Exobiology is a new addition to exploration, and a pretty neat one at that. The question is, is it worth doing? And if not, how much should it pay to be worth doing?
First off, lets calculate the average profit per exobiology scan. Adding up all the values for exobios and averaging them, you get an average value of 273,369.
Now, how long does it take, on average, to acquire one of these? We'll ignore the cases of planets that aren't otherwise worth visiting, and assume the travel time to the planet is zero, just to be as generous as possible. Next, you need to account for travel from orbit to the ground. Referencing this video, it takes about 120 seconds to get from orbit to the surface. Then, you need to locate the exos. Once you're good at this, lets assume it takes maybe 10 minutes to locate them for the first time, on average, and after that, another 3 minutes to locate scans 2 and 3.
So far, we have 2 minutes of orbital cruise and 16 minutes of searching. This creates an average income per minute of 15k.
Now, how does this stack up to more standard exploration? In my voyages, I found that I would find, on average, about 1 terraformable planet per jump. Not each time, but on average, over a long period of time, that was fairly consistent. It took about 60 seconds per jump, plus about 3 minutes of travel per planet Detail Surface Scanned, for a payout of around 2m. That translates to about 500k/minute.
It should be fairly clear that these figures don't add up. It's okay for something interesting to offer a little less than the alternatives, but if you offer TOO much less, it becomes like Piracy, where the complexity, frustration, and low pay all combine to make something nobody ever actually does.
In order to be a more reasonable payout, the average value of an Exo should be closer to 9 million. This would give payouts slightly lower than standard exploration, but not so low as to not be worth doing at all.
First off, lets calculate the average profit per exobiology scan. Adding up all the values for exobios and averaging them, you get an average value of 273,369.
Now, how long does it take, on average, to acquire one of these? We'll ignore the cases of planets that aren't otherwise worth visiting, and assume the travel time to the planet is zero, just to be as generous as possible. Next, you need to account for travel from orbit to the ground. Referencing this video, it takes about 120 seconds to get from orbit to the surface. Then, you need to locate the exos. Once you're good at this, lets assume it takes maybe 10 minutes to locate them for the first time, on average, and after that, another 3 minutes to locate scans 2 and 3.
So far, we have 2 minutes of orbital cruise and 16 minutes of searching. This creates an average income per minute of 15k.
Now, how does this stack up to more standard exploration? In my voyages, I found that I would find, on average, about 1 terraformable planet per jump. Not each time, but on average, over a long period of time, that was fairly consistent. It took about 60 seconds per jump, plus about 3 minutes of travel per planet Detail Surface Scanned, for a payout of around 2m. That translates to about 500k/minute.
It should be fairly clear that these figures don't add up. It's okay for something interesting to offer a little less than the alternatives, but if you offer TOO much less, it becomes like Piracy, where the complexity, frustration, and low pay all combine to make something nobody ever actually does.
In order to be a more reasonable payout, the average value of an Exo should be closer to 9 million. This would give payouts slightly lower than standard exploration, but not so low as to not be worth doing at all.