State of the Game

Its like untangling a bowl of cooked pasta- when you do and its all lined up you wonder "why did I do this?"
I see it as a toxic relationship:
Years of promises of better behavior, that don't result in any changes. Your wants and needs ignored whilst they focus on whatever bright and shiny they're currently interested in, only to forget about it after a few months and go chasing something else. You stick around because you can see how great things could be, and because the other options aren't cute enough (or just want you for your money). So eventually you take a break, and after 6 months you're left wondering "Why did I put myself through that hell?". But once in a while, when you're lonely and drunk, you take out your old pictures and remember the good times, and you pick up your phone...
 
I see it as a toxic relationship:
Years of promises of better behavior, that don't result in any changes. Your wants and needs ignored whilst they focus on whatever bright and shiny they're currently interested in, only to forget about it after a few months and go chasing something else. You stick around because you can see how great things could be, and because the other options aren't cute enough (or just want you for your money). So eventually you take a break, and after 6 months you're left wondering "Why did I put myself through that hell?". But once in a while, when you're lonely and drunk, you take out your old pictures and remember the good times, and you pick up your phone...
it doesn't work in a relationship and it doesn't work here - like I said before, if it makes you unhappy, it is time to part ways. There is no point in staying in an abusive relationship.
 
Yeah, but the forums are full of people who are also mad at your ex, so sticking around them is fun 🤣
Yeah, Sally invited me to stay, and a few of you did as well, so I'm still on the forum, but I parted from the game for good - I can still watch some of you having fun though, and that is good from a distance, because I'm no longer involved in playing the game and getting frustrated. That is like with a former boyfriend of mine, he is still with that woman for whom he left me - and so I can be happy for him, especially because I wouldn't have found my love without him leaving before. So in the end it was a good thing for both of us to part ways.

in game terms, I'm happy with NMS, but I was unhappy as long as I had Elite installed, not even playing, just that it was still installed, made me unhappy with it.

Well, for those wondering why it made me so unhappy - seeing all the potential going to waste is just frustrating. That is all Elite is, a lot of potential .... wasted.
 
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in game terms, I'm happy with NMS, but I was unhappy as long as I had Elite installed, not even playing, just that it was still installed, made me unhappy with it.
I still haven't found a 'space' game to scratch my itch, but I find MSFS does a good job of sating my inner explorer - the deserts of southern Tunisia could be EDO rocky planets 😁

Not having ED installed prevents me from drunk-texting at 2am 🤣
 
I still haven't found a 'space' game to scratch my itch, but I find MSFS does a good job of sating my inner explorer - the deserts of southern Tunisia could be EDO rocky planets 😁

Not having ED installed prevents me from drunk-texting at 2am 🤣
Absolutely, we drove with Landrovers through those stone boulder deserts on our way to Matama, where some of the scenes of the first Star Wars movie were taken. I think those deserts are called Chott, but not sure if that isn't reserved for salt deserts like chott al-Djerid.
 
1991: Getting very excited about going to my first Reading festival.
2021: Drawing site plans to show the position of dog poo, to accompany a strongly worded letter to the parish council.

Middle age is rock'n'roll.
you were on that path from the start it seems if you were all about some kind of festival devoted to harry potter and self help books.
 
My first Reading festival.
IMG_9521.jpg
 
so what are the chances we'll know anything about patch 7 today.

i'm far more interested in the goings on with the patches and development of the getting odyssey to where it should be...than i am with the narrative events going on that it's like a layer of disappointment on top of existing disappointment.

we have all these systems breaking away from the fed ...but no information really about what that means to players. What does it matter if 28 systems break away from the fed? Do they not just mean the majority faction has been replaced with a non-fed faction or has the main faction remained and just no longer pledge to the fed superpower? Dont we flip systems between varying super-power leaning factions all the time everywhere? If we're trying to make this something more than just faction flipping, will it impact anything in the game other than the availability of superpower progressing missions?

Will we see any sort of in-game consequence or action that affects the player's gameplay from any of these events?

Furthermore... why should anyone care about these systems? or any given system. There doesn't appear to be any strategic systems in the game, since cap ships can jump hundreds of light years in a single jump, and non-military craft can jump 20-50-ish ly even fully loaded with cargo and resources abound and everything is apparently available basically everywhere. There are no ship yards in the game responsible for creating all of the ships (of a given manufacturer).... or any such centralized component. Why would a player care about such changes in allegiance?

it's been weird like this from the start.. it's like the lore and fiction written for the game exists in this alternate reality where the actual gameplay of the game doesn't exist the way it does. And the development of the game isn't aware of the lore and fiction being written the way it is.

The Bubble Doesn't make sense Fdev. I get you wanted to lay it out like ancient times in the original elites, but it is ridiculously stupid to put two opposing "empires" capitals 3 lazy jumps from eachother. Let the thargoids do what they were supposed to do years ago and start this war. Burn the bubble down re-distribute civilization so that you can at least attempt to balance the game to what we're supposed to be pretending exists within it as well as give yourself a chance to actually balance the economy and player activity. It will give you a chance to make such changes in the bgs actually mean something to players even without adding things any thoughtful player would expect, like the manufacturing centers / shipyards that create all of the strategic things we see in the game that would make those locations especially important ...and something different and interesting to experience compared to the regular systems.

Hashtag BurnTheBubble(s)
 
so what are the chances we'll know anything about patch 7 today.

i'm far more interested in the goings on with the patches and development of the getting odyssey to where it should be...than i am with the narrative events going on that it's like a layer of disappointment on top of existing disappointment.

we have all these systems breaking away from the fed ...but no information really about what that means to players. What does it matter if 28 systems break away from the fed? Do they not just mean the majority faction has been replaced with a non-fed faction or has the main faction remained and just no longer pledge to the fed superpower? Dont we flip systems between varying super-power leaning factions all the time everywhere? If we're trying to make this something more than just faction flipping, will it impact anything in the game other than the availability of superpower progressing missions?

Will we see any sort of in-game consequence or action that affects the player's gameplay from any of these events?

Furthermore... why should anyone care about these systems? or any given system. There doesn't appear to be any strategic systems in the game, since cap ships can jump hundreds of light years in a single jump, and non-military craft can jump 20-50-ish ly even fully loaded with cargo and resources abound and everything is apparently available basically everywhere. There are no ship yards in the game responsible for creating all of the ships (of a given manufacturer).... or any such centralized component. Why would a player care about such changes in allegiance?

it's been weird like this from the start.. it's like the lore and fiction written for the game exists in this alternate reality where the actual gameplay of the game doesn't exist the way it does. And the development of the game isn't aware of the lore and fiction being written the way it is.

The Bubble Doesn't make sense Fdev. I get you wanted to lay it out like ancient times in the original elites, but it is ridiculously stupid to put two opposing "empires" capitals 3 lazy jumps from eachother. Let the thargoids do what they were supposed to do years ago and start this war. Burn the bubble down re-distribute civilization so that you can at least attempt to balance the game to what we're supposed to be pretending exists within it as well as give yourself a chance to actually balance the economy and player activity. It will give you a chance to make such changes in the bgs actually mean something to players even without adding things any thoughtful player would expect, like the manufacturing centers / shipyards that create all of the strategic things we see in the game that would make those locations especially important ...and something different and interesting to experience compared to the regular systems.

Hashtag BurnTheBubble(s)
You do know the majority of the playerbase doesn't want any of this stuff, right?

They just want their credit balance to go up as quickly as possible so they can get bigger and better ships so their credit balance goes up even quicker.

If you stop imagining that ED is anything other than an idle-clicker game then you'll be a lot happier.
 
You do know the majority of the playerbase doesn't want any of this stuff, right?

They just want their credit balance to go up as quickly as possible so they can get bigger and better ships so their credit balance goes up even quicker.

If you stop imagining that ED is anything other than an idle-clicker game then you'll be a lot happier.

is it that they want that... or is it that that's the only source of feedback the game provides the player for their activity in the game that matters and impacts their gameplay?

it's not like we've been given a choice and players have chosen ship progression.
 
The Bubble Doesn't make sense Fdev. I get you wanted to lay it out like ancient times in the original elites, but it is ridiculously stupid to put two opposing "empires" capitals 3 lazy jumps from eachother. Let the thargoids do what they were supposed to do years ago and start this war. Burn the bubble down re-distribute civilization so that you can at least attempt to balance the game to what we're supposed to be pretending exists within it as well as give yourself a chance to actually balance the economy and player activity. It will give you a chance to make such changes in the bgs actually mean something to players even without adding things any thoughtful player would expect, like the manufacturing centers / shipyards that create all of the strategic things we see in the game that would make those locations especially important ...and something different and interesting to experience compared to the regular systems.

Seconding your sentiments... (y)

Apart from the fact that after a thousand years of war there's very little in the way of actual war in the game, there are scripted conflict zones but other than that no real sign of there being any kind of power play actually occurring... nothing like what you would expect - thousands of small vessels attacking large megaships in massive furious battles...

What's the point of owning a fleet carrier if all you use it for is storing rare commodities and jumping 500ly? there are certainly no carrier vs carrier battles going on, nothing in the way of carrier boarding parties, no tanks or walker robots on planets, no planetary battles at all...

if things were real, Thargoids would have creamed humanity all together, guardians would return with their own playable ships, thargoids would run amok in settlements and stations and there would be large planetary battle ordnance available, instead of just the poultry rovers...

unfortunately all of that is left to the imagination, which is all fine & dandy... it's just a bit boring...

but Elite has always been a space sim... i suppose you can take the concept as far as you like as there are still precious few titles ready to tick all the boxes...
 
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