What to do about Griefers

Then simply remove the 'exploit' <Cough - intended- <cough> from the game by not making you wanted for destroying a ship whilst speeding after the station warns you about speeding. If you boost out of a station hit something or somthing hits you, you took a risk speeding, you paid the price for that, seems logical and fair to me - Then we wouldn't have stupid threads like this.

Denigrations number 3 - 'Cheating scumbags' - nice.

144793
 
I've just been killed by a Griefer and I was sent to jail for trying to run away and breaking the speed limit outside Jameson, whilst he was ramming me?!

I've see them daily now, why do the space police not do anything about it? Are there no consequences for a griefer other than pay a fine? Is there no permanent outlaw status, where all police hunt you down after so many kills outside a space station?

I can't believe this is the way the game is intended, to have effectively immortal psychopaths running around.

Is my only option to go on a private server?
This is why we can't have nice things.
Online games let everyone in, including those infantile jerks. Open is awesome sometimes, but if you show up at well known hot spots, you provide content for those poor individuals.
I'd go Private Group or Solo when going to Jameson, engineer bases or Community Goals.
 
This is why we can't have nice things.
Online games let everyone in, including those infantile jerks. Open is awesome sometimes, but if you show up at well known hot spots, you provide content for those poor individuals.
I'd go Private Group or Solo when going to Jameson, engineer bases or Community Goals.
then again, not speeding would be an option no?

'Infantile Jerks' - Nice, more original.
 
The intent of the speed limit is obvious: to punish players for destroying ships in a station's no-fire zone by ramming them at high speed, either deliberately or through negligence. It's clearly not to punish players for being deliberately rammed. The fact that FDev created an exemption for the Docking Computer (allowing speeding when you're not trying to ram anyone because you're not actually in control) is evidence of this. But the bottom-feeders / cheating scumbags found a workaround that remains unplugged.

"Not making you wanted for destroying a ship while the offender is speeding" would not be sufficient, as the station-rammer in a weakened ship can still be destroyed while not exceeding the speed limit himself. It's also been claimed that even if the station-rammer survives and the other player gets a fine, he can then escalate this to a murder charge by subsequently ramming the station.

There is a real-world analogy, insurance scammers who swerve in front of your car and then brake heavily. In a crash where one motorist drives into the back of the car in front, the rearmost motorist is usually liable for failing to allow sufficient space to stop. The scammer is trying to exploit this.

In both cases, the perpetrators deserve whatever insults people choose to label them with. I don't have a problem with that.
 
The intent of the speed limit is obvious: to punish players for destroying ships in a station's no-fire zone by ramming them at high speed, either deliberately or through negligence. It's clearly not to punish players for being deliberately rammed.
Something you seem unaware of - If they weren't speeding when being rammed nothing would happen to them, sure it's annoying but thats the beauty of open play, many diferent experiences some you'll like, some you wont. I am trying to help by pointing out how to survive whilst in open play, but it's quite obvious people don't want to learn about how open play works and how to survive after the beginner mode that is solo or pg, instead... exploit, block.
 
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Something you seem unaware of - If they weren't speeding when being rammed nothing would happen to them, sure it's annoying but thats the beauty of open play, many diferent experiences some you'll like, some you wont. I am trying to help by pointing out how to survive whilst in open play, but it's quite obvious people don't want to learn about how open play works and how to survive after the beginner mode that is solo or pg, instead... exploit, block.

Them beta cuks lacking growth mentality hiding in their safespace amiright?
 
then again, not speeding would be an option no?

'Infantile Jerks' - Nice, more original.
Can't use swear words here, so this is the closest description.
But well, what other mindset would qualify for this behavior? Doing things in a game that solely aims at disrupting the gameplay for others. Shooting weaker ships just for the fun of it is exactly that, and is quite infantile, regressive behavior. It's not even an insult. It's a description.
 
Even after killing tens of thousands of innocent palyers and NPCs, the worst thing that can happen to you is a 20 hour afk time penalty and a bounty payoff which is easy to pay thanks to credit inflation.
 
Can't use swear words here, so this is the closest description.
But well, what other mindset would qualify for this behavior?
How about; Dangerous, alternative, different, fun, challenging, not mundane like anything AI driven, but I think my favourite would be challenging, yup definately challenging
 
.... optional.
Sorry I don't see that when it comes to some aspects of ED gameplay, I opened a ticket on this very issue when I first encountered it myself, not knowing about speeding, after FD explained it to me it made sense. The exact same thing as this..

Source: https://i.imgur.com/DAFyb7l.jpg


Other aspects would also include; piracy can never be optional and neither can some aspects of powerplay or flying in anachy systems, it's part of what mutliplayer and blazing your own trail where any player could become a deadly enemy is all about.
 
I sometimes think that station rammers are the real world equivalent of those people who will go to a supermarket or any other place and fake a "slip and fall" in order to make that store pay money in a lawsuit, as well as collect insurance.

In elite dangerous the thing the rammer is collecting is the "funsies" of watching another unwitting player die and collect a rebuy, and waste their time.
 
You had me up until the honorable combat part.
Yeh, we're almost unique in that respect, a lot of other lawful groups don't give a toss about honor, they just want to hurt the bad gweifers (which is fine, that's a way to get revenge at least). For me, a win by gank is no win at all. 2v3? 4v5? That's a victory to be proud of. No missile spam, no premium, just good old skill and dps. o7.
 
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