Deleted member 182079
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I ask this myself more and more as well. At least in Solo you have Hi-Res screenshots and no longer face delays when entering station instances that are actually populated by players for once (quite rare now, even at Jameson's traffic in Open isn't what it used to be).I'm not really sure the benefit I get out of open play is really there any more, since the carrier update supercruise traffic in most systems I visit has plummeted. I think maybe people move around in complete safety with their carriers & spend much less time playing in a way that allows the opportunity to cross paths with other players.
And not playing in open does completely eliminate any risk of attack from hostile players too of course, although for me that would make it seem quite a bit less of an adventure![]()
I have to actively seek out other players, while some time back you used to bump into hollow squares in various random places which made the whole affair feel more organic, but now I have to go to the same old 2-3 systems where I know I run a higher chance of running into them, but that's still no guarantee I run into hostiles - so I fly my 2-3 ships that I wouldn't describe as PvP but they're no pushovers either, and as such are pretty gimped in terms of PvE utility - only to just meet a bunch of noobs docking at Deciat and sitting there for 20 minutes (not blaming them, they're busy engineering their ships). It all just feels very gamey to me. Like CQC, but with more effort and time required.
On top of that, I have a confession to make - yesterday, for the first time after playing the game for 5 years, I attacked and destroyed a Conda that spawned out of nowhere at Dav's Hope (instance flipping presumably), I noticed some laser fire and sure enough, the Conda was Wanted. Didn't take long to make it blow up, but here's the thing.... I felt... kinda bad, the bounty was only 200 credits so I don't think I bagged a real "bad guy" either (combat rank was Expert I think, but that doesn't mean much), at least not a player killer (there were some SRV clubbers out there who I was actually after).
You could argue that you shouldn't camp with Wanted status at a popular gank site but I didn't get much satisfaction out of it, and I don't think I'll be able to become bloodthirsty for PvP either. Fair play to them for not logging on me, but as I said... it didn't really feel satisfying to me to see a player ship pop, especially since they didn't fight back. Could've been an NPC instead, would've felt the same honestly.
I think what squadrons (such as the Reapers, or SPEAR, or like minded player groups) have is pretty neat, and I'm always quite curious to hear about their stories and drama ensuing, but because my playstyle in Elite is mostly lone wolf rather than being a team player, that doesn't really suit me all that much. I did enjoy the few times I hooked up with @Bigmaec but it takes a certain level of dedication and commitment to be in the same place at the same time, and organised PvP isn't really my cup of tea at all, I'd rather jump into CQC instead.
I think the best period in terms of organic PvP was during the II's, and the two Borann's due to the player numbers they attracted, even though many switched to Solo/PG after a short while, which stopped my piracy career before it even really got started.
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