If you're Undecided about Odyssey, what do you want to see?

Not gonna pre-order. Been burned already this year with crappy vapor-ware. Fool me once...

As for what I want from Odyssey, an interior to my fleet carrier would be great. Some place to get outta my ship, order the staff around and sit and watch the hyperspace conduit with a drink.

FPS... meh. Played lots when I was younger. Some game implementations were great and some were lame. Maybe. Will have to be able to try it before I buy it.
 
The missing ship interiors is a big gap between flying and walking around. I'm not sure if I'll buy odyssey until that is part of the game too. Another fade to black transition is a no go for me.
I agree. I thought we would have started off with ship interiors and then expand outwards, especially as most of us spend more time in our ships than anywhere else. Maybe that will change once we can walk around stations. Even so, I see my ship as being more important given it’s my home :)
 
Seeing the feedback from those who have bought and played it will be my deciding factor. If I don’t feel it’s worth the money, I won’t pay, but instead put it towards expansions on other games I play.
 
Isn’t that exactly what FDev have said they’re going to do?

We’ll go to an in-HMD flatscreen when going on foot, or we can take off the goggles and continue playing on the monitor:
I did not know that, thanks. Makes buying it a bit more attractive.
 
It's all about PVE for me; I'll be okay with a little lite FPS gameplay now and then but I really want living breathing social hubs. Someone behind a counter to turn missions into, in an upstairs office, drop off a crate of unlicensed weapons in a closet in the boiler room, and old hermits to deliver food to in an SRV.
 
It's all about PVE for me; I'll be okay with a little lite FPS gameplay now and then but I really want living breathing social hubs. Someone behind a counter to turn missions into, in an upstairs office, drop off a crate of unlicensed weapons in a closet in the boiler room, and old hermits to deliver food to in an SRV.

I'd be interested in this if it wasn't just a time-sink over doing the exact same thing for the same outcome via the menu we have now.

If all it would do is make it "prettier and less efficient", I'd rather skip it.
 
What's the point in preordering though? The only thing it can be is the bonuses. Which don't look very good.

It really means the most absolute of nothing whether you pay today or a minute after. Frontier can't even rob you the steam refund policy starts from the launch date for preorders.
But in general the pre-orders are cheaper, no ?

🦠 🦠 🦠 🦠 🦠 😷
 
I'd be interested in this if it wasn't just a time-sink over doing the exact same thing for the same outcome via the menu we have now.

If all it would do is make it "prettier and less efficient", I'd rather skip it.
I'm the kind of player who sometimes uses a goal to direct his gameplay, but not to generate any enjoyment. So it won't matter to me if it's the same goal. As long as I enjoy the moment to moment gameplay, that's why I sign on. Plus I'm quite enjoying the outcomes, affecting the background simulation in my case, and time is no concern, the kids will move out soon so I have little but time.

Luckily for your type of player we are Awash in games that Usher players along with speed. I've personally been eyeballing that Spate of new games that features massive carrier versus carrier fights. Quite impressive.
 
Sarah Jane Avory (sorry if I mistyped the name) aka The Mistress of minions, did a really good AI back when engineering became a thing. Bar the bugs (multicannon plasma anyone?) the AI was GREAT, it was CHALLENGING and you really needed to watch your back when you heard for example "Warning, Impulse Attack". It required skill to survive.
...
I'm guessing that was all out in space with little in the way of obstacles, cause they couldn't even get NPC drivers on planet surfaces / bases due to lack of navigational skills - never mind NPC's dealing with buildings, levels, elements like fire doing damage or taking cover. Here's hoping they hired some good help.

I'm hoping (and praying) that EVA and explorable ghost ships are in this DLC.
 
Some people didn't pre-order Odyssey yet. What do you want to see that would convince you to buy it?

Such as:
  1. PVE exploration gameplay on foot
  2. New ship or SRV
  3. Do Social hubs feel alive
  4. Do NPCs have dynamic routines (walk around, errands, sleep)
  5. Faction costumes to dress your avatar
  6. A club, disco in stations (e.g. the Afterlife club in Mass Effect 2)
  7. Story-driven missions (dlc)
  8. Ship interiors (not included)
  9. Emotes for avatars (dancing, cheering etc)
  10. Pets, animal companions
  11. Player housing (apartments in stations, a place to call home)
All I want is to be able to walk around the ingame assets we already have in the game like ships and stations.
 
Some people didn't pre-order Odyssey yet. What do you want to see that would convince you to buy it?

Such as:
  1. PVE exploration gameplay on foot
  2. New ship or SRV
  3. Do Social hubs feel alive
  4. Do NPCs have dynamic routines (walk around, errands, sleep)
  5. Faction costumes to dress your avatar
  6. A club, disco in stations (e.g. the Afterlife club in Mass Effect 2)
  7. Story-driven missions (dlc)
  8. Ship interiors (not included)
  9. Emotes for avatars (dancing, cheering etc)
  10. Pets, animal companions
  11. Player housing (apartments in stations, a place to call home)

:unsure: In response to each point:

1. A.I soldiers have already been confirmed so.
2. Eh, maybe, nothing really said about that.
3. I guess it'd only feel as alive as we make it.
4. They might, but don't expect anything revolutionary like CDPR claimed we'd see in CP 2077.
5. Plausible, not my thing though.
6. Well, I don't see a reason for it beyond it adding immersion.
7. Doubt it.
8. Not happening anytime soon if at all
9. Lets hope not, I'd rather leave that to Fortnite.
10. Doubt it.
11. Nope, likely not happening.
 
The missing ship interiors is a big gap between flying and walking around. I'm not sure if I'll buy odyssey until that is part of the game too. Another fade to black transition is a no go for me.
Ahhhhhh, I c what you are saying player but I still have to get it <22>.
Until then tho I will not stop Interdicting frontier at every step of the way until its in...the exclusion of interiors is a baffling one like showing up to bar and they don't have drinks!? If anything I thought interiors would have been first.
 
Ahhhhhh, I c what you are saying player but I still have to get it <22>.
Until then tho I will not stop Interdicting frontier at every step of the way until its in...the exclusion of interiors is a baffling one like showing up to bar and they don't have drinks!? If anything I thought interiors would have been first.

You can do a lot more in actual stations and settlements than you can in a ship. Its also a LOT more work trying to model all those ships, some of which are the size of 1 or 2 football fields. This is before getting to modeling the Fleet Carriers.
 
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