Game Discussions Star Citizen Discussion Thread v12

While some backers are celebrating CIG effectively saying no SQ42 or SC any time soon some are sharing their skepticism.



 

We won't show any SQ42 because spoilers
Later...
Here's a one hour long demo of SQ42
Later...
We won't show any SQ42 because spoilers
Later...
Here's a hype video showing some SQ42 stuff
Later...
We won't show any SQ42 because spoilers
Later...
I've decided we won't show any SQ42 stuff because its too early

Jeebus Freaking Christopher.... its absoloutely insane. They can't keep to a narrative even and i think it just highlights how much of a mess things are behind the scenes.

Please, keep pledging citizens! I really wany to see these games released one day just to see what your money has bought you.

Answer the Call... at some point in the next decade or two.
 
Oh, here's a good one. Someone trying to dismiss CIG's statement about SQ42 being almost ready for release in 2014 because... wait for it.... they expanded the scope of SQ42 in 2017.

I mean, not only is that insane by itself, you can't excuse stuff in 2014 because they changed their minds in 2017, but also because we've had no evidence at all they have expanded the scope of SQ42. They talked about it being due to requiring fully landable planets, but nothing we know of requires fully landable planets in SQ42. The only thing CIG have said in relation to SQ42 was how they scrapped all the missions in 2018 because they were not good enough. Contrast with CR's statement in 2014 that he would put SQ42 up against any AAA game out there.

Its just bull on top of bull and some backers eat it all.

Mmmmm... very tasty Chris, please, can i have some more bull?
 
Oh, here's a good one. Someone trying to dismiss CIG's statement about SQ42 being almost ready for release in 2014 because... wait for it.... they expanded the scope of SQ42 in 2017.

I mean, not only is that insane by itself, you can't excuse stuff in 2014 because they changed their minds in 2017, but also because we've had no evidence at all they have expanded the scope of SQ42. They talked about it being due to requiring fully landable planets, but nothing we know of requires fully landable planets in SQ42. The only thing CIG have said in relation to SQ42 was how they scrapped all the missions in 2018 because they were not good enough. Contrast with CR's statement in 2014 that he would put SQ42 up against any AAA game out there.

Its just bull on top of bull and some backers eat it all.

Mmmmm... very tasty Chris, please, can i have some more bull?
It is up there with every AAA game and every few years they have to scrap it and start again as new titles get released, to stay ahead of the curve
 
Its a half truth. Sadly, my system isn't even up to their minimum specs, so I actually do get most of my SC entertainment reading this stuff. Would I rather get my SC entertainment from SC, itself? Yes, and I think many others would to.

Merry Christmas and Happy Holidays!

My system did meet their specs, 8 years ago. Hell, even perhaps 4 years ago i guess (depending on when they changed the requirements).

But now the requirements are higher, which is double funny when you go back and see the people who were saying they were building a new computer especially for Star Citizen all those years ago.

I wonder how many more upgrade cycles and increased requirements backers will have to go through before the game is released.
 

Looking closely at the new planned features for this year it seems Boats, Land Claims, Player settlements, and naming ships are big money makers planned for CIG. Boat tech is being developed and there are several "unnamed" vehicles... Land claims have already been a thing, but the settlements and specifically the items related to it on schedule seem to indicate at least one type of housing. Next quarter we get ship hull names. My quess...Free one time name, $5.00 to rename. Just my guess. All in all, boats would be a huge money maker as no one has ONE and the theory crafting would drive high demand. Land claims were already a good money maker (though expensive for many) so smaller plots might sell even better. Settlements would likewise be a huge draw. It will be interesting to see what is done with these items on the roadmap.
 

Looking closely at the new planned features for this year it seems Boats, Land Claims, Player settlements, and naming ships are big money makers planned for CIG. Boat tech is being developed and there are several "unnamed" vehicles... Land claims have already been a thing, but the settlements and specifically the items related to it on schedule seem to indicate at least one type of housing. Next quarter we get ship hull names. My quess...Free one time name, $5.00 to rename. Just my guess. All in all, boats would be a huge money maker as no one has ONE and the theory crafting would drive high demand. Land claims were already a good money maker (though expensive for many) so smaller plots might sell even better. Settlements would likewise be a huge draw. It will be interesting to see what is done with these items on the roadmap.

In that thread people are talking about fishing.

I'm not sure what it is about fishing in MMOs that get people so excited. I know (at least) one of the Final Fantasy games did it and it was popular.

When i was devving for a NWN2 server, people kept asking for fishing. I mean, i could have implemented it, i just couldn't understand why i should implement it vs the other things i wanted to implement.

On a server based about living at the center of the multiverse with adventures in the inner and out planes, people wanted to... fish.
 
Re. 2020 not 2019, I'm guessing that's referring to their FY2019 which might well have ended at the end of March 2020... three days after the extra investment was announced. Timing entirely coincidental I'm sure. 😄
That is a fair point, but it doesn't quite explain the multiple maths failures in the last column. It also raises questions of why they're not defining their FY or why, if it runs to March, this report couldn't have been published 6 months ago rather than now, as a happy upbeat message to counterbalance the fumbled community event fully expected delays on… oh… everything. :p

Again, I'm sure the timing is entirely coincidental.
 
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