It is a tiny QOL tweak request, but I think it would be nice if the map button is remapped to L1 instead of △ when using first person view.
The Ranger and Medical Vehicles have L1 open up the map, whereas the First Person View uses △. Since first person view does not have L1 assigned to...
Ok this is an idea I had. It would take the gameplay in a new direction. Taking the control of animals, staff and guests! Some examples what I imagined: Maybe you can take control of your avatar and move him with the keys W,A,S,D through your zoo. You can make him do things he would normally do...
A new view control mode: make the gunner's view based on ship location and rotation status, which will rotate together with the ship.
This is possible to make the turret hard to control and aim for gunners (possibly not, if gunner and pilot cooperate well), but make more immense experience. and...
Hello, I recently bought Elite Dangerous and would like to control my ship like I used to in Battlefield 3. Basically all I want is to invert the mouse y-axis AND x-axis. There is an option to invert the y-axis, but I can't find an option for the x-axis.
Is there any way to achieve an inverted...
Hi, this is my first time posting on the forum so bear with me.
Wouldn't it be helpful if the ability/key to match enemy speed when dogfighting was not by holding the button? Wouldn't it be better if we cud toggle it on or off?? I think having the option to choose between press n hold and...
I have been playing a lot of games that uses gyro controls lately, my favorite is breath of the wild as it made shooting while moving a whole lot more streamlined.
It then made me wonder why JWE does not have gyro controls? It occurred during the many times I tried to shoot the smaller...
I have written out all the controller options into an excel spreadsheet and left it blank apart from the drop down options so you can fill it in with your own preference and should you lose your keybinds you will be able to redo them with this, I hope it helps.
When playing the training mission it plays out like the typical beginning of other games. "Hi new commander. Heres how to work your ship"
Rather than this being training mission, game should hand hold to get new players through learning curve. New commanders should automatically go through...
I recently purchased a Razer Wolverine Ultimate control pad with the belief that the additional buttons and triggers would be beneficial for Elite. Stupidly it was a bit of an impulse purchase and now that I have read a number of reviews I realise that the additional buttons can only be...
I am fascinated by this Freespace 2 user's real-life button control panel build: https://www.hard-light.net/forums/index.php?topic=85509.20
Before I set to work on my own for E: D, I am curious if anyone already has customized a layout for such extensive panels, including the new mode switches...
I have a quick question, I took a year break so I don't remember the answer. I have the Thrust master t1600m throttle and stick. One of the reasons I stopped playing is Elite decided to remap all of my controls, I know I should have had a back up saved but I didn't, I was ganked and went to...
Dear lovely people,
First of all, many thanks for the latest update and the stream tonight. It was wonderful to see all the creations and felt flattered also my Royal Diner has been shown.
Many suggestions came in the chat, and I've personally been dreaming since RCT3 for this suggestion and...
If you're interested in a customized panel / face-plate for the Thrustmaster Warthog HOTAS Throttle, labelled with your own controls and using the Warthog back-lighting (as seen below) then keep reading; I stopped procrastinating about requests to make my Warthog laser-cutting/etching template...
We all know that. Just uncoupled from the platform. The flight control says "exit corridor is clear" and you just find a big Beluga in the middle of the mailslot. Because "exit corridor is clear" was just a lie.
Why don't they just say "exit corridor is blocked. hold position for 5 Seconds…...
Like many I utilise Roccat's PowerGrid to extend my keyboard controls onto a couple of android devices. This thoroughly adds to immersion and investment in the gameplay. It's only real drawback for me is that it provides no feedback from the game data/conditions.
What I would like to suggest...
Hello there. I'm playing PC version of ED for not so long and i have some suggestions. Maybe someone already suggested them, but i didnt find any similar in the search. If so, then i apologise.
1. It would be good if we can access our "Galaxy" bookmarks (stations, planets, systems) via "Target...
I've kinda had a dream of playing as flight control for a station. If I could make a separate game in the ED franchise that connected it would be one that allowed people to play as flight controllers and manage folks at the busiest stations in the game.That's not going to happen anytime soon and...
The hard coded Powerplay allegiances no longer reflect how the game is being played (eg Yuri Grom is an ally of the Imperial Powers but the game does not recognise this). As such imho there needs to be someway for those pledged to a Power to change its diplomatic status. It would therefore be...
Hi,
Please, we really need an option to enable "Relative Mouse Control" in "Flight Assist Off".
Yes, it has already been requested and still not added to the game 3 years later, but it's an absolute necessity.
Simple :
Flight Assist On : Normal (Actual) Mouse Control
Flight Assist Off ...
This is not intended as a feature request or suggestion that this should be added to Elite: Dangerous.
Just thought people here might find this interesting.