Why? These are systems that are uninhabited at the moment, being repurposed. You're not losing anything.
Oh the horror that you might not be able to visit one or two systems that are functionally identical to thousands of other systems.No prob if these systems are already / currently permit locked. If they are currently accessible but will no longer be after April's update, than I will be angry. Yes. I know there are 400BSS* but there is no need to punish me with more permit locked regions. We already have enough of them.
-10
*minus 10 % of the permit locked ones(How do we properly insert super/sub scripts???)
There's probably quite a few people who never got further than the advanced combat "tutorial" too.I'm curious how many owners of the game have never even played it?
Interstellar Initiatives
Our name for the previously announced 'Community Events'. These are series of in-game events that play out over the course of around a month. Each one features several phases that will alter as the narrative progresses, and may end with lasting effects on the galaxy. We'll be delving deeper into these in just a couple of weeks.
Okay, in the previous Forum, I always had a time of my life to figure out how to make a (new) post, in this new one I keep finding myself (reply) posting without ever intending to do so and there is no 'cancel' post, so if you see short or blank posts from me it is because I can't figure how to get out of this mode without posting....![]()
I want my "un"docking computer to play that epic score from Star Trek III when they steal the Enterprise. That might cause me to use it every single timeOut of curiosity, will the advanced docking computer play the same music as the normal docking computer?
I had the cassette version, and no it didn't. Press a key to engage or disengage the DC was handy, instead of the throttle changes made to cope with the external HOTAS, because it all too often struggled with tiny micro alignments right in the docking slot making emergency overrides a necessary 'feature'.Although I had the disk version so I can't vouch for this, I'm told the docking computer of the original BBC Micro Elite cassette version had exactly this 'feature' - as soon as you engaged the DC you were docked. The disk version was much more 'fun' - most of the time it splatted you into the front of the Dodo station.
I want my "un"docking computer to play that epic score from Star Trek III when they steal the Enterprise. That might cause me to use it every single time![]()
You're remembering this wrong. The BBC Micro tape version docked instantly as soon as you pressed the key for docking computer (which was C if I remember rightly).I had the cassette version, and no it didn't. Press a key to engage or disengage the DC was handy, instead of the throttle changes made to cope with the external HOTAS, because it all too often struggled with tiny micro alignments right in the docking slot making emergency overrides a necessary 'feature'.
No I ain't, and no it didn't but you're right about the "C" key to use it.You're remembering this wrong. The BBC Micro tape version docked instantly as soon as you pressed the key for docking computer (which was C if I remember rightly).
You're remembering this wrong. The BBC Micro tape version docked instantly as soon as you pressed the key for docking computer (which was C if I remember rightly).
Yeah, I have similar memories of spamming the "J" key which made it way quicker to get into an Anarchy station "S" safe zone where I seem to recall the pursuers broke off. I don't remember a wing of Vipers flying out to engage them like they did to you if you shot the station by accident on final approach.Yep, 'C' it was... And many was the time that I was grateful to see the "S" appear as I was at the end of a 30 minute run into an Anarchy world, being shot at by a gang of Mambas to the point that I was down to 1 energy bank... Thank god I only had the cassette, so got the "instadock"![]()