? No one.

I sure don't, but there are people that actually like to just play with the things the developers give them. I've tried to play RCT3 without UGC but it made my eyes tear and I haven't seen a park that looks awesome without CS. I think UGC is mandatory for a game that want to last for at least a decade, but it's no problem if we have to wait a couple of months after release, I guess.
 
One thing we can all agree on -- whether or not it's a dealbreaker -- is that UGC when well-implemented is beneficial to a game's long-term success. That won't be lost on Frontier either, but at the end of the day it's up to them to decide whether it's critical to the success of their game, and if so when and how they plan to implement it. By all means continue to lobby for its inclusion, but if people choose to say that they can live without it, or that they'd prefer Frontier to concentrate their resources elsewhere, they're also valid and acceptable viewpoints.
Well said! As I have said before and I will say it again. Frontier know exactly what they are doing with this game and they are not going to miss any opportunity to prolong this game well into the future. At the moment, their main aim is to produce the game to it's first release plan. That is to say, get everything into the game that they intend to put in it at that stage.

Then it will be a matter of plan two, getting a few expansion packs out, to enhance the game further, following the route they did with Rct3. I might be wrong, but if Frontier do allow UGC, it will be at this stage, rather than before.
 
It's beneficial to, not essential for.

There are other ways to increase the longevity of the game without UGC, such as official theme / scenery / ride packs from the developer, or full-blown expansions. Frontier's aim, should they decide not to launch with UGC support, will be to provide enough content and variety in the vanilla game to keep their customers on the hook until they're ready to release more paid content (after all, they're a business and sales of the vanilla game won't go on indefinitely).

My feeling is that we won't get UGC support in the way that you want it in the initial release. I'd be ecstatic if Frontier prove that wrong. I suspect though it'll be something they work on in parallel with other developments post-release, as they'll need to create tools, converters, scripting, etc. to support it. They don't have the advantage(?) of using an off-the-shelf engine like Unity which already has such tools and features.

Expansions are really not enough these days, unless they're regular.

We already know that UGC is being looked at, they've confirmed this, there is no other way of doing UGC, other than allowing users to upload their models, so I'm not exactly sure what you mean by "we won't get UGC support in the initial release" We know it's not going to be in the release.
 
I think once the game releases and we can see how much we can actually do with the in game pieces, all this ranting about UGC will die down. They're doing a great job with holding off on UGC so the players can fully utilize the in game contents.

With that said, the exclusion of true UGC does not turn me off on PC.

Side note: RCTW including UGC still does not make me want to purchase that game at all. [down][downcast]
 
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