Do "purple-haired heroes" scare everyone into Solo?

But that's really not at all what my postings above point at. I just dislike the tone some of "ultimate authority" displayed by some people. It feels along the line that if they can't attack them in game, they have to attack their setups here. Despite those people being quite open about those setups being not built for open.

I'm here to make my point as clearly and directly as I can.

I'm not here to play paddy cake with you.
 

Robert Maynard

Volunteer Moderator
But this game (world) is around combat, one way or another.
So some assume. It's perfectly possible to play the game without firing a shot in combat - a couple of my altCMDRs have done exactly that and have total assets in the hundreds of millions of credits.
The question is, why people don't have a problem in solo, but do have in open? This should be solved.
Sounds like PvP is the problem - although some won't want to consider that to be a problem to be solved.
 
That generally means having the ability to judge when someone else knows more than you, doesn't it?

How the hell do you think that works otherwise?



Then do us Open Players a favor and never, ever comment on how ships should or shouldn't be built in Open Play.

I don't owe anyone anything. If I'm to be banned from offering build advice for open, I would expect you to stay silent on play in Solo or a PG. You, nor anyone, gets to decide what I comment on. You are loosing your grip. Is just allowing others the same courtesy as you expect for yourself too much to expect?
 
No, we're talking about someone who decides to forgo shields on a Type 9 in order to increase the amount of cargo they can carry. What if they are attacked by NPCs? What if they are given "Incoming Enemy" objectives? What about collecting those bounties? What about destroying those ships so they can scoop up materials and improve their ship sometime in the future? What about the unexpected? Accidents?

What about future decision making? Forgoing proper defenses for a minimal increase in profit is a bad seed in the mind of any Commander.

Just like you make your calls, the person also does. I also at some time flew an unshielded transporter. Not for long, as I don't like flying cargo ships, but the situation required it, and a few tons more of cargo space made the difference of flying the long distance once or twice. I knew I could avoid interdictions, I knew I would manage to dock without blowing myself up. I understood the remaining risks and accepted them. I did not loose the ship, nothing bad happened.

So according to you, I did it wrong. According to me, I did it just right, it saved me a lot of time. (Even if I'd lost the ship once or even twice, I would've lost less time than flying back and forth twice. )

As long as it's an informed decision, it's perfectly fine. Without having to fear player interdiction, you can get away with some things which could easily get you killed in open. As long as somebody is not randomly clicking his ship together but putting through into it and making his choices, it's not on me to tell him that he's doing it wrong. At least till he asks for help. Then and only then it's my time to point out potential flaws in his setup.

But I guess that's the difference in player philosophy. I think that everybody, as long as he has fun, can play the way he likes. Some people on this forum seem to rather believe that they know the one proper way of playing and anybody else is doing it wrong.
 
I'm here to make my point as clearly and directly as I can.

I'm not here to play paddy cake with you.

Hmm. Your statement kind of reminds me of a former friend of mine. He often used a phrase along the line of "I am not a lower body orifice, but..."

Sure you can talk like that. You just have to accept how people view you in return.
 
I think we need to form a PG and take a huge screenshot with 20 shieldless Type-9s, just to pass off Phisto Sopinionated. Just don't switch to Open, or we'll all immediately explode!

Wait, I can't afford a Type-9... I'll be there in my shieldless Hauler!
 
I don't owe anyone anything. If I'm to be banned from offering build advice for open, I would expect you to stay silent on play in Solo or a PG. You, nor anyone, gets to decide what I comment on. You are loosing your grip. Is just allowing others the same courtesy as you expect for yourself too much to expect?

I can't ban you from offering build advice for Open. However, I will gladly point out you exclusively play in Private Group and so your advice is likely questionable. It's up to the reader to decide what to do at that point.

However, the other way isn't true. Builds that work in Open will work in PG and Solo too because they are good builds. Check out my criticism of Sylow's post for further enlightenment.

Just like you make your calls, the person also does. I also at some time flew an unshielded transporter. Not for long, as I don't like flying cargo ships, but the situation required it, and a few tons more of cargo space made the difference of flying the long distance once or twice. I knew I could avoid interdictions, I knew I would manage to dock without blowing myself up. I understood the remaining risks and accepted them. I did not loose the ship, nothing bad happened.

So according to you, I did it wrong. According to me, I did it just right, it saved me a lot of time. (Even if I'd lost the ship once or even twice, I would've lost less time than flying back and forth twice. )

As long as it's an informed decision, it's perfectly fine. Without having to fear player interdiction, you can get away with some things which could easily get you killed in open. As long as somebody is not randomly clicking his ship together but putting through into it and making his choices, it's not on me to tell him that he's doing it wrong. At least till he asks for help. Then and only then it's my time to point out potential flaws in his setup.

But I guess that's the difference in player philosophy. I think that everybody, as long as he has fun, can play the way he likes. Some people on this forum seem to rather believe that they know the one proper way of playing and anybody else is doing it wrong.

What I bolded is the problem: that's a bad attitude. "I got away with it" doesn't make you good, it makes you lucky. If we want strong, talented Commanders they need to learn the fundamentals well. Flying shieldless to maximize cargo is not a strong fundamental regardless of the mode you play in.
 
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