I’d like more commanders in the Open

Had to chime in here, as your attitude is so annoying. So the guy is a 911 operator. And? I am not American for starters, so it means nothing to me. Profession is irrelevant.

It doesn't excuse behaving like a brain dead griefer. He might not be brain dead in real life, according to you, in which case he should take a look in the mirror. Or do you think its admirable ganking inexperienced players who have little chance as they are getting into the game? To me, that kind of behaviour demonstrates limited mental capacity when someone takes pleasure from it. Its the kind of thing I used to do on WoW when I was about 22.

The other reason your attitude is annoying is that it is typical of many gamers in online multiplayer games. They think because they are anonymous and unaccountable, it excuses them behaviour they would not dare apply to real life. You are right in saying you cannot JUST judge someone from how they act in a game, but if that is all we have to go off, then sorry but you shouldn't be surprised if people take a dim view. After all, lets be fair, if he sits there smirking to himself while he blows away sidewinders at farseer, how smart can he really be?

I mean fine, in open, the devs have made it possible to act that way. All good. I mean, if you want to use the boundaries of a game to act like a because you can't in real life, then knock yourself out. Just don't make out its all nice or that other people should accept it any more than they would in real life. Its still just as anger inducing when someone tries to be an arsehole in a game as it is in real life. Therefore the negative consequences are also similar. Whether you like it or not.

Your mate could be the Dalai Lama, but if he is going round ganking fresh commanders at a known early progress zone, then I am sorry chief, but he is lacking moral fibre.
You could argue emotionally reacting to pixels so strongly your calling into question another persons character is also a sign of lacking moral fiber. Just to be clear, it’s not a one way street.
 
I mean fine, in open, the devs have made it possible to act that way. All good. I mean, if you want to use the boundaries of a game to act like a because you can't in real life, then knock yourself out.

You were so close to getting it there for a sec...

Just don't make out its all nice or that other people should accept it any more than they would in real life. Its still just as anger inducing when someone tries to be an arsehole in a game as it is in real life. Therefore the negative consequences are also similar. Whether you like it or not.

Your mate could be the Dalai Lama, but if he is going round ganking fresh commanders at a known early progress zone, then I am sorry chief, but he is lacking moral fibre.

And then you had to ruin it.
 
It's not the pixels. It's the real-world time spent on those pixels. All that time wasted for someone's lulz
The only time I can understand your argument is for explorers with weeks and months of data returning to the bubble. That would deservedly be rather infuriating. But is still not worthy of calling into question another humans character over something they would have no way of having knowledge of, and is ultimately not their responsibility, and also more importantly a game.

And if it’s that much of a concern use solo. If you die to player it’s only because you agreed to possibility
 
Yeh they need to give a reason for us to play in open, currently the games has no reward to the risk at all and the majority of the community does not like the idea of removing closes and private play.

personally I would love the game to be closed only but they need to add an incentive or areas within the bubble with higher security measures but less credits per hour. But most of all they need to add something to the game which forces unorganised pvp conflict since this entire game is pretty much 95% PvE and the BGC should have this forced PvP but instead it’s just another PvE grind
 
The only time I can understand your argument is for explorers with weeks and months of data returning to the bubble. That would deservedly be rather infuriating. But is still not worthy of calling into question another humans character over something they would have no way of having knowledge of, and is ultimately not their responsibility, and also more importantly a game.

And if it’s that much of a concern use solo. If you die to player it’s only because you agreed to possibility

So, you want a griefer to have fun killing newbs and on top of that have the luxury of not being told by people what they think of him, how they see his character? Nope, that’s not how the ball spins. Grow the skin to take in all the dirt if that’s the path you’ve chosen. All that defensive “but it’s not worthy calling into question” is a high pitched whining unworthy of a respectable griefer. Show me character!!!
 
So, you want a griefer to have fun killing newbs and on top of that have the luxury of not being told by people what they think of him, how they see his character? Nope, that’s not how the ball spins. Grow the skin to take in all the dirt if that’s the path you’ve chosen. All that defensive “but it’s not worthy calling into question” is a high pitched whining unworthy of a respectable griefer. Show me character!!!
Show me character indeed
 
Real world time that you agreed might be at risk from others by clicking "open".
That's absolutely true. But we're talking about new players who may not know what "Open" fully entails. The first time I was ganked it happened so fast I thought it was a glitch. Until the screen telling me I was killed by "CMDR such and such". I didn't even know that was a thing and put me off the game for a while, until I used Solo. My understanding of Open was definitely more towards "PVE". I know better now, but at the time I didn't. I'm sure I'm not the only one...
 
That's absolutely true. But we're talking about new players who may not know what "Open" fully entails. The first time I was ganked it happened so fast I thought it was a glitch. Until the screen telling me I was killed by "CMDR such and such". I didn't even know that was a thing and put me off the game for a while, until I used Solo. My understanding of Open was definitely more towards "PVE". I know better now, but at the time I didn't. I'm sure I'm not the only one...
Same thing happened to me but I decided that I was gonna figure out how to be as close to ungankable as possible.
 
That's absolutely true. But we're talking about new players who may not know what "Open" fully entails. The first time I was ganked it happened so fast I thought it was a glitch. Until the screen telling me I was killed by "CMDR such and such". I didn't even know that was a thing and put me off the game for a while, until I used Solo. My understanding of Open was definitely more towards "PVE". I know better now, but at the time I didn't. I'm sure I'm not the only one...

The progression from "not knowing much about how a new game works" to "knowing more with experience" is a time-honored one. Let's not fix that which isn't broken.
 
Same thing happened to me but I decided that I was gonna figure out how to be as close to ungankable as possible.
As did I, and many others. But what about the casuals who are only playing because their friend got them into it, or are just looking for a realistic space game and thought they'd give it a try. Not everybody has bottomless resolve. Most people need to feel a difficult goal is still attainable. Getting wiped out in a matter of seconds tells most people "I'm out of my league and can't handle this" and thus leave the galaxy, never to return
 
As did I, and many others. But what about the casuals who are only playing because their friend got them into it, or are just looking for a realistic space game and thought they'd give it a try. Not everybody has bottomless resolve. Most people need to feel a difficult goal is still attainable. Getting wiped out in a matter of seconds tells most people "I'm out of my league and can't handle this" and thus leave the galaxy, never to return

the learning curve of elite is immense regardless of PvP, or not. And that feeling you describe can be handed to a new player by another player or the classic“gold floating in a uss“ trap.

so the onus is not on the PvP community for that one.
 
I would really like to have NPCs who are on the same level as some of the top PvPers. Not everywhere, but in certain regions or systems, preferably when it would make sense in terms of consensus or in-game events.
Totally agree: those anarchy systems should be DANGEROUS, and you shouldn't have to go looking for danger it should come to you, otherwise it isn't danger. For example NPC interdictions should be like player interdictions, at least in low sec/anarchy systems and an elite combat player should get his handed to him on occasion.

Perhaps that might recalibrate peoples' view of PvP (might)
 
This is so laughable it borders on cringe. Purely a delusional fantasy. There are still thousands of players in open and despite years of the continuous slaughtering of innocent players, open is still heavily populated. If gankers were truly having any effect on the open population Frontier would've done something about it years ago.

And yet its been the gankers argument on this thread to this point, couldn't agree more, it is laughable.

Same thing happened to me but I decided that I was gonna figure out how to be as close to ungankable as possible.

Ahhh, so you think everyone should do what you did not what they want. This is gonna be a huge problem for you both in game and in real life, people wont do what you want or what you think coz they have their own minds.

Basically everyone should play ion Open, everyone should build a combat ship - and yet you keep saying repeatedly you aren't imposing your playstyle on anyone?

If you’re an explorer and you don’t want to risk months of data nobody would judge that in a negative manner.

but yes, and the point myself and others are arguing to address that is we want to see improvements to the game

I haven't seen a single suggestion of an improvement, seriously. All you have said is 'give me more players to gank, give me more PVP' Why should fdev give you more PVP when you cant even organise it yourself and every improvements for PVP is used in Deciat to grief noobs.

If youre too immature to create your own game in a sandbox that doesn't involve targeting another player or their game, ie if you cant build you can only destroy, then don't play the game that isn't designed for you.

Alternatively, please list these supposed suggestions and brilliant ideas that we all must have missed, heres a clue, 'bring back CGs so I can act against the community and have more players to gank isn't it'
 
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