No you haven't. That was purely subjective.
Basing a statement on an assumption doesn't make it subjective Max, and the assumption made wasn't far fetched, again, I already told you why.
No you haven't. That was purely subjective.
I have seen none. They have all been subjective. Objective reasons need to be certifiable with facts to back them up. So far, it's all been ones personal opinion over anothers.
For it to be objective it needs to be devoid of any bias and that isn't possible with something like a computer game.
However as it's clearly visible in this thread system map is seen as a reward to some and would not like to have it given away for free. Therein lies the problem. For me the map was a tool. Screenshots were the reward. Having seen the system was a reward.
An assumption which cannot be backed up by facts and is biased is subjective. It is not the objective. Those are the facts of the matter. If cannot provide any certifiable facts instead of biased research, it's subjective.Basing a statement on an assumption doesn't make it subjective Max, and the assumption made wasn't far fetched, again, I already told you why.
And you still miss the point of what people are saying.Now that the nay sayers are finally clear, the point of difference between that and everyone else is exactly that.
People unsatisfied don’t see the system map as a reward at all. It’s not the point. The point of explanation is activity (not the credits or the tags) that the system map enables.
I appreciate it’s just as hard to perceive there is anything beyond the system map just as it is to perceive the system map as having a non zero intrinsic reward.
Edit: this line of thinking is dumb. If we could just make it like how Ziggy keeps suggesting everyone for and against just pull our heads out and get on with the game![]()
WRT the changes planned for the 3.x updates, FD made it clear that QOL rather than content or new functionality was going to be the focus thus claiming "none of it was supposed to be coming" is at least a bit false if not totally false. I would agree however, that some of so called "QOL improvements" seem more like a retrograde step for various reasons - some implementation related, others because of bugs.None of the stuff that was supposed to be coming mind, just nonsense and bugs.
FD wanted to do good. They knew the problem. Imagine being the first to have to discover a body at Hutton Orbital's distance. So the FSS is an answer. However in doing so they never thought that adding time requirement to unveil the map is quite upsetting and in certain cases game breaking to many players.But I will say that I think that the reward FD had in mind was simply that by using the FSS, you would cut out unnecessary long SC journeys, something that they know is an issue for quite a lot of players.
As for landing gear clipping - never witnessed/noted it and I do have and have flown most ships (not got the Krait Phantom yet but that is the only one I believe I have not yet flown in the released game).
They knew the problem. Imagine being the first to have to discover a body at Hutton Orbital's distance.
True - the main complaint about the topological system map from some quarters was that it unveiled too much information allowing for cherry picking exploration to persist but ironically enough the introduction of the FSS made that arguably worse in that particular regard thus that particular line of counter-argument is at least partly moot (the FSS already favours cherry picking exploration). That leaves us really with the topological map being a tool for other legacy approaches to exploration that are no longer properly supported as of 3.3.FD wanted to do good. They knew the problem. Imagine being the first to have to discover a body at Hutton Orbital's distance. So the FSS is an answer. However in doing so they never thought that adding time requirement to unveil the map is quite upsetting and in certain cases game breaking to many players.
Don't get me wrong but it seems like FD wanted to appeal more to the player whose only goal of exploration was tagging ELWs and getting quick credits. Players who used the map as a tool to recognise what types of bodies are in the system, in what configurations were not left out but forced to undergo a gameplay element they are simply not interested in. One that, ironically, adds some time over what they were doing. So in removing time requirement from SC-ing to bodies they added it into discovering the map.
Map which was crucial for certain players to even see if they want to engage in exploration or not. Some of the players even went in their playstyle so far as to purposefuly leave the system they were not interested in for others to find. Now they can't really do that. You HAVE to eave Your mark if You want to see what's in the system. And in wanting to find an extraordinary system in 400 billions of randomly generated star systems which already took a long time now it takes even more.
Space is big, but I would hazard a guess that a lot of people would like to know they are going there for a reason, to experience that bigness. Space is still big, and it seems you are talking about tags. The mapped tag should be considered the most important one, and to do that you have to fly there. If you refuse to believe the mapped tag is more important then the discovered tag, just to prove your point, then the issue is not with the game, bit with yourself.But its space!!! And if it was too much effort for the first player maybe the next one wanted it more, enough to do that flight no matter how bad. What was the point of going to the trouble of constructing a 1:1 scale galaxy if they were going to decide its too big? Letting people off from the travel time is for want of a better term a U turn on what this game was all about. Could have just made the ships go faster if it was really such a huge issue, extra engine booster module, whatever. But no...![]()
That's because its just ridiculous. There are plenty of explorers that like the new mechanics very much. Probably far more then the exolorers that don't.Iv been accused of liking a conspiricy theory but damn its suspicious how this all turned out. Like some awful troll sat down and worked out how to ruin exploration and then fed it to them as feedback and they lapped it up.
I am not in favour of the station at the core either, but many explorers obviously were. Each to their own.Max Factor I include putting another station near the core in that aswell![]()
I'd like to be able to use Windows XP and Windows 10 on the same machine without a boot loader.I just spent the evening with a mate playing with one of my old gaming PCs. It dual boots Win98SE and Windows 2000 (It's a Pentium 3 866 with a Ti4200 GPU). I can still play those old games on an old OS on old hardware. I cannot still use the ADS. I would like to be able to continue to use it.
FD wanted to do good. They knew the problem. Imagine being the first to have to discover a body at Hutton Orbital's distance. So the FSS is an answer. However in doing so they never thought that adding time requirement to unveil the map is quite upsetting and in certain cases game breaking to many players.