The fact they didn't code the POI and flora procedurally boggles my mind.Although I would like to see a greater diversity of minor wreckages, irregular markers and flora.
I mean it has procedural placement but the things themselves aren't procedural. That's such a shame. Stellar Forge is arguably the best procedural engine in the gaming industry, right now. It's like using a lockpicking robot to hold your tools while you pick the lock.