No. Space ship won't go boom.
So it's not about teaching people a lesson? This is what I thought. I have a few friends that play that way, they don't give a hoot about the newbies.
No. Space ship won't go boom.
I do not disagree with this statement. When considered for what it is - a string of minigames cobbled together into an "experience", with lots of immersion timers for the sake of immersion timers, laughably bad peer to peer instancing that can make whole swathes of the playerbase invisible (before we even talk about blocking & so forth), an engineers expansion that completely obsoleted everything un-engineered, and a free-for-all, anything-goes Open playmode, it's amazing that this game has the thousands of players that it does.There are way too many deisgn contradictions, giving away feeling like developer either had now idea what they were doing, or game was assembled from parts that do not belong together.
So deal with it...it is what it is. Or apply to FDev with your ideas and unf/ck their thinking.Well, I broke down my "angle" a few times before. To go over it again, avoiding confusion:
Account based C&P you cannot get rid of that easily, higher Notoriety for player kills, no ability to swap good/bad guy ships, criminal being hunted by highly engineered units, calling cops working, sending something more than fodder and sooner to help out one being ganked, maybe even some specifc units in anarchy systems, if target is too notorious. All in all, make ganking and piracy a dedication, with serious consequences.
And most importantly, ditch whole freaking engineering with idiotic flat buffs for damage/hull/shields. Have experimentals with serious drawbacks. Ditch stupid mil. module stacking, rebalance weapons, make certain systems viable, shake up the meta. At the same time, make waking away harder, increase mass lock range or something, get rid of submission, increase FSD recharge. But all of this won't make much of a difference if people would still be able to clog and block...
Definitely not paying attention. Be nice now, I am being nice. I don't have to be.I accept your surrender
Careful, I've been smacked on the wrist for responding with less threatening tone than that. Besides, I'd prefer if the fake niceties just went by the waysideI don't have to be.
It has been suggested for years by countless people, so they could un it themselves, if they wanted to. Personally I don't have issues with anything above, as I ever go to Open only to screw around when in the mood. Having more systems that are viable for better build variety would be great though...So deal with it...it is what it is. Or apply to FDev with your ideas and unf/ck their thinking.
In the mean time make lemonade with your lemons.
Careful, I've been smacked on the wrist for responding with less threatening tone than that. Besides, I'd prefer if the fake niceties just went by the waysideNot my circus, not my monkeys.
You respond the way you want![]()
You're tempting me now.Hey look everyone, today it was I who was the seal getting clubbed!
Barnard & team wound up wiping us pretty handily. I was saved for last because I truly am Mostly Harmless. I think I landed 1 PA shot the entire fight, and ended by blowing myself up on some rocks. Afterwards, some nice folks gave me a string of about a half dozen 1v1s, which I decidedly lost each time.
Had tons of fun throughout, and am getting lots of really helpful tips from the PVP community.
If you've never tried a wingfight in the rings... you're really missing out. It's an awesome experience.
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There is no need to play in open.
(snort) I don't have a problem. I just find the fact that you hide behind excuses for your behavior, then get upset when you are called out about it, incredibly entertaining. The fact that you consider that toxic is even better. The fact that you resort to tactics like sexual harassment actually got me to laugh.All you do is shake your finger at me because I don't agree with you.
Feel free to engage me again. What exactly is your problem?
(snort) I don't have a problem. I just find the fact that you hide behind excuses for your behavior, then get upset when you are called out about it, incredibly entertaining. The fact that you consider that toxic is even better. The fact that you resort to tactics like sexual harassment actually got me to laugh.
You see, when I tell you that I don't want to hear your rationalizations for why it is acceptable to behave as you have, and DO want to hear your motivations, and, then, you immediately plug in another round of rationalizations, I find that remarkable. I mean that in the classic sense, not in the modern, complimentary, sense. It is worth remarking on, but those remarks aren't complimentary.
You've been very clever in your verbiage, and I have been impressed several times, but most of your efforts have been deflections to try and cast blame, to justify your actions' legality, or to mock people for not accepting your actions. Bluntly, while I have accepted the logic put forth by Danquememe and Sir Ganksalot, whether I agree with it or not, you just come across as disingenuous except when you are bragging about your exploits.
As to shaking my finger at you, that implies that I feel you are in need of correction. Denial is not, in and of itself, a crime. I just want you to stop answering questions that aren't being asked.
WRT owning it.No. Space ship won't go boom.
Don't misunderstand me, Riverside, I have been that player in other venues. I was notorious in Battlefield: 1942 for sniper camping access to fighters. I didn't spawn camp, but if you wanted that fighter, you had to get past a gauntlet of someone you couldn't even see. I admit that part of that was knowing it would frustrate the other side.
On the other hand, BF: 1942 was a pure combat game; there were no noncombat players.
I too am PA dyslexic, although I do love those little balls of fire!Hey look everyone, today it was I who was the seal getting clubbed!
Barnard & team wound up wiping us pretty handily. I was saved for last because I truly am Mostly Harmless. I think I landed 1 PA shot the entire fight, and ended by blowing myself up on some rocks. Afterwards, some nice folks gave me a string of about a half dozen 1v1s, which I decidedly lost each time.
Had tons of fun throughout, and am getting lots of really helpful tips from the PVP community.
If you've never tried a wingfight in the rings... you're really missing out. It's an awesome experience.
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For space legs... Astroneer.What if I gank this thread by telling everyone how great Space Engineers and Microsoft Flight Simulator are?![]()
The FCs have also killed piracy ... did frontier think about these side-effects? I wonder.I'm not really sure the benefit I get out of open play is really there any more, since the carrier update supercruise traffic in most systems I visit has plummeted. I think maybe people move around in complete safety with their carriers & spend much less time playing in a way that allows the opportunity to cross paths with other players.
And not playing in open does completely eliminate any risk of attack from hostile players too of course, although for me that would make it seem quite a bit less of an adventure![]()