blueprints

  1. Jeminyne

    Why are other blueprints sometimes required for downloading certain things on the workshop?

    We all know that this happens sometimes, but I finally decided to ask.. how does this makes sense? Because I think all these "required items" are just made out of items that are already in the game, not mods or anything. (Correct me if I'm wrong.) So why can't the game just generate everything...
  2. L

    Ships can pin only 2 blueprints total

    Hi, I just pinned another blueprint from another engineer for powerplants and now the multicannon blueprint is no longer pinned which I had pinned for ages. Are we supposed to have only two blueprints pinned in total or is this a bug? Or does it depend on the place you're docked at how many...
  3. Jeminyne

    Why won't all these items save as a blueprint properly?

    I wanted to save this blueprint under a different name, so I placed it down: But when I click to save it as a new blueprint, it isn't picking up all the items: I never used to have this problem, but now it's been happening to the occasional habitat I try to save.
  4. Jeminyne

    Backing up your own blueprint files?

    Hello, I'm curious if anyone knows a good way of backing up your self-made blueprints, that doesn't involve uploading them to steam for others to see. I checked in program files > steam > steamapps > common > Planet Zoo > Blueprints, but all those files just seem to be the prefabs that come with...
  5. Jeminyne

    Please support my submission on Issue Tracker (if you agree!)

    Hello, I thought it might be a good idea to share that I finally submitted my tagging complaints to the issue tracker. And if anyone else here agrees that these are issues, do you mind giving it a boost? I know they don't really pay these attention unless several people can replicate it...
  6. Jeminyne

    Why are the tags on workshop blueprints still like this? Can they please be changed?

    I've seen some folks bring this up, and I'm surprised it's still a problem. So many blueprints from the workshop seem to be tagged with every animal imaginable: This is especially common with habitats, and items for habitats. I'm sorry, but there's no way this climbing gym is meant for...
  7. Roxxsmom

    Really odd question about making blueprints

    I make blueprints sometimes to use in my zoos. Usually it goes off well, but now and again I run into a weird problem. I can't select a certain building I want to make into a blueprint by itself. The screenshot below shows what I mean. I want to make the little utility hut on the left into a...
  8. T

    HELP: In blueprints, how do species labbeling work?

    I'm making shelters for every species like ZT2 had. So I had in mind to label the shelters with species it was designed for. The problem is that it has labels of several species I haven't chosen. It's weird. For instance, the blueprint I'm talking about was made for koalas, both lemurs...
  9. Velko Vidich

    Ships My SK Dolphin Blueprints of Deep space explorer variant.

    My SK Dolphin Blueprints of Deep space explorer variant. Full free blueprints download at this link: https://ufile.io/m72kto4w #EliteDangerous #elitedangerousodyssey #SaudKrugerDolphin #commandercreations
  10. Velko Vidich

    Ships My Saud Kruger ORCA blueprints

    My Orca blueprints and deck plans As for Dolphin I am working ond full deck plans and sections for Orca.
  11. PaulaM

    Paths & Blueprints

    I'm curious as to how, when you download a blueprint from Steam, you get the paths to work out right for it. I have this great lemur exhibit that has food stalls in it and an area for guests to walk around and through the habitat but the paths never connect properly. I tried aligning to grid...
  12. A

    Can I stop workshop items showing up in all tabs like trees and only show in blueprints tab?

    Sorry if this is a stupid question but I was wondering if there is a way to set the game to only show the workshop items in the blueprints tab. It is frustrating to have them in sections like trees and enrichment as it makes it much harder to find things.
  13. Roxxsmom

    Question about use of ctrl X with duplicating blueprints

    I've watched some videos on how to make domes and other modular buildings, and the big secret I wish I'd learned earlier is the use of CTRL-X, which evidently allows you to duplicate a segment of a dome and rotate or move it continuously using the X tool. So I created a dome section to try it...
  14. M

    Starter tags for blueprints

    I recently started a new zoo and therefore haven't done to much mechanic research. I love the workshop and really wanted to use it. The problem is there is no tag or an indication that I can use them with my level of research. Am I missing something or maybe it is a feature that can be added in...
  15. Jeminyne

    Please let us make sections for items and blueprints in the UI!

    I've edited this image here to show what I mean! See where I added the plus-signs: I think it would be incredibly helpful if we could create our own folders, by clicking plus-signs like this. At the very least in the Blueprints tab, but all tabs would be great. Shown here is the facilities...
  16. C

    Ships Engineering Blueprints- Multiple Owned Ships

    I own an Anaconda and a Python. If I start a pinned blueprint, will the upgrades travel across the ships I own? Or is it a separate grind per ship? Thanks everyone!
  17. S

    Hide locked Blueprints

    Please create a toggle button to hide all locked blueprints. I have a lot of them and they are painfully unorganized to begin with. I hate seeing all my creating panels clogged up with locked items I can't use.
  18. CMDR Cosmic Spacehead

    Another Engineers QOL Suggestion

    Would it at all be possible to allow us to view (only view, not pin, or apply experimentals), all available (unlocked ranks) blueprints for any selected engineer, from the engineer page on the right panel? Currently, if I need to engineer say, shield boosters, I look up which engineer does...
  19. P

    Toggle Power Usage

    I would love to see a toggle on most things that consume electricity. There are a few times already that I wish I could use certain lights as creative pieces instead of their normal function but that ramps up the electricity cost. Using lights as props makes certain buildings look pretty strange...
  20. CaptainPerhaps

    Research - what have I unlocked?

    Hi lovely people. First up, amazing game and everything is awesome. Top of my wishlist for a future feature - can we have a "See details" button or something when we've completed some research. At the moment it's really hard to figure out exactly what has been unlocked, particularly with...
  21. S

    Blueprints getting wiped?

    Ive been working on a staff building for a few hours and just was wondering if they are gonna wipe blueprints put on the workshop.
  22. D

    Buildings & Attractions Blueprint Mode

    Hey there Frontier, been a while! I've been quite happy with how the game is progressing, you guys seem to have hit almost every issue that was plaguing the game at launch, that is feasible to fix within this game. I understand that many of the problems inherent in this game are far too hard to...
  23. Orbitalai

    Engineers The puzzle of pinning blueprints

    Its quite a puzzle to pin blueprints when you have many engineers unlocked. Is there any 3rd party tool or website that can help me get an overview of pinning so I don't have duplicates pinned, or pin low grade blueprint where I should have pinned it at another engineer to get higher grade...
  24. TheOriginalB

    Walkthrough: Guardian Vessel Blueprints

    Note: I've written a guide for Guardian Module Blueprints here; Guardian Weapon blueprints here. Greetings, Commander! Let's talk about the Guardian Vessel Blueprints (now called Guardian Vessel Blueprint Segments). Perhaps you're interested in the XG7 Trident, with its plasma repeaters, or...
  25. TheOriginalB

    Walkthrough: Guardian Weapon Blueprints

    Note: I've written a guide for Guardian Vessel (Fighter) Blueprints here; Guardian Module blueprints here. Greetings, Commander! Let's talk about the Guardian Weapon Blueprints (now called Guardian Weapon Blueprint Segments). Perhaps you're interested in the guardian Gauss Cannon (small or...
  26. TheOriginalB

    Walkthrough: Guardian Module Blueprints

    Note: I've written a guide for Guardian Vessel (Fighter) Blueprints here; Guardian Weapon blueprints here. Greetings, Commander! Let's talk about the Guardian Module Blueprints (now called Guardian Module Blueprint Segments). Perhaps you're interested in the Guardian FSD booster for...
  27. dAlexis

    Engineers The best remote blueprints subset for Colonia?

    SUBJ! Was in old bubble 2 times during previous year and currently in deep thinking, what 2 select. Long range FSD is clear enough, but what's other? Most ship upgrades are from 2.1 patch, only several from the latest patch before 3.0. Advice needed ("Nothing is given by us with less greed, than...
  28. Hanni79

    General / Off-Topic Loockheed claims to be able to build a working fusion reactor !

    Loockheed claims to be able to build a working fusion reactor ! Now with Video Greetings fellow Frontier (forum-) walkers, very interesting stuff hit the news today ! :cool: Lockheed claims they achieved a technological Breakthrough in the field of fusion - which would be an astonishing...
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