Yup, you sure have convincing arguments and showing understanding of the game mechanics...
Irrelevant Provocation.
So lets look for modular terminals... and break it down a bit and then compare it to hunt some stuff in a signal source and compare how the game mechanics works.. as you have CLEARLY stated that these works totally different.
Fallacy. You are assuming that if there was a Material that can be Received ONLY from Signal Sources with no other Ways of getting it.
I would not Complain about Signal Sources.
This is Wrong. Because if there is something you cannot get any other way except Signal Sources then I would Complain about that too.
Visit a station, view missions, and game will now show a generated mission list, with random generated missions with random generated rewards. So there is no guarantee that you will find a mission with a specific reward. Mission board is refreshed after a set time. So your options to view more missions is to either wait or visit another station.
Correct.
Hunting for a signal source, enter supercruise and scan for signal sources, and then look for a matching signal source for what you are looking for, these are random generated and you are not guaranteed to get a specific signal source every time, and even their reward are not guaranteed either, so despite being in the correct system, with the desired system state, you can still fail to find what you are looking for. These spawns at some regular intervalls or if you changes system.
That is Correct. Signal Sources are like the Mission Board Dice Rolls.
I am however not aware of anything that you can get ONLY from Signal Sources.
If there is Something then I will Complain about that Too.
Now, as with the signal source hunt, there are a couple of factors more to where to look for them, as system state, economy of system, etc pays a role in the likelyhood stuff spawns. so ignoring these things and just picking a random system, like your home system, and expect to find "everything", in this system is not going to work out that well...
Correct. Albeit it does not Change that Ultimately you have to Roll Dice. You can Increase the Chances for a Good Roll. But you still Roll Dice.
So if you did not bother do your own due diligence and look for clues of where other players have found these missions, you could spend quite alot of time looking these, that is pretty true. but that is the same for just about most of the engineering stuff at high grades, so nothing specific to this one. Take Imperial Shieldings for example, if you are in Federation space, and trying to find these things in High Grade Emission signal sources, you could spend quite alot of time finding the wrong stuff... so you can either keep looking for in the wrong place, or go and look for these in Imperial space.. and still fall short, as system economy and system state also plays a role in where to find this stuff.
But the basics behind to go looking for missions with a specific reward and signal source to get a specific reward are the same, and have for most of the time the same requirements for where you find these.
- Super Power Allegiance
- System Economy
- System State.
For modular Terminals, you are more likely to find these in Industrial systems that are in Boom state.
Irrelevant to Topic.
As Stated like a hundred times now.
Improving Chances on your Dice Rolls does not Change the Fact that you are Rolling Dice.
My Complaint still is the Fact that you have to Roll Dice till you get the right Result.
But if you do not care to learn about these things and just go venting about stuff you do not fully understand and reject anything that do not confirms to your beliefs as garbage, then of course you are going to be treated like a temper tantrum 4 year old that did not get their lollipop before dinner.
Fallacy. You are making an Assumption on my Behavior without any Evidence. Furthermose you are Ignoring the Fact that I have Repeatedly Told you. That Increasing the Chances of the Dice Rolls is Irrelevant to me. Because I complain about the Fact that you have to Roll Dice to get this Item.
So do I think the current system is good? nope, I wish they would utilize the Codec ALOT more to give us information ingame, not only for modular terminals, but for any of these stuff we collect for various reasons. To have an ingame source for information that would give us hints and direction to where we found this stuff before, would promote us to actually go and explore the game more, by visiting other systems, docking at stations, checking out their mission boards, and markets, stuff we can do as we play casually, doing other stuff. So the more we visit neighbouring systems etc, the more information we have about where to find specific stuff. And we would have it available to us in the game, without having to resort to 3rd party information about it. There would still be a use for Inara and the other useful community driven sites, but they would be less of a requirement.
Fallacy. That would not be a Change of the System. It would only be a Change in Information. Meaning you want the Game to Give People the same Useless Information that you have been throwing at me for the last Week.
Ignoring the Fact that the System is still just Rolling Dice.
I do not know if you have tried Warframe, but one of the better things in that game, is their Codex, here they collect stuff and the more you play the game and discover stuff, they update the codex with where you got it, etc, so you can spend quite some time just looking in the Codex to figure out where to find specific things. not everything, but most things. So imagine how useful this would have been in Elite for all sorts of things, not only for Modular Terminals, or Imperial Shieldings or what you are looking for, but stuff like the guardian sites, where we could new entries in out Codex when new ones are found etc,
I tried Warframe. And I consider it a useless Grindfest.
You kill an Enemy and he Randomly can Drop completely Unrelated Stuff.
I generally Prefer Games where what you get Depends on what you Kill.
For example. Baldurs Gate. You kill someone you get His Equipment. You get the Equipment that Character used. Not random Stuff in his Loottable.
You dont get this. "Oh Yeah this High Level Assassin which Attacked you with 2 Poison Daggers dropped you a Great Hero Two Handed Sword moment"