Rejection is always hurtfulThey rejected it for launch.
Rejection is always hurtfulThey rejected it for launch.
Software engineering isn't free. VR hardware has changed, which means supporting it now is different than in 2015. What matters is how much today's VR hardware would cost to support. They evaluated and rejected it.<five year old video>
I think its important for players to understand that VR not being available 'at launch' is not necessarily the same as VR 'never being implemented', which is how a lot of people are seeming to reactTim's statement makes it clear that they evaluated VR and rejected putting it in at launch:
They know how many of their customers use VR. They estimated how much time and money it would take. They rejected it for launch.
I don't think they will cut the code from their codebase rather just switch it off. But removal of support is very much what they will do on a practical level at launch.They didn't say that.
I don't think that waiting for an undefined time will satisfy VR users, considering how long things have taken since Horizons launched. FD will be trying to roll out patches to fix bugs, working on new Odyssey features and with such a huge expansion will magically get things done pronto.I think its important for players to understand that VR not being available 'at launch' is not necessarily the same as VR 'never being implemented', which is how a lot of people are seeming to react
Greetings Commanders,
Is Elite Dangerous: Odyssey coming to VR?
Currently, Elite Dangerous: Odyssey will not be VR-compatible at launch.
Will there be Base Building in Elite Dangerous: Odyssey?
Base building is not currently on the roadmap for Elite Dangerous, however we have plenty of new features planned instead such as on-foot exploration, new planetary tech, social hubs, combat as well as more to be shared later on! We’re looking to put our best foot forward with Odyssey and if you’d like an overview of what to expect, you can check out the website or Steam page.
Stay Safe, Commanders o7
you missed 2 key words at launch.. if you bought the lifetime pass it is free anyways...
Software engineering isn't free. VR hardware has changed, which means supporting it now is different than in 2015. What matters is how much today's VR hardware would cost to support. They evaluated and rejected it.
OK, I love VR but let's leave that aside for a moment.
Fdev, who has shown for more than 20 years that it knows how to make a space sim, is going to try to try to throw together an FPS (which they have zero experience with) and tack it onto ED? They could have just expanded what we already love: add some new planet tech, new ships, more SRV's, etc. fixed some of the broken stuff and I think everyone would be excited. SC has been trying that walking simulator crap with much more money for how long now? How is that working out for them? Fdev should have stuck with what they know. And now, no VR?
Sorry guys, I want my LTP refund!
I was given the impression it was an 'F1 management' game. I got to be honest I'm not sure what that meansThat, good Sir, is not possible, as the funds have already been invested into the development of the recently announced F1 game, and they also have zero experience with that. Wonder if that one will have VR instead, if not, good luck.
O7,
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OK, I love VR but let's leave that aside for a moment.
Fdev, who has shown for more than 20 years that it knows how to make a space sim, is going to try to try to throw together an FPS (which they have zero experience with) and tack it onto ED? They could have just expanded what we already love: add some new planet tech, new ships, more SRV's, etc. fixed some of the broken stuff and I think everyone would be excited. SC has been trying that walking simulator crap with much more money for how long now? How is that working out for them? Fdev should have stuck with what they know. And now, no VR?
Sorry guys, I want my LTP refund!
Which was canned before release.They made an FPS with the Cobra Engine called the Outsider.
I was given the impression it was an 'F1 management' game. I got to be honest I'm not sure what that means
Which was canned before release.
The one foray into FPS wasn't considered viable by the people who made it.So? The statement they have zero experience with fps is factually wrong. Do with that what you want.![]()