Would PvPers be okay if DMs did actually "disrupt" the pips to engines (0 pips)? It seems the best of both worlds between old DM model and new one, as you'd still get a few boosts under DM, but you would need to use them carefully because once the capacitor is drained, that's it until DM wore off.1) No, drag previously simply made your ship 'behave' as though it had 0 pips to eng. The pips were not actually changed and therefore, recharge of boost energy was not affected, nor was boosting itself, apart from a minor pitch/yaw/roll debuff from the effective 0 pips, but they get such a boost from, er, boosting, that this was trivial. Drag was not totally useless before, but it was underwhelming to say the least.
The way you describe the old drag, it sounds almost completely useless against ships with good capacitors and boosting capability. I'd be better off throwing toilet paper at enemies chasing me.