Bugs Galore

So many years later and people are STILL complaining how bad FD's QA is... It cannot be bad if it doesn't exist in the first place, eh? :unsure:
 
Sure buddy. There is no such thing as free. The major reason they continue to support this game is for the steady income through micro transactions. Do you really think they do this out of the goodness of their heart... We're the piggy banks for them. I still support this game because I like the game. However that doesn't mean I'm whining if I'm confronting them with their poor QA of their game. This should be done in-house or we can assist by playing beta releases of new content. But funny enough Frontier doesn't allow console players to participate in beta releases. That doesn't mean we should do their job by doing QA after the content is released.

Gotta say, I'm getting a bit sick of the whole "It's all free so you should be grateful" thing.

Let's face it, the only reason we're getting all these "free updates" is because FDev know they aren't substantial enough to charge money for but they obviously feel like they need to produce something to retain the interest of players.
 
So many years later and people are STILL complaining how bad FD's QA is... It cannot be bad if it doesn't exist in the first place, eh? :unsure:
about 10 seconds in he mentions the testers, so they do exist:
Source: https://www.youtube.com/watch?v=64EOTqrJOR0

At the moment I can only assume the 800 bugs fixed were actually 800 new bugs introduced by this update they managed to fix before delivering it though, the testers must have been so busy getting the new 800 bugs reported and sorted that these others we are experiencing just fell through the cracks and dealing with the 800 left no time to deal with all the others that have been causing us issues.
 
There is something odd going on with stations, I'm getting a good frame rate, but my PC starts to run very hot as the fans all go into overdrive when I'm around stations. It never did this before the update.
 
Gotta say, I'm getting a bit sick of the whole "It's all free so you should be grateful" thing.

Let's face it, the only reason we're getting all these "free updates" is because FDev know they aren't substantial enough to charge money for but they obviously feel like they need to produce something to retain the interest of players.

Nah, they do these updates because the new player retention is too low, i.e. they fail at milking too many of the new players that buy and most probably refund the game.

As for "interest retention" in regards to the players that survived the new player experience anyway all they seemingly have to do is promise something "exciting" (tm) or even "revolutionary" in the far, faaar and distant future and let all the plebs speculate based on their own wishful thinking and nerdy hopes. However bad they fail at delivering anything of any value come deliverance/patch day, they simply have to promise something else for the even more distant future and thus pacify all the sheep. It works like a charm.
 
There is something odd going on with stations, I'm getting a good frame rate, but my PC starts to run very hot as the fans all go into overdrive when I'm around stations. It never did this before the update.
Your computer is defective. Dust on the silicon or some such.
 
about 10 seconds in he mentions the testers, so they do exist:
Source: https://www.youtube.com/watch?v=64EOTqrJOR0

At the moment I can only assume the 800 bugs fixed were actually 800 new bugs introduced by this update they managed to fix before delivering it though, the testers must have been so busy getting the new 800 bugs reported and sorted that these others we are experiencing just fell through the cracks and dealing with the 800 left no time to deal with all the others that have been causing us issues.

Well, in regards to "out there" and "testers" I can only assume he quite literally means the rest of the planet, and not the company itself. In the sense that all players are collectively, and figuratively, referred to as being part of the company and the process of "contributing to the future of Elite Dangerous" by having to beta-test anything and everything released for the game across all platforms...
 
There is something odd going on with stations, I'm getting a good frame rate, but my PC starts to run very hot as the fans all go into overdrive when I'm around stations. It never did this before the update.

Somebody mentioned earlier in this thread that turning ' FX Quality ' to OFF in the graphics settings helps with performance/framerate issues around stations.
 
Your computer is defective. Dust on the silicon or some such.

My PC has always had a tendency to be very load when put under pressure, yet it's perfectly clean inside. However, the fan noise with Elite Dangerous has only been happening since yesterday, which tells me that something in the new update is perhaps asking a bit more of the CPU or GPU than previously?
 
Somebody mentioned earlier in this thread that turning ' FX Quality ' to OFF in the graphics settings helps with performance/framerate issues around stations.

I don't have a framerate issue, the game still runs at a steady 60fps, but something does seem to be making it run a bit harder since the update.
 
I don't have a framerate issue, the game still runs at a steady 60fps, but something does seem to be making it run a bit harder since the update.

Do you have VSync on or framerate capped? Would mean that you don't see an FPS drop but your GFX card has to work harder to maintain a stable framerate.
Your GFX card working very hard around stations indicates that there IS a "performance issue" with the new April update.
 
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My PC has always had a tendency to be very load when put under pressure, yet it's perfectly clean inside. However, the fan noise with Elite Dangerous has only been happening since yesterday, which tells me that something in the new update is perhaps asking a bit more of the CPU or GPU than previously?
Sorry, I was being sarcastic, but not towards you. Every time I complain about a bug, one or more "Defenders of Frontier" inevitably blame my hardware, despite the obvious and tested fact that my hardware is in perfect working order.

Ironically these Defenders seem quieter than normal after this last update...
 
I love the humor. I take a planetary scan job and land near the outpost I am to scan. I select to deploy my SRV and the game hangs. I restart the game and find myself in my SRV on a baren world with no outpost and no ASP Explorer on sensors. I was able to recall my ship and then was able to complete the scan mission successfully after finding the outpost again.

But then when returning to get my reward I activate FSD and I get stuck in hyperdrive. As I am watching the never ending nebula a large planet appears in front of me. I slowly approach it, unable to do anything to stop and watch in amazement as I wonder, "can this kill me?" as I crash into and pass through the planet. When I exited the game and restarted I was in space near the star I was traveling to.

Next I decide to do some combat so I switch to my main fighter and head out to hunt prey. I intentionally have this ship overloaded so when I deploy hardpoints some modules go offline. The first time I deploy hardpoints my ship goes dead. "Nice, the patch reset my module priorities. That could have been bad at the wrong time." I fix my priorites so only modules I don't need in combat go offline. I do my thing and then go back to super cruise thinking I am all set again. I find a wanted, enemy Krait Phantom and interdict him, deploy hardpoints only to find myself in a completely dead ship again. Moments later I hear, "Scan detected" and things did not go well from that point.

So many bugs in this new patch...
 

Deleted member 38366

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So true. Frontier I would appreciate it if you would stop using us for QA of your game or pay us for it. We should get paid for it seeing you seemingly skip on most of the QA on your end. Where can I sign on for providing you with the payment details?

Exactly my thoughts.

Seems the existing QA only serves the backend of their (bugged lol) Issue Tracker.

Customers are supposed to serve as unpaid QA, despite being mostly ignored for the most time. And invest all the time & effort to bring their untested V0.91_Alpha_Nightlybuild_20190423_0551 into something worth calling V1.0 Release Candidate quality over time.

Nope, not going to happen.
If they want my work, they'll have to pay me. They're a (self-proclaimed) "cutting edge" shareholder corporation in the games industry.
Sure then they can spare the 50 quid I'll take hourly? Flat, non-negotiable.

Otherwise, none of my business. That's their job.

PS.
Accidents and oversights happen.
But there's a difference in having a rare issue slip by vs. ultra obvious bugs anyone will notice within 30 Minutes or less of playtesting.
Same is valid for already/once-fixed bugs that slip back in not once, not twice but multiple times - due to resorting to recycle code from old/obsolete builds that were never patched.
That's just plain embarrassing to watch, especially if it isn't the 1st time.
 
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Do you have VSync on or framerate capped? Would mean that you don't see an FPS drop but your GFX card has to work harder to maintain a stable framerate.
Your GFX card working very hard around stations indicates that there IS a "performance issue" with the new April update.

I do have VSync on, because I have the graphics configured to use optimum settings in Geforce Experience, however this doesn't normally cause the PC to run hot. It actually helps to cool down the PC when running some games, like Project Cars 2.

I just think it's something added or tweaked in the new update is trying to utilise more CPU or GPU than my computer is comfortable giving. It's only happened since yesterday, and I've ran the game on the same settings since premium beta.
 
Tur
I don't have a framerate issue, the game still runs at a steady 60fps, but something does seem to be making it run a bit harder since the update.
Turn FX Quality OFF and see if that reduces the load. I'm back to 60FPS (Capped) on a GTX970 and GPU temps only rise to 62c around stations.
I believe it's something to do with a double rendering pass for FX.
 
We should get paid for it seeing you seemingly skip on most of the QA on your end.

hate to say this but actually 'you gamers' (*1) started this. this doesn't happen in any other software field. so it is in your power to change this behavior.
just stop paying for defective crap, don't beta test, and stop buying from those companies. they'll adapt. they are not mean, they just will take advantage of people if it gives them more money. it's in their nature.

*1: a big portion of game customers for a couple of decades now.
 
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hate to say this but actually 'you gamers' (*1) started this. this doesn't happen in any other software field. so it is in your power to change this behavior.
just stop paying for defective crap, don't beta test, and stop buying from those companies. they'll adapt. they are not mean, they just will take advantage of any naive people if it gives them more money. it's in their nature.

*1: a big portion of game customers for a couple of decades now.

You are correct, of course. It started with a discount for beta testing, and now we pay a premium for "early access". For myself, I weaned myself off the habit a while back, though not before preordering Horizons - a mistake in hindsight...
But the ED crowd here are not the worst by any means. We at least have a game.
 
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