Console Profile Transfers and 2022 Updates

wow what a piece of PR mumble, babble and garbage... how can FDev be so bad at this? it wasnt like that around 2014-2015... and now I just read and have to think 5 times to understand what are they really trying to say...
 
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If your console commander account has a LEP, then yes, your LEP will transfer with it. Your PC LEP is completely separate and will be unaffected.

If you are asking if your PC account LEP will now apply to both your current PC, and your soon to be transferred console, then no. The LEP will not cover both accounts. It only applies to the account which it was bought for.
What I mean is will my PC commander now have my console progress data and my LEP or will it lose the LEP if I overwrite my PC commander with my Console commander?

LEP has never been a thing on console anyway. I have LEP on PC already just never really got to use it as until last year I didnt have a PC with sufficient specs to really play elite on it. My Concern is that If I migrate my Console account to PC (Is it a new PC account or does it overwrite your existing PC account?) my PC account might lose the LEP.
 
What I mean is will my PC commander now have my console progress data and my LEP or will it lose the LEP if I overwrite my PC commander with my Console commander?
It seems you would have a 'new' PC CMDR as well as your existing one, from the information given so far.
 
Although personally, as a Mk4 owner myself, I think the window for exclusivity has long since passed and they should just make it available to everyone now.
I'm not a Mk 4 owner and I say keep it exclusive. Perpetuity means that. The only thing I would say would be to give it back to those who had the Mk 4 but lost it due to a prior transfer. Also, I say make a Mk V that's functionally/cosmetically very similar but make a few exclusive paint jobs for the Mk IV so that those who have it can continue to bask.
 
I'm not a Mk 4 owner and I say keep it exclusive. Perpetuity means that. The only thing I would say would be to give it back to those who had the Mk 4 but lost it due to a prior transfer. Also, I say make a Mk V that's functionally/cosmetically very similar but make a few exclusive paint jobs for the Mk IV so that those who have it can continue to bask.
No, it's been long enough. PS/4 owners never even got the chance to get it, which wasn't their fault at all.
 
In my opinion, the kickback from the Gnosis Incident was not for being dangerous, but for being a mesh, wronged and wasted
It followed the pattern of Frontier trying to do something cool but limited in scope, which didn't stop a loud segment of the userbase hyping it up to be up there with the discovery of Raxxla, with Frontier saying 'no no guys, it just going to be something cool and limited in scope' multiple times, and then when it happened the same people who hyped it up way beyond any reasonable expectation, and who would not listen to Frontier trying to manage the expectations getting just as mad at Frontier, who delivered exactly what they said they would, something cool but limited in scope.
 
No, it's been long enough. PS/4 owners never even got the chance to get it, which wasn't their fault at all.
Stop encouraging FDev to break their word, there is no need to give the 'everything FDev say is a lie' crowd any encouragement.

I am not entitled to the Cobra IV and even if it was the perfect ship I don't want the exclusivity deal to be broken, create a MkV with almost the same stats but enough cosmetic/layout differences to make it not a cheap knockoff and release that instead.
 
Stop encouraging FDev to break their word, there is no need to give the 'everything FDev say is a lie' crowd any encouragement.

I am not entitled to the Cobra IV and even if it was the perfect ship I don't want the exclusivity deal to be broken, create a MkV with almost the same stats but enough cosmetic/layout differences to make it not a cheap knockoff and release that instead.
You know, it's been so long I forgot they used the word "Forever" and it's more than just an "Exclusive" but you're right and they did.

While I still wouldn't be cut up about it being made available, a sufficiently different ship of similar capabilities would be better.
 
It followed the pattern of Frontier trying to do something cool but limited in scope, which didn't stop a loud segment of the userbase hyping it up to be up there with the discovery of Raxxla, with Frontier saying 'no no guys, it just going to be something cool and limited in scope' multiple times, and then when it happened the same people who hyped it up way beyond any reasonable expectation, and who would not listen to Frontier trying to manage the expectations getting just as mad at Frontier, who delivered exactly what they said they would, something cool but limited in scope.
Sorry, but you are wrong. Raxxla has nothing to do, not also Frontier coms. First they allowed the jump, of an Exploration megaship. Then the night before the jump, they Frontier leaked in advance by mistake the null effect of the jump in galnet, breaking the mistery. I left any small hype i would had behind, then, not after the jump. After that, they stopped the jump as they Frontier had planned, even being their fault, Frontier, that system were not included in the forbidden systems, as it should be have done. They never should let done if they didn't want to happen. And then begin a festival of miscalculations and missbalances of things that made the event unplayabe for too much time. So a Mesh.
From my point of view, the worst drawback was transforming an event of first exploration and secondary combat, in only combat, as ever. Ignoring, as ever, exploration. Obvioulsy because was the easiest way. I lost any remaining interest in an only combat event, so I went out. If they would care, and put some effort, they easily could have done a mixed simple event between exploration and combat to exit the trap. Was a totally wasted opportunity. The second drawback for me, was the obviously low effort invested in the event. And this is their usual pattern, unfortunately. Full of non sense unbalance and bugs.
I miss Drew, even being his events also a mesh, and full of macguffins, at least we had some interactive, and long stories.
Frontier doesn't know what is a narrative playable in a game.
 
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I don't do combat - it is not something I enjoy, and my trying to take off from the Gnosis and run away, after the infamously cut-short jump, resulted in destruction of my ship almost (...if not actually...) before the landing clamps let go, but things like news-out-of-order aside, I never got the complaints in the case; A cheeky attempt was made to exploit a discovered hole in the bee-infested permit wall, and it did not work -- we got hyperdicted and attacked. This worked perfectly, story-wise, for me, regardless of whether FDev had had the resources to let us successfully arrive in some highly interesting new spot, or not.
 
I don't do combat - it is not something I enjoy, and my trying to take off from the Gnosis and run away, after the infamously cut-short jump, resulted in destruction of my ship almost (...if not actually...) before the landing clamps let go, but things like news-out-of-order aside, I never got the complaints in the case; A cheeky attempt was made to exploit a discovered hole in the bee-infested permit wall, and it did not work -- we got hyperdicted and attacked. This worked perfectly, story-wise, for me, regardless of whether FDev had had the resources to let us successfully arrive in some highly interesting new spot, or not.
Do you know that any jump needed to be authorized some days before. There was no possibility of being cheeky, any movement then was supervised. You remenber the galnet mistake. You know for your experience the mesh and the balance serious problems on the clamps
Obviously Frontier had never resources to do an interactive event in the game, outside mere CGs.
Its your choice to not complain against, but the argument was the mistake of Rat Catcher to link the kickback of the Gnosis with being dangerous, not being a meshed bad design and low effort work put on motion, which is my argument. You obviously can like that low effort work, I do a lot. But the problem is a low effort work, not being dangerous.
 
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Do you know that any jump needed to be authorized some days before.
And? You think FDev should have just refused to let the jump happen, outright, rather than taking on the role of dungeon-master (...with what limited resources they had)?

I am afraid I have not kept up with the current context in this thread, in which the matter was apparently brought up.
 
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