It is game breaking when the only option you have in the void is exploration.Sorry but I don't agree, it's certainly not game breaking. For objects that can't resolve just exiting the FSS and fly a bit closer has always fixed it for me, and unmapped showing as mapped, surely you have already got a pattern sorted for just about any size object that works regardless of what is showing. I just fire off the probes in my already established pattern and it's mapped anyway.
I find it at at worst annoying and I agree it should be fixed asap, but it's certainly not game breaking even to a dedicated explorer like me.
There is NOTHING else to do out there so it is game breaking.
And most of the time it is not a question of turning it off and on again.
At least not for me.
FSS is severely bugged for me.
For the mapping issue - I managed to lose quite a few efficiency bonus opportunities (not a big deal but I am making a point here). You can't always fire the probes exactly the same way... and since you are unable to see what is mapped and what isn't it's a problem.
Not as big as FSS but still a problem (which BTW they claimed is fixed and it isn't).
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