Game Discussions Star Citizen Discussion Thread v12

I haven't bought it yet :) Having said, if star citizen is indeed shaping up, i like to look at it like the pyramids, a few millennia later we're looking at it in wonder, not ever knowing about the corpses of the mud pit backers who came and gone, giving up on misleading promises, but leaving their money so that people from another age can appreciate what it is.
I've read analogies about Star Citizen and pyramids before, but not in this way.
 
I've read analogies about Star Citizen and pyramids before, but not in this way.

Well, think about how many kittens / backers star citizen has killed in the last 9 years, sure while certainly acknowledging the state of the game today, and there is a community today. When you look at the giza pyramids, im sure we can't imagine what went on to build those too.
 
Well, think about how many kittens / backers star citizen has killed in the last 9 years, sure while certainly acknowledging the state of the game today, and there is a community today. When you look at the giza pyramids, im sure we can't imagine what went on to build those too.
I mean, the Egyptians kept pretty good records, and an undertaking like any given pyramid requires resources and logistics - not just for construction materials, but to provide food and (weak) beer to the workers. Considering the scope of the project and the number of people involved, it was probably one of the earliest truly open-development projects. Additionally, the ancient Egyptians were pretty focused on death - both in recording it and the preparation of bodies (having piles of fallen workers lying about invites scavengers and disease - so they were accounted for). And they also kept records about how they were designed and built (oddly, Giorgio Tsoukalos and his ilk have been wrong all along - who would've guessed?). We also know that the Pyramid of Khufu (the Great Pyramid) took roughly 20 years, so by comparison, Star Citizen is half-way there!

There is one similarity though - the development and recordkeeping involved in the construction of the pyramids were performed by top officials, who were - in one way or another - related to the Pharaohs.
 
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Many ancient Egyptian tombs were raided for their precious goods by the very people who made them, leaving those who paid for the building with nothing but an empty ransacked room. So maybe a little like SC after all ;)
That's what they want you to think! There was simply a server wipe* that affected whales in the Lower Nile that they were never able to resolve.

*Ref. Howard Carter and the Inevitable Consequences of Piracy (Barktona, B. 20XX)
 
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CMDR Karrde Sun said:
Speaking of star citizen, have you noticed that the elite forum community has become precisely what we so hate about star citizen...

A toxic self hating community, material delusion about the "positivity" about running software, strung together by marketing messages that are coldly player tone deaf and pro company image, finally with no practical hope to be made right on the software side. Both games in complete limbo.

You could say that at least chris roberts didn't run off and use your money to build a completely unrelated game publisher......

"Running off and using your money to build a completely unrelated game publisher?" Is that about Braben? Well, just imagine if he actually released Elite Dangerous back in 2014 instead.

But wait. He did!!
It's funny how SC backers are projecting their own issues.

I haven't bought it yet :) Having said, if star citizen is indeed shaping up, i like to look at it like the pyramids, a few millennia later we're looking at it in wonder, not ever knowing about the corpses of the mud pit backers who came and gone, giving up on misleading promises, but leaving their money so that people from another age can appreciate what it is.
I take it you are here not to play the game, but to join the unknown "mud pit backers"? That's okay. Problem is, that's not what CRobber had promised ten years ago and is promising now.
 
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I haven't bought it yet :) Having said, if star citizen is indeed shaping up, i like to look at it like the pyramids, a few millennia later we're looking at it in wonder, not ever knowing about the corpses of the mud pit backers who came and gone, giving up on misleading promises, but leaving their money so that people from another age can appreciate what it is.
Chapter 5 of Squadron 42 is apparently playable now, so there is hope.
 
Incidentally, did everyone see Obsidian Ant's latest?

I suspect Ant enjoys making these vids, building up the possibilities and then politely crushing them. What's coming next in Star Citizen?! Pyro?? Well, probably not any time soon. Nix?? Well, no, I wouldn't hold your breath. But hey, it might happen!


2/100 Star systems done in 2022 after ten years? That means complete minimum viable product available in 3012 missing the originally predicted year of release 2942 by a mere 60 years.

Another freefly...didn't we just have one? :censored:

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All this nostalgia for free. Amazing, never got better gameplay out of a full refund.
 
How many times over the years have CI-G demonstrated that they have absolutely no idea of even the most basic DB curation?

Remember when players logged on to discover their "fleet" contained all sorts of goodies they never "owned" and couldn't even use?

Remember when players logged on to use their "fleet" only to discover that the client could not transact with the backend and absolutely nothing was summonable?

Remember when CI-G themselves announced they could not match players paid accounts with transaction history and recover "missing ships"?

Remember when CI-G themseselves admitted they could not execute refunds as their financial records-keeping could not correlate players paid accounts with their payments processing and the product "delivered"?


CI-G have a recorded history of probably best not let near any database functions. I'll bet real cash that some of their own internal systems depend on Excel as a database.
Actually, I don't remember the latter two (that I bolded) - what was the story with those?
 
LOL, CIG copying FD again, this time with bland paintjobs for silly prices. Good to see they haven't run out of stock!

SBQFKnV.png


Now just waiting for CIG to invent their own virtual currency like ARX.
 
Chapter 5 of Squadron 42 is apparently playable now, so there is hope.
Given that all of them were playable in 2016, according to CI-G spokeperson, we can extrapolate. Now, what does it give us... hmm... oh right! SQ404 is going BETA in this year plus one!

And NFT spaceships!
With completely fungibilized tokens! Never been done before!


By the way, I just called Chris as I wanted to persuade him on idea of changing the title, while it's still early days, from Star Citizen to Delusions of Grandeur.
Unfortunately he didn't Answer The Call.
 
I mean, the Egyptians kept pretty good records, and an undertaking like any given pyramid requires resources and logistics - not just for construction materials, but to provide food and (weak) beer to the workers. Considering the scope of the project and the number of people involved, it was probably one of the earliest truly open-development projects. Additionally, the ancient Egyptians were pretty focused on death - both in recording it and the preparation of bodies (having piles of fallen workers lying about invites scavengers and disease - so they were accounted for). And they also kept records about how they were designed and built (oddly, Giorgio Tsoukalos and his ilk have been wrong all along - who would've guessed?). We also know that the Pyramid of Khufu (the Great Pyramid) took roughly 20 years, so by comparison, Star Citizen is half-way there!

There is one similarity though - the development and recordkeeping involved in the construction of the pyramids were performed by top officials, who were - in one way or another - related to the Pharaohs.
The Egyptians didn't know the concept of zero - that might impede the Tier 0 development. Or we jump straight to Tier 1. I mean they got rid of Robblers, so the biggest Klotz on their legs is probably gone, even if he still collects his salary.
 
The Egyptians didn't know the concept of zero - that might impede the Tier 0 development. Or we jump straight to Tier 1. I mean they got rid of Robblers, so the biggest Klotz on their legs is probably gone, even if he still collects his salary.
The closest thing the ancient Egyptians had to zero was the same hieroglyph used to represent beauty, so maybe they had more in common with CIG than I thought.

It was the baseline from which all structures (read: pipelines) were built.
 
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