Game Discussions Star Citizen Discussion Thread v12

There is no crowdfunding problem. Crowdfunding for SC stopped at the end of the KS campaign. Now it is just an online store with assets and game packages.
How is a crowdfunding page any different from an online store with pre order assets and game packages?
 
A reminder of Ebob's predictions for 2022:

I firmly believe we'll probably get Pyro + Nyx end of 2022
Proposal! I'll eat a sock if Pyro isn't scheduled to be coming out in a Q4/Q1 Patch at the end of next year.
Well its 2022 now, looking forward to Server Meshing and Squadron 42 within the next 365 days!

Star Citizen. The game that keeps on giving ;)
 
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Viajero

Volunteer Moderator
Product released, however, no atmospheric landings, no spacelegs, no ship or station interiors, no EVA, no ship boarding. Charged $40 for this expansion to the Base ED.

A released product that was initially as stable or even less stable than the Star Citizen Alpha. And even then they spent close to 3 years on an expansion that added tenuous atmospheres, settlements, on foot combat, space taxis, and additional engineering materials. The launch was a commercial failure, 3 years and who knows how many millions wasted.

Subnautica is a basic survival game with a cool underwater world. Extremely different kind of game.

Pillars of Eternity is a top down RPG game.
Looks like your main argument to justify SC alpha´s abnormally long timeline and wasted money there is the uNpReCeDeNtEd aMbItIoN and ScOpE, I am afraid.

I mean, you are free to believe in what makes you feel better of course, be my guest, but there is another very possible explanation for why all those other alphas have only used a fraction of the time, resources and money in order to deliver a product, while SC is still in alpha after 10+ years with 400 millions wasted and no released product in sight:

CIG has very serious technical and management issues that can´t seem to be resolved in any reasonable manner. Given the track record of missed own deadlines, misrepresentation and changes in scope this option is far from unrealistic. Hope at least you keep it in mind.
 
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I've just given up with it. Their arguments just become more and more disingenuous. Go back a few years and I think we had a better class of faithful around here, at least they tried to put up some valid arguments.

I wonder if this is a symptom of something. As time has gone on the faithful remaining are those who are just so far out of touch with reality are the only ones left trying to spread the faith. Everyone else is just bunkering down and hoping for the best.

Continued funding can still be explained by CIG's marketing still roping new players in, getting them to spend and run out of refund time before they see it for what it really is. Kermaz has noted an uptick in people trying to sell their ships looking to either completely get out or reduce their "investment".
Maybe in the past it was true faithful. And today it's just cheap trolls. Früher war halt alles besser.
 
Wow, just watching Saltemike watching a clip of 2016 citcon, I think that's the one I was mentioning. Chris says eg Farming coming in 3.3, crowd goes wild. Mike says he was there, was whooping with the crowd. But he was standing beside a CIG dev who was saying ... that won't happen. What is this *@$%? No, that's not happening.

Ha ha ha ha
 
I mean its funny, you guys complain about missed promises, and things sold to backers not being in the game now (even when it's still under active development) and then suggest to not give them any more money.
What is going to happen? They'll have to cut out a significant portion of the game and plop out a shoddy 1.0 version within a year. You're not gonna get 100 systems, you might get server meshing but that's about it. Promises will be definitely not be fulfilled.
and even funnier that backer’s have fulfilled their part of the deal by giving CIG all the money they asked for (and even more)… but somehow you seem to be implying that the development will stop if backers stop giving money.

if $500K wasn’t enough to make 100 proc-gen star systems… that’s CIG’s fault.
 
Wow, just watching Saltemike watching a clip of 2016 citcon, I think that's the one I was mentioning. Chris says eg Farming coming in 3.3, crowd goes wild. Mike says he was there, was whooping with the crowd. But he was standing beside a CIG dev who was saying ... that won't happen. What is this *@$%? No, that's not happening.

Ha ha ha ha
X is coming January, Y is planned for March. And then we never heard of it again. Does SC have any proper womanhood to show off, or is it just a sausage fest, btw?
 
Wow, just watching Saltemike watching a clip of 2016 citcon, I think that's the one I was mentioning. Chris says eg Farming coming in 3.3, crowd goes wild. Mike says he was there, was whooping with the crowd. But he was standing beside a CIG dev who was saying ... that won't happen. What is this *@$%? No, that's not happening.

Ha ha ha ha

Lol, oh please someone clip that 😁

In the meantime, here is his considered view:

Source: https://www.twitch.tv/videos/1275378825?t=0h31m2s

This is a released game. It is the worst released game in the history of all time. But that's what this is.

Always good to get the opinion of a long-time backer ;)
 
Wow, just watching Saltemike watching a clip of 2016 citcon, I think that's the one I was mentioning. Chris says eg Farming coming in 3.3, crowd goes wild. Mike says he was there, was whooping with the crowd. But he was standing beside a CIG dev who was saying ... that won't happen. What is this *@$%? No, that's not happening.

Ha ha ha ha

I can only imagine meetings inside CIG go something like this.

CR: So, citizen con, i need stuff to talk about. Can we do farming for the next patch.
Dev: No Chris
CR: Great, i'll put it on the roadmap
Dev: Erm...
CR: I need Americans, not American'ts!
 

Viajero

Volunteer Moderator
Well, I am not Nostradamus, but i'd say atleast $300 million more for a 1.0 version.

300 over 400 is 700 million... And that when SC was fully funded at 65 million. Love how you keep your "face" straight there 😋

Just to complement your lightly acceptance for 700 million, i.e. more than 10 times the funds required to complete, here a list of failed Kickstarters and the reasons they failed:

  • Unprofessional team and campaigner
  • No proof of concept
  • Impossible technology
  • An unfortunate combination of overblown confidence and underwhelming skill
  • Bad financial plan
  • Impossible implementation of technology
  • Unethical campaigners
  • Components too pricey
  • Lack of team skill and poor implementation of idea
  • Not making it and stealing +$76k from backers

Do any of these ring a bell?
 
Source: https://twitter.com/RobertsSpaceInd/status/1485984562085777414

Source: https://twitter.com/dAmionGER/status/1485985215579402259
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