Too bad you're missing "Chris plays SC", "SC holyday livestream 2016", the Sandworm gameplay, the actor studios perfomance of FOIP reveal...
I've had to turn the first one to 1.75 speed to get it to play at normal speed.
Bruh, you're in one!I try to stay away from lurid corners of the internet.
######## Furries?If we're going down memory lane...
at slow speed it looks like Chris is drunk, that would have explained the mess. But he wasn't, and the mess was.
Is that the one where Chris was falling asleep while Sean or someone was giving their talk?
Ok, i've watched enough of CR Playing SC, i often ask myself if they play their own game, on the live servers with everyone else.
So far as CR goes i think i have the answer, and it explains a lot.
I would say that's the crux of it, honestly, and I've had the same feelings about it all for some time. Again, as someone who does want the game to succeed, I don't say this as a reason to hate the game. Playing it when bugs are at an all time high and the server's on fire will do that quite handily. I do agree, though, that while the game developers are trying to make as good a game they can (I will always have compassion for developers who have to deal with "visionaries"), Chris wants a movie. Look at the way the game emphasizes cinematic effects, how it wants everything to fit some kind of "you're playing in a space movie" game.The consensus among skeptics is CR doesn't really care about the game, he just wants to direct a movie (again).
Perhaps Chris is making world's most expensive documentary movie about game industryI would say that's the crux of it, honestly, and I've had the same feelings about it all for some time. Again, as someone who does want the game to succeed, I don't say this as a reason to hate the game. Playing it when bugs are at an all time high and the server's on fire will do that quite handily. I do agree, though, that while the game developers are trying to make as good a game they can (I will always have compassion for developers who have to deal with "visionaries"), Chris wants a movie. Look at the way the game emphasizes cinematic effects, how it wants everything to fit some kind of "you're playing in a space movie" game.
I've poured money into this game, more than any other game I own, over the past 3 years. I stopped a while back, and will wait it out until the end, but it's not like I'm an uninvolved third party, I'm just as invested as everyone else hoping this game is great, and that it gets published before I die. Chris wants a movie, and fancies himself a director. It wouldn't bother me so much if he had any idea of what his directing does to the devs, artists, and everyone else who has to swirl around him, pick up the ideas he drops and then turn them into playable assets.
Meanwhile, ED has its next expansion coming, and it will literally be one step closer to what Star Citizen claims it was doing back in 2013 and yet still can't pull off in 2021. I wonder if by 2025, EDO will be doing capably (within reason) what Star Citizen will have tried to do all these years, while Star Citizen will still be in Alpha saying that its new iteration of quantum server integrated whatever is around the corner and then they'll really start making progress.
Chris' need to be a movie director is definitely one of the bigger stumbling blocks, IMO.
Yes. This is why the on-foot NPCs have cinematic death animations and high fidelity groans. But fighting them is like shooting fish in a barrel. Even if a game developer wanted those cinematic touches, they would be added at the tail end of the development after the foundational engineering was completed....Chris wants a movie. Look at the way the game emphasizes cinematic effects...
Looks like they're keeping this patch in PTU right to the death...bored with PTU nowNew PTU patch ( LINK )