FD could simply introduce different classes of Fleet Carriers... the huge ones requiers a Squadron to maintain.... small ones, that can carry, lets say... 6 ships (two small, two medium and two large), and would not require a Squadron solution to maintain... Would be neat indeed.
I don't see that. I see one type of Carrier, and yes, soloists will see them too. But here's a more interesting question:
If said carrier is visible to a solo player, who happens to be a member of a squadron, specifically, the squadron that operates said carrier, will they be able to utilize it as would squadron members in Private Groups or in Open?
Will this affect the capacity of a carrier? What is the capacity of a carrier for that matter?
On a not-directly-related note, I have to voice a certain level of disgust with those who keep clamoring about "Open Only" anything. This selfish, self-serving attitude is repugnant to me. Your "content" is no more important or less important than anyone else's content. You are no more or less important than anyone else, regardless of what your egos may tell you.
Elite has been an exceptionally spectacular game because it has not, since its inception, catered to or favored one mode of play over another. Trying to change this simply because it's what you want is contemptible at best. If the equality between modes should be lost, I fear for the future of the game, as a vast population of the player base will very likely be lost as well, and I've little doubt that Frontier is intelligent enough to realize this - so ditch the selfish agenda and let the notion of "Open Only" anything die the death it deserves.