Why nobody thanks Frontier for the recent patch? For the 1st time they LISTENED TO US and made changes that we actually asked! So: THANK YOU FRONTIER

Because they implemented a terrible UI that no one asked for in the first place.
I‘m not sure fixing something they broke deserves much praise.
But perhaps it’s just my frustration with Odyssey talking…
People were constantly complaining about the UI. They change it, and people complain about the UI.

Personally, I prefer it, the more I use it. It's just a bit unfamiliar. Once we are used to it, I think most will be fine with it.
 
"Perhaps you can explain how your fps are so high, in lieu of your fps numbers, I'm sure lots would like to know - pray, tell us the secret to this?" - I will: I upgrade my PC every year, because technology evolves, you know?

And also, as I said: I don't really play FPS, which is the crux of all issues. I totally agree FPS is broken, BTW.

Huh?!

So, your reply was rather confusing - I'll try to answer in parts, but it's probably going to be a bit like your word jumble. I won't apologise.


I haven't said anything about fps (frames per second), and I have them locked at 60 for horizons anyway. The fact that I don't have odyssey yet - one you seem to have overlooked - is largely irrelevant then!

If you are going to upgrade my PC every year though, I will be very thankful indeed - when will you be sending me the parts? You don't have to worry about labour costs though, I will gladly do it for you as thanks for your kindness.

I do agree that technology evolves, but it is clear in recent weeks that the capacity upstairs for some forum users doesn't share this skill sadly :(

When you bring up fps the second time, am I right to assume you are meaning first person shooter? If so, it again is something I haven't mentioned, so again, again (again) I am confused, as I don't get the relevance to what I wrote?!

In your conclusion though, I am pleased that you agree that the frames per second is broken. Granted, this seems to contradict the rest of your posts on the thread, but it's the admission of being wrong that people appreciate. Good job young man, now get off my lawn.


Hi Sir, you need to call @Bottom Hat for your stuph collection need.

Woop woop, it's the sound of the police .... actually, it's the sound of the hat.

I have received the Hat Signal brother Erei, thank you for your emergency activation of the beacon! I shall try to get over to recover this young man's stuphs, but it is a busy time at present. If I cannot make it, do not despair, as I am trying to contract @MishaTX to help with my stuphs collection business. I just hope he has his own truck though, as I'm not paying him to work for me.



Hmmm...such contrasting replies in just one message - I feel a little schizophrenic right now!
 
People were constantly complaining about the UI. They change it, and people complain about the UI.

Personally, I prefer it, the more I use it. It's just a bit unfamiliar. Once we are used to it, I think most will be fine with it.
The UI has never been my issue, my issues have always been about broken lighting, texturing, frame rates, incompletable missions, missing biology, invisible rocks, crashes, more broken missions, entire categories of missions stopping being widely available... lack of gameplay depth, terrible planet rendering, other miscellaneous bugs that just seem to crop up everywhere... being led to believe we were going to experience a full and working DLC (some content is still being held back from us) especially after playtesting the Alpha and being assured all the time that we were playing an older version than that which we would be getting, and discovering that instead, we have all the issues we had even at the beginning of Alpha, plus a whole lot more for good measure.
 
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Be honest: what percentage of the game runs low? On my computer, maybe less than 5% of the time, this is not great, but not terrible either.
Concourses have a hard time getting to 40 fps on mid-level settings, GCZ can't even get past 25fps on mid-level quality settings. The only place that gets a constant framerate of 60+ on any quality setting is the supercruise. Landing on planets can drop the FPS to 35-40, landing on planet bases will drop below 30.

Personally, I decided to uninstall Elite for now, as I'm done doing bug testing for it instead of playing it.
 
People were constantly complaining about the UI. They change it, and people complain about the UI.

Personally, I prefer it, the more I use it. It's just a bit unfamiliar. Once we are used to it, I think most will be fine with it.
You can change a thing without making it significantly worse though.
Why FDev felt that more clicks and less information was an improvement I will never understand.
The very same goes for engineering.
 
You can change a thing without making it significantly worse though.
Why FDev felt that more clicks and less information was an improvement I will never understand.
The very same goes for engineering.
Was going to be my response also to him - more GUI objects needed for the same thing (mouse clicks, movement, button presses, etc.) typicall means a poorer design that is less user friendly. I haven't tried update 5 to know what improvements they have made (only did 4) so I hope significant changes were made, else it's as it was at the start - a trash change in design.
 
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