To introduce bugs is human, to fix them, divine.
Apparently too many humans are working in this game. We urgently and desperately need divine intervention
To introduce bugs is human, to fix them, divine.
Ah ok then. I now regret adding a video of Dr No's cat from James Bond....Check Urban Dictionary for it.
A rollback is exactly what's needed. Put this is beta testing for a week, like you should have done already.
Well that wouldn’t have helped much considering they pushed a 2w old build to production![]()
Don't forget:
- fighter lag not fixed
- arx limit can be bypassed
- can't adjust pips in training
- if you turn off docking computer at the start of the training sim, you can't undock even after turning it back on.
- power priorities getting reset
- wing beacon text is offset and unreadable
- can't see the ship while under it in SRV
- falling through the floor of cockpits in VR every time trying to access the Store
- random recipes appearing on modules
- codex is empty
- massive rubber banding when someone enters an instance
But patch releases ARE the new beta test!They have a separate server they've previously opened to the community to beta test updates. It would have been the correct way to go about this, but they got greedy and wanted that arx store live from the get-go.
I didn't even see any new paintjobs or anything on the store. Anyone know if they are releasing new ones for the update? I seriously doubt it at this point.
Not a lot of point in adding new stuff to the store where we get this:I didn't even see any new paintjobs or anything on the store. Anyone know if they are releasing new ones for the update? I seriously doubt it at this point.
But patch releases ARE the new beta test!
Soooo for those of us who only mine are we going to be compensated for not being able to play?
small seismic charges ought to do it and a T7/T6 paint packSoooo for those of us who only mine are we going to be compensated for not being able to play?