Robert Maynard
Volunteer Moderator
While some might consider that pan-modal activities "thrive on direct player actions" - it's not supported by the data, i.e. most players don't interact that way. That game features that some players like to add PvP to are considered to be, by some, limited by the modes ignores the obvious - PvP is an optional extra that no player needs to engage in when engaging in any game feature except CQC.Again it all hinges on how FD see ED going forwards- what 'vision' do they have since at every turn they try to build more elaborate ways to play together? The BGS and Powerplay can't seem to escape the limitations imposed by the modes- Powerplay in particular (while the BGS is on the edge) thrives on direct player actions but is always disrupted by solo.
Being able to play together does not mean requiring to fight each other.
Their stance on the BGS seems clear, given the clear statement that it was not even on the list of game features that might possibly be made Open only in Sandro's Flash Topics - followed by the later reiteration as to who the BGS is for, after Sandro left the project.It also comes down to how FD view the BGS and Powerplay too. Personally I feel Powerplay should be the Open mirror to the modal BGS, but you always have the tenuous link to the BGS underpinning (and complicating) things which would need resolution.
So I'm (as usual) hopeful that Powerplay will see the love it needs in 2023, however I do wonder what (or how) that dovetails into ED, and that to justify that love FD go all in (with wider ramifications).
As ever, it's a case of agree to disagree on the perceived need, or lack thereof, to remove player choice as it applies to engaging in existing pan-modal game features.
It's by some rather famous "birdies" - and has been continuously on repeat since 2015..The Birdie Song?
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