Thanks. Thought they sounded vaguely familiar but couldn’t remember them. How about the other? And there are a couple of system names that don’t ring a bell either two HIPs and a HR, Eulexia & Maia. I don’t remember Maia cropping up other than thargoid encounters there & thought was outwith the Salomé story.

Eulexia rings a bell, but it could be from something completely unrelated.
HIPs and HRs are part of my Raxxla investigation so I've visited thousands of them - they all blur together after a while.

Disclaimer:
I never finished Premonition :eek:
 
This is a great watch. Thanks for posting. Yes it confirms what I thought about the quote. I was sure he never said "and we know why it's not been found" :)
He seems to strongly disagree with my theory that it's near the rift, but....

a) he is guessing as we are. I never thought it was part of what he had written
B) he hinted that there was other stuff to be found out there

Did somebody mention that MB had a book coming out? I had a quick look on Amazon but couldn't find it??

Afaik no Elite books is forthcoming from MB. He did get Elite Legacy published in 2014.

On another note, just sold 36mill worth of explo data in Puleston Arsenal, no TDW invite tho. On the plus side I now have grade 5 for Lightweight Life Support, and all other Colonia Engineers to Grade 5.
 
Romero-thing just another FD hoax :ROFLMAO:

Was the Gan Romero story reflected in-game?
The Gan Romero storyline was always envisaged as an off-camera narrative. The fact that some people assumed it had an in-game component, and went searching for Romero, was for me further evidence that off-camera GalNet stories could be detrimental to the player experience, and cemented our desire to ensure that all GalNet content related to things that were actually in the game.

This has been the problem with GalNet right from the start - at least they've finally figured it out.
Hopefully they will realize that the reason that people have been chasing these stories is because we're desperate for in-game mysteries that we can actually follow (you know, with clues and stuff) and become involved in, rather than just being pointed at the latest CG/II. My breath, however, is not being held.
 
This has been the problem with GalNet right from the start - at least they've finally figured it out.
Hopefully they will realize that the reason that people have been chasing these stories is because we're desperate for in-game mysteries that we can actually follow (you know, with clues and stuff) and become involved in, rather than just being pointed at the latest CG/II. My breath, however, is not being held.
Funnily enough, I just replied to Stephen using almost exactly those words.....
 
Eulaxia or however its spelled is

A system in ED, I found it by accident but the person who 'discovered' it is interesting and so are some of the stations

bigger spoiler below

When DW pledged to kickstarter or coz hes an author (not sure which) he got to design a system which he did, Eulaxia. I think he got to place everything withion system, iirc his voice is in the stations but not 100% about that.

Dyslexia is the 'opposite' of Eulaxia. Eulaxia means 'good with words' or similar so DW called it that as a play on words, him being an author and everything. Theres a vid somewhere where he discusses it but Im not going looking for that one as well ;)

Don't know how its connected to the Rift story though, don't remember anything specific in there but there could be. I found it by accident, mapped and moved on then days later found out all about it.
 
The "Reptilian Raxxla" thing is a very old hoax. You can't find much information about it or the original story in english, because this magazine is not english. It's being mixed up with various russian versions of elite, which unlike the legend, though likely original inspiration for it, actually were real, ingenious, and totally unofficial.

Drew probably has his own version of Raxxla. DB either has his own also, or is confused about all the fuss, because it never was something one should seriously go searching for, perhaps a mix of these two. How are legends born?
Starting to suspect that FDev's public relations policy was inspired by Mossad....We will neither confirm nor deny ;-)

Which ironically may have been inspired by british MI5 or something. There may be a connection! ><


Oh, dear lord. What if eulaxia is raxxla?! He's been trying to take us off the hunt this whole time then!! 8\

For the love of abba...

Edit: Eutaxia!
 
Last edited:
Their public relations department probably got fired with their PS4 support department. PS4 CQC has had bugs and glitches for over a year that I've been getting reported for over a year and have had nothing done to them. I just found out recently that's why PS4 has 0 CQC players
 
Uuurgh just to add to that thought. In the original game there were 2 missions, the first was found by achieving rank and visiting a system in the 2nd Galaxy Map iirc. The 2nd was the same.

Neither of them had any clues at all that they were even there iirc there were no messages until you docked in that system, nothing in the manual or anywhere mentioned missions or anything. The implication is that you were supposed to find them by chance after reaching the requirement, visiting before meant no message. This was the 1984 BBC version.

Kind of a big Easter Egg, the entire mission gameplay, not announced or mentioned at all anywhere else. Meanwhile Raxxla (presented as a mystery to solve and follow, at least to my childhood mind) and especially the Graveyard (presented as a factual place) weren't.

And its that kind of mind-melting meta-play that means Raxxla definitely is/isn't in the game*

*delete as appropriate
 
Indeed. It’s getting to the point that I’m wondering what is the point of playing!
Is anything actually in-game???

The “mile-wide inch-deep” seems to have shrunk to “kilometre-wide millimetre-deep”!

This is kinda why I keep muttering "There are no clues".

We've seen the Formidine Rift storyline forced to a close. We've seen GalNet story after story that looked like a mystery fade into nothing and be forgotten - to the extent that I never for a second believed Gan Romero was anything other than fluff. The Guardians are just a convenient mechanism to introduce new technologies into the game - once the initial histories had been uncovered, they're just another material to farm.

It makes it impossible to believe that FDev are actively trying to get players to discover Raxxla, or that there's any great over-arching narrative that involves it's discovery, because the only storyline they care about is Thargoids - which is fair, I guess, since a large proportion of players very much enjoy blowing them up (check Steam Charts to see the doubling of active player count when Palin got hosed). If somebody actually does find Raxxla then FDev are going to have to figure out how to tie it into the storyline - or they'll just leave it as another big anticlimax that gets forgotten about in a few months.

All that said, I still think Raxxla is in the game - because at release there were actually people involved in the project who cared about that kind of thing. It's a shame they've moved on to other things.
 
This is kinda why I keep muttering "There are no clues".

We've seen the Formidine Rift storyline forced to a close. We've seen GalNet story after story that looked like a mystery fade into nothing and be forgotten - to the extent that I never for a second believed Gan Romero was anything other than fluff. The Guardians are just a convenient mechanism to introduce new technologies into the game - once the initial histories had been uncovered, they're just another material to farm.

It makes it impossible to believe that FDev are actively trying to get players to discover Raxxla, or that there's any great over-arching narrative that involves it's discovery, because the only storyline they care about is Thargoids - which is fair, I guess, since a large proportion of players very much enjoy blowing them up (check Steam Charts to see the doubling of active player count when Palin got hosed). If somebody actually does find Raxxla then FDev are going to have to figure out how to tie it into the storyline - or they'll just leave it as another big anticlimax that gets forgotten about in a few months.

All that said, I still think Raxxla is in the game - because at release there were actually people involved in the project who cared about that kind of thing. It's a shame they've moved on to other things.
As it stands now.


I believe that Raxxla is indeed actually in the game.

But


FDev do not have any way for any one of us to be able to reach it unless the devs flip a switch for it or something. In other words, it's like those systems far beyond the galactic plane; they're there but we're not allowed to ever get to them without hacks or Dev help.
 
It'd be nice if somebody who was once involved with that were to spill the beans.

I don't mean about telling us where it is or even giving us any types of clues about how to find it. Just to,you know, go out and formally say, yes raxxla is in game or will be in game or is there but will not be reachable. Say something, God
 
It'd be nice if somebody who was once involved with that were to spill the beans.

I don't mean about telling us where it is or even giving us any types of clues about how to find it. Just to let you know go out and formally say yes raxxla is in game or will be in game or is there but will not be reachable. Say something, God
I get you bud. After the Gan Romero admittance maybe all of this is all fluff to flesh out the universe. For me, I am now holding back on the 'science' stuff and will just go exploring. With a pint of Raxxla.
 
"Fiction fans gather for literary event" :D
The magazine thing never was about Raxxla, Soontill, or gigantic reptiliaform psi-projectors though. It was more about advanced game features.
It was kinda big they announced Gan Romero cannot be found in the game. Benedetti is certainly making some wheels turn.
I really liked the use of word "metafiction". You know, if you made a mindmap out of this thread..

tinfoil and salt.
 
I'm sorry to see this thread dissolving into bitterness. There's a strong feeling of frustration, which is understandable, but complaining about what FD May or may not have done is no answer.

We need to rediscover our sense of Fernweh and go back to scratch and examine where this puzzle has taken us.

There are still unexplored things in this game. 10% of tourist beacons remain undiscovered , several in the lore number spans, for instance, showing there is stuff yet to be discovered.

We've covered many possibilities, but even in the last 20 pages there have been interesting new avenues.

Let's get back to work!
 
Back
Top Bottom