Please reconsider fleet carriers for solo players.

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Ships Can not Have Shipyard

The shipyard is the option on the menu of a station that allows you to buy and sell ships and also store ships if you have more than one, switch between the ships you own and ask for ship transfers from one station to another.

Explorer's Anchorage is a station in the center of the galaxy and does not have a shipyard.
Outpost does not have a shipyard.

The shipyard is unique to space stations.

It is almost certain that a Carrier will never have a shipyard. And that's all a single player needs to know
You can not store several of your ships in a Carrier. You can carry various other players, each on your ship.

All the rest of the mechanics will be equivalent to the current megaship mechanics. Do not fly supercruiser, jump from one place to another and get parked there in orbit until you decide to move it to another place.

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Then carriers will be lackluster bare bones content as usual. I just want some fun stuff that has meaning not the grindy place holder type stuff which the game has plenty of.
 
Then carriers will be lackluster bare bones content as usual. I just want some fun stuff that has meaning not the grindy place holder type stuff which the game has plenty of.
Yeah. I hope the carriers aren't just place holders but can bring in some more to the game. I like the idea from another thread that when you buy it, it's only a skeleton and you have to bring materials to actually build it (your own little community goal), and if you do it solo or in squad doesn't matter, just that there's some game play around buying it.

If there's no shipyard for buying/selling ships, it's probably fine, but I still would like to have a hangar to store multiple ships. It doesn't make sense if a 500 person squadron easily can store all their ships, but a 10 member squadron can't store 50 each.
 
I know they won't be, but it would rejuvenate my interest in the game if carriers were destructible, not insurable.
 
Another topic regarding squadrons, friends, and private groups... please, can there be a standalone tool to manage them and chat? And in particular for the phone? Pretty please?
 
I would also really like to see carriers available to solo players in some form. Being able to move my personal fleet around (even limited to just a few ships) in a more manageable way and the possibly of storing resources, modules, etc... would certainly be something a solo player could use. Sure, a giant Squadron carrier is way more than I’d need and if they make the cost and resource requirements too high to buy and fuel it it would not be practical. But, please throw us something. I have no interest/time for squadron play. I don’t have the time for it even if I wanted to.
 
It would be easy to implement a shipyard that has no stock of ships for sale. They vary in stock anyhow, so set stock = 0.

The existing Carriers are community assets, so the "one ship each" restriction can be justified by the captain's policy. But that justification falls flat for privately-owned Carriers. Who is going to tell ME that I'm "not allowed" to park more than one of MY ships on MY Carrier? That doesn't make sense! What strange law of ED physics is stopping me?

Though there are other methods that could be used. Including self-returning shuttles to go back and fetch the next ship, or the ability to load them aboard at a megaship dock.
 
This game has been in DIRE need of a good companion app since day 1 IMO
I haven't played the game in months, and yesterday when I logged in, I discovered a bunch of people requesting to be friends. It bugged me that I couldn't at least get some notification in email or text message that some action had to be taken. They requested it a month ago... They're probably gone from the game by now. :(
 
Spoken like someone who has never dealt with their faction's BGS influence or Powerplay Power undermined from solo. The alternate-universe-cloaking-device is probably the single greatest carrot a group of players was ever inadvertently thrown.
Spoken like someone who doesn't understand the BGS, unless you are talking about bots (which is a different topic). As someone who has attempted to undermined another PG from Solo, I can tell you as soon as that group realized what was going on, they used the same BGS mechanics to beat my beloved gansta faction back into the obscurity I had elevated it from. BGS != PvP
 
I am not completely against individual players owning a fleet carrier as long as it's rare. Like 1/1000. If someone is crazy enough to invest ridiculous amounts of time and resources that's cool. It just shouldn't be everyone.
There are people who circumnavigate the Galaxy. That's cool as well. But people shouldn't ask to increase jump range to 10.000 ly so everyone can do it... ;)
I totally agree. I used to hang out in starter systems, not because I'm a griefer, but because I got sick of seeing Cutters and Corvettes in ShinDez all the time. It was refreshing seeing players in Sidewinders, Adders, Cobras, and Type-6s.

Now unfortunately there are those who will complain if they can't buy their own carrier after grinding void opals for one weekend. Those folks can suck vacuum AFAAC. Now if they grind void opals for six months, that's a different story.
 
Spoken like someone who doesn't understand the BGS, unless you are talking about bots (which is a different topic). As someone who has attempted to undermined another PG from Solo, I can tell you as soon as that group realized what was going on, they used the same BGS mechanics to beat my beloved gansta faction back into the obscurity I had elevated it from. BGS != PvP

Make no mistake: the best method- by far!- to counter hostile BGS players is to ignore them entirely and do your own BGS counter-work. I get that. Yet I believe in a holistic approach to dealing with adversity- if I see you and I know you're hostile to my faction, I'll absolutely deploy hardpoints and not only spreadsheets. Rebuy screens can have a rather human effect on BGS conflict, one that is sometimes overlooked.

And for Powerplay? Don't get me started. Min-maxxed merit haulers slamming you from the safety of solo are the death of that "feature".
 
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How do you manage the squadron and/or private group membership, and the friends list in Elite from Discord? Is there a plugin?
You can't perform any in-game actions, but you can organise and manage quite a lot using 3rd party tools. Probably way more than any official app could do.
Want to poll your members? Give people advanced posting or moderation rights? Post screenshots? Link to 3rd party stuff? Use voice comms? Etc.
All this stuff needs to be possible, otherwise you can't organise your Squadron. Better use a tool suited for the job than some half baked solution FDEV would come up with.
 
Well it's the easy-mode medium ship. Admittedly less so with the introduction of the Kra2t.

I don’t know of this “easy mode” of which you speak. If you mean it is a well-armed and reasonably armored medium multi-role ship with the highest cargo capacity of any medium ship, then you are correct. But tgey’re Far from unstoppable, lack fighter bay support, have 2 large blind spots, turn sluggishly and are huge targets ventrally and dorsally.
 
There does seem to be a lot of tortured logic around!

It's overpowered to give Lone Wolf players access to mobile base facilities of the sort found at stations. But not OP for them to use a station to get exactly the same services. The Carrier just lets them use a "station" where there wasn't one. Indeed, some are arguing that the existence of stations makes Carriers redundant anyhow! So they're both overpowered and useless. Hmmm.

But only for Lone Wolf players. It's fine for large groups to use these overpowered and useless toys, which suddenly become both balanced and useful when a squadron size exceeds a magic number.

And they should involve so much grind that no sane Lone Wolf player will ever use one. Yet so convenient that a group will still prefer using one to just jumping independently to the destination, exactly as they do now. So how much grind is that then?

And groups deserve something to spend their cash on. Whereas Lone Wolves... don't?

And there should be a limit of one ship per CMDR on each carrier, so all those pewpew fans will easily be able to ship in or scoop up whatever resources the Carrier needs using their combat-fit Vultures, FDL's and Mambas. Whereas the guy using alts will be forced to use a T9 for haulage instead. Errr...

Well said. Those same people keep saying its only a game, and also because of that, everyone should get a go. Of course its normal you need more people to get the big one.
 
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