Beginners' Zone - don't know, I personally found Solo to be perfectly OK as a beginner, but then again, my preference these days is for single player games.
New Modules
Advanced Docking Computer - Long overdue. Don't have a need for that most of the time (plus, ramming smaller suicidal NPC vessels out of the slot is not entirely unpleasant) but glad to see this option. Very useful when trading. Suggestion: more stations with external landing pads would be nice (so more designs for new and old space stations, for example: static external landing pad with a rotating torus, sphere or cylinder attached to it)
Supercruise Assist - Long overdue. The orbiting option is going to be extremely useful, so thank you for that. With the current mechanics, I found probing highly annoying, so much so that I started avoiding it.
Free module slots for everyone! - They will not be free, they will come at a cost of increased ship mass (unless these new modules are zero - weight). And as much as it's nice to see more internal slots in small sizes (more flexibility in layouts - yay!), I'd rather see Docking Computers and Supercruise Assist to be a part of standard equipment on every ship, with the option to switch them off in options (and/or a key bound to these functions).
Navigation Tab - sounds good, hope it's executed well too.
Pilot's Handbook - can be useful
Trading Screen Improvements - very much welcome, might be tempted to do some trading and gain a few more Bn, I've been lagging behind the plan here.
Interstellar Initiatives - no difference and not an issue to me. OK, i guess?
...and there's more! - Looks good.
Overall, this may be a very good update, so fingers crossed. Two things are missing from it (apart from ADC and SA not being standard equipment):
1. Planetary navigation - ability to locate coordinates using surface map
2. Ability to add custom way points on planetary surfaces.