Please reconsider fleet carriers for solo players.

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Deleted member 110222

D
Here's the thing, elite isn't ESO.
In fact, for many, it's not even an MMO.
Personally, I don't play MMOs, and was quite happy with what Elite was trying to do.
To say that Elite is ridiculous. FD can do whatever they wish, at any time.
Sure they can do what they like.

They currently are.

And look what you have. A game notorious for having "nothing to do".

ED is an MMO whether you like it or not. And MMOs require endgame.
 
Sure they can do what they like.

They currently are.

And look what you have. A game notorious for having "nothing to do".

ED is an MMO whether you like it or not. And MMOs require endgame.
No endgame, yet you've reinstalled.
They're doing something right.
 

Deleted member 110222

D
Endgame in a sandbox is a contradiction.
Well the community bloody needs something to spend all those idle credits and mats on!

Hopefully carriers provide that community objective.

What is the point of earning credits and other currency if you have nothing to spend it on?
 

sollisb

Banned
I was wondering when someone would pull out the "But I paid for the game!" argument.

Let me break some bad news to you.

Paying for the game does not entitle you to all the rewards. It entitles you to compete for them and earn them, but you play by the same rules as everyone else, a level playing field. You are not special, and you don't get a crutch for choosing to play in Solo.

I paid for ESO. There is a mount in ESO, and mounts are, along with skins, in ESO, the ultimate prestige symbol, that so far, literally nobody on the entire planet has unlocked. Not one person. It is locked behind the hardest content in the game. It stands to reason that within the lifespan of ESO, only 1% of ESO players, if that, will ever get to use this mount. Yes, there is a skill requirement to use this particular mount, and if you're not good enough, you don't get to have it, despite "paying for it" by your logic. (The mount's data is in the Elsweyr expansion, a paid expansion.) But you don't see me, or most of the community there, demanding we get the reward even though we fail to meet its requirements. We acknowledge the basic game design principle that some rewards have to be reserved for more skilled players, otherwise there is no endgame: Endgame is essential to a game's longevity. And I'm guessing you hope to play ED for many more years, yes?

This is an online game, one with progression no less. That means you have to work for the rewards, and generally speaking, the "top tier" rewards are harder to earn and maintain. (In most MMOs maintaining gear is a matter of keeping up with the meta)

And you are not being punished. You have nothing taken away from you, by not having a carrier. You cannot lose what you never had. Or is the game unplayable for you right now, because you don't have a carrier, hmm? I don't have a carrier, and I'm playing the game just fine. When carriers arrive, my gameplay won't be altered by not having one. I can still land at public stations, I can still sell any cargo I find, I can still shoot at any ship I see, I can still mine any rock, I can still go in any system I have a permit for.

This frankly sounds more like you just want everything because you (wrongly) think paying for an online game means you are entitled to all its rewards even if you don't meet the GM-determined rules & requirements. As I keep saying, ED is not special. It is no different to any other online game, and thus, is subject to the same basic rules of game design.

Will you stop with the garbage. Let's look at your ESO novella..

The mount in the expansion is available to everyone if they are skilled enough to get it. Nowhere does it say you have to be a member of a guild? Or maybe you can point me to that bit?

Please, explain to me the progression in Elite? Last time I checked I had a Cutter in under 24hrs played on my most recent account. So that blows your 'progression' right down the toilet.

Carriers are not a 'reward'. Saying it is is just silly. From what I'm reading here, you guys want to feel special with your carriers. You want it to be some status symbol. You talk about ESO and skills yet, most will just login in because they are a squadron member will automagically have access to a carrier. That take some skill all right.

I think if they do indeed add carriers to Elite then every player should have access, whether they are in some groupy thing or not.

As for 'top tier' rewards... What utter tripe. I re-iterate, I have an account with under 24hrs played, a Cutter and an Anaconda and a T10 and billions in the bank. Top tier my Arx !
 
let's break that down;

Carriers are an addition to the game. Great. I bought the game. Actually I bought it 5 times. I play solo 100%

If, carriers are group only then yes, I, as a solo player would be being punished for selecting to play solo. It would be giving access to something for one group of players (squadron members) and not others (solo players). That would then be showing a bias to a group of players thereby causing an inequity. These words form the basis of the definition of discrimination.
If I decide not to earn any money in game I can't own an Anaconda. People who do earn money can own an Anaconda. That's discrimination.
 
Sorry, what exactly are you saying? When I say solo, I mean I am not in a squadron, I play solo. I couldn't care less if they removed squadrons tomorrow. So what preclusion of squads has to do with anything is beyond me.
You COULD be in a Squad and STILL be Solo and STILL have access to one these ships, but I guess it does not fit your needy narrative.
 
You COULD be in a Squad and STILL be Solo and STILL have access to one these ships, but I guess it does not fit your needy narrative.
He payed for the game, therefore he must have access to all features on his terms.
It's discriminating that he needs to search for Raxxla while the game could just tell him where it is. Instead he is forced to become a plonker.
 
I would rather have a large scale moduler ship so i can out fit it for trips out to the black it could have 2 med landing pads and one locked off for my personal use the other 2 could have repair and a place to turn in data services long range explorers know how to refuel for free so no refuel o7 one can dream
 
The thing is, it's perfectly valid to want a personal fleet carrier.
That's as good as the argument gets.
However, it's also perfectly valid if you don't want everyone to have a personal fleet carrier.
The argument doesn't get any better when you throw terms like discrimination or force at it, it just becomes more silly.
 
I would rather ask FDev to come out with a Light/Exploration Cruiser, with 3 pads, one of each S, M and L size, so that solo players can take a limited number of ships for their forays out into the boondocks.

A carrier is just too unrealistic for a single man to own.
It's just like asking for your own cruise liner, when you're really only qualified, or have enough manpower, to operate a speedboat.
Unless you can afford to hire a few thousand NPCs...
 
I don't think Fleet Carriers should be for solo players. If as I've seen speculated, it takes a lot of resources and management to maintain one, then that's gameplay that is unrealistic for a solo player.
If it does, maybe the problem solves itself. If carriers won't have any benefits for a solo player and too cumbersome and expensive to run, then few will bother getting one.

However, it does disappoint me that yet again, it's another thing that seems to punish solo players.
And we'll probably have the same discussion next year about base building.
 
Will you stop with the garbage. Let's look at your ESO novella..

The mount in the expansion is available to everyone if they are skilled enough to get it. Nowhere does it say you have to be a member of a guild? Or maybe you can point me to that bit?

Please, explain to me the progression in Elite? Last time I checked I had a Cutter in under 24hrs played on my most recent account. So that blows your 'progression' right down the toilet.

Carriers are not a 'reward'. Saying it is is just silly. From what I'm reading here, you guys want to feel special with your carriers. You want it to be some status symbol. You talk about ESO and skills yet, most will just login in because they are a squadron member will automagically have access to a carrier. That take some skill all right.

I think if they do indeed add carriers to Elite then every player should have access, whether they are in some groupy thing or not.

As for 'top tier' rewards... What utter tripe. I re-iterate, I have an account with under 24hrs played, a Cutter and an Anaconda and a T10 and billions in the bank. Top tier my Arx !


"Access" isn't the same thing as "automatically awarded no matter what".

Solo players don't have access to PvP or wings either, because both are mode-restricted multi-player content. If carriers are the same then I'll have no problem with it- because all modes aren't equal. They never were.
 
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