It can't. It does not support VR, nor is it built or designed for it. There are various translation layers and hacky injectors that let almost any game be played in VR, but it will never be pretty when you do that. Hell, for the longest time SC didn't even work something as trivial as head tracking — they had to remove a first abysmal failure of implementation because it just broke things — and have only recently put some semblance of its functionality back in. It's still bad, just not game-wreckingly so.Thanks for that reply jmp470. I'm heartened to hear that Star Citizen can cope with VR.
SC can cope with VR the same way Fallout 3 can. It's just not nearly as VR-friendly as Fallout 3 is.