Star Citizen is not Pay 2 Win, I buy ships to support the game.
Concierge forum:
Heh, someone was bound to post something like this.
Interesting - though I don't think it should be easy to bring down a spaceship. Launch animations look like they need more fidels? And in that 2nd video was that a set of spare axles at the start, or (as I assume) a glitched vehicleSeems a bit weak, all that firepower and it can't bring down a Hammerhead.
3.6 is live, and they released a new ground vehicle, the Anvil Ballista, likely a SQ42 asset.
Seems a bit weak, all that firepower and it can't bring down a Hammerhead.
You’re not wrong
‘This video is unavailable’
Buy a starter package so we can go blow up some 890's once they are in game!
Nothing more fun than shoooping on concierge
3.6 is live, and they released a new ground vehicle, the Anvil Ballista, likely a SQ42 asset.
Seems a bit weak, all that firepower and it can't bring down a Hammerhead.
If the game ever makes a 1.0 release, then i'll consider getting it.
Now that's an interesting thing: how CIG will handle a multi-$K concierge complaint of "griefing" against a starter peon? How fair will they handle a case of, say, a multi-hundred of $K org ganking unfairly everyone?Buy a starter package so we can go blow up some 890's once they are in game!
Nothing more fun than shoooping on concierge
i think the real complaints will start once the peons start killing the whales- how dare you! Don't you know I paid to win!Now that's an interesting thing: how CIG will handle a multi-$K concierge complaint of "griefing" against a starter peon? How fair will they handle a case of, say, a multi-hundred of $K org ganking unfairly everyone?
I can't decently see every whale not expecting some kind of ROI.
I can't unsee those people made themselves "special" for CIG.
The mess that project currently is is already a result of that.
i think the real complaints will start once the peons start killing the whales- how dare you! Don't you know I paid to win!
Also, more lulz over the 140 dollar mobile SAM launcher.
Apparently (and just reporting here second hand): No way to rearm them short of respawning, can't transport them, can't defend the bases where you can spawn them due to no fire exclusion zones so have to drive them to another location, and of course, costs more than twice the cost of 2 AAA games.
No need to mention (but i will) the janky missile firing system.