Update 12 moved to 7 June

But are people really upset or outraged as thistle put it? I mostly see tongue-in-cheek and/or snide remarks about the bank holiday arriving unexpected.

I don't care about the delay and it's definitely a good decision to have some hands on deck right after release of U12.
This. If they said "we had to postpone to next week, and realized it would be difficult to create timely hotfixes." that's perfectly fine. "Oops, a holiday!" is a bit clownesque.

Not the end of the world, and like most I prefer a working current version than a broken new version.
 
Maybe that is the cause of delay, free fly week (bank holiday) in Star Citizen. Fdevs are going crazy flying SC.
I will go check it out.
Maybe SC developers don't cheat.
Hope you have a modern & well specced PC, it makes Odyssey look extremely well optimised.

Dunno about devs cheating, they decide exactly how they want things in their game to be, not the players.

Never mind, we are in Leesti now to give Sirius a helping hand. (y)
 
Greetings Commanders,

In light of the upcoming bank holidays, Update 12's release date is moving to 7 June. This is to ensure the development team are available to monitor the changes post-launch. Thank you for understanding!

In case you missed it, we discussed some of the expected changes in our latest episode of Frameshift Live:
Was that unexpected? No it wasn't.
 
Ou

Ouch. I was using the highly accurate internet for my research - and was only talking 'Public / Bank Holidays', but presuming that is all Holidays, including 'Public/ Bank', then you poor sod. I get 8 public, and 23 personal (I dropped from 8+25 from previous jobs). I think average is the 8 (statutory), and around 20 others

Come on Over - the weathers iffy, so is the Government (whichever one we have at the time), but the people are nice(ish), you are unlikely to get shot, and errrmmmm.
Their must be more to it than that, hmmmmmm.

EDIT: What has happened to the world, when you can't trust what you find on the internet :)
You're forgetting telling American's about the NHS, how it works and that you're never afraid to call an ambulance. It blows their minds. ;)
 
This. If they said "we had to postpone to next week, and realized it would be difficult to create timely hotfixes." that's perfectly fine. "Oops, a holiday!" is a bit clownesque.
I must have missed them saying "Oops, a holiday!". They said "This is to ensure the development team are available to monitor the changes post-launch" which says pretty much what your first quote says. They would have delayed a week, but it would not be wise to release just before a 4-day weekend "the upcoming bank holidays" hence the delay to the week after. The delay was not because of the bank holidays. The length of the delay was.
 
I dont see why FDev cant email the Palace and have them delay the Jubilee for a week.

After all there are a lot of unfixed bugs running at the House of Windsor. The Queens space legs dont seem to be working as intended, the Prince Andrew DLC also isnt working but is still using system resources. The Meg and Harry update was and still is a disaster, it causes security warning popups when ever they are on screen. Not to mention the Prince Phillip play pattern seems to have crashed entirely... ;):rolleyes:
 
And at a UK employer, your line manager/HR will usually hound you for not using your entire paid annual leave within the year, as opposed what friends have told me of the culture in some workplaces in the US where using your whole entitlement is looked down upon.
Yes back when I was working a colleague was actually in trouble for not taking all his entitlement and compensation days for doing some weekend work and had to take some carried over from the previous year as well as a chunk of the current years entitlement in the first third of the then current year. To be fair he hadn't been taking all his holidays or compensation for at least a couple of years prior to that.
 
Neither, really...I'm just baffled. This is twice now that FDev have said one thing and then, within hours, said something completely different. I just can't imagine what causes that. And believe me, blaming it on bank holidays? Come on, now...

Oh. Suddenly and expectedly the next update will be late. Reason = bank holiday. Hmmm. I guess I don’t have to understand the connection between a bank holiday and releasing a software update as committed. Bottom line is, thank goodness, it’s not FD’s fault.
Well if the release was absolutely certain not to create any problems significant enough to require attention or fixing then releasing it a day or so before everyone stops working for four days would seem a good idea, in the real world it is almost as bad an idea as talking on a Sicilian in a matter of death.
 
I like the fantasy land players live in after all this time. Fix major bugs after an update? Update 11 saw planets in all systems completely broken. Clumped together on entering a system, changing position and invisible on approach. One of the worst visual bugs Ive seen in the 6 years Ive been playing. Completely immersion breaking. They've left the game that is apparently dear to their heart in this state for over 2 months. Id set your expectations for every update very low and hope that something else is not seriously broken again.
 
Back
Top Bottom