I would suggest this comes down to the "lets not make the docking computer make acutally playing the game redundant!". being able to queue jump (at our own risk) is vital imoI'm always happy to see new content and all of this is no exception however:
Don't get me wrong I think this is an excellent addition too, though don't you think it is time that the traffic controllers in the stations actually controlled the traffic! instead of just being an affectation.
When using the docking computer your ship has to wait in the queue, but that doesn't stop some other commander who doesn't use a docking computer, slipping in before you or if it comes to that an NPC doing the same which I've noticed they sometimes do.
If the traffic controller was implemented properly and you're using a docking computer you will be automatically put in the queue, but if your not using one you should be told where in the queue you are and if you jump the queue you will be fined a significant enough fine to make it not worth while jumping the queue. Of course there are always exceptions to the rule, for instance if you have reached the station after being in combat and your screen has been blown out and your running out of air then you should have the ability to convey this to the traffic controller and they will give you priority as an emergency landing.
1) because playing the game must always be the most efficient way
2) because otherwise it completely kills smuggling. who is gonna smuggle (what ever) when a simple ships scan has them bang to rights, if they have to sit politely in a queue for 5 minutes. if you want to have the game play isself for you then you should have to sit in the queue. if you want to jump this waiting time then turn off the aids and DIY it imo.
btw back in the day the docking computer was meant to be linked to the tech level of the station, this was another imo decent feature which got cut.
the idea being that the docking computer was a 2 part piece of gear, half in our ship the other half in the station. In a dirty back water or some hollowed out asteroid pirate base they would not have the gear to auto dock... in high tech systems they would and you would pay an increased docking fee to use it (docking fees were meant to be a thing)
of course wreckless flying and causing damage to a station would get you a big fine to repair damage, and repeated mistiakes could make it so that they would force you to use the docking computer or you would not be given docking permission.
it is this kind of attention to detail which is sorely lacking in ED imo... and it isnt because the devs didnt think about it, they just gave up on it.
but just thing of the added interest that could bring, ie in a T9 or an anaconda.... i can use auto docking but have to queue and pay increased fees, or i can do it myself BUT i am risking a fine if i screw it up by damaging anything.....
taking on missions to stations without a docking computer, i would maybe want to consider a smaller ship that is easier to dock because if not any profit from the mission could be lost.
new players would have a filter and could route to systems and also highlight missions which are to systems WITH high tech gear.
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