I can't wait until Star Citizen adds VR support, a fully-working flight model, server meshing (not 50-player capped servers), player/ship refueling/repair/healing, base building, stable physics, faction warfare, faction reputation, a few dozen star systems to explore, aliens to battle/research/trade, aliens structures to explore, scientific mysteries, lore-filled wrecks and bases, dynamic economy, crafting, equipment modification, guild mechanics, functional tutorials, farming, functional NPCs with AI, black holes, orbital mechanics, fleet carriers, sharable discoveries, and full MMO persistence.