Not sure if this has been discussed as an idea. But With the mass amount of FC's in CG and near CG systems, that Never move, Ever, has it been considered implementing a tax for keeping a FC in CG space? Such as doubling the upkeep for every day you are in the CG space over a tick? Thus you can...
I was shocked to find out there is no mappable button to simple activate and deactivate super cruise assist for whatever object you have targeted. That really needs to change.
Also, I'm trying to stock my fleet carrier up with outfitting stuff that will be useful but I have to buy packs of...
I decided to start using my Fleet Carrier for Outfitting and the whole system is rubbish. Not only is the system completely opaque to in game viewing there is NO assistance on how to use.
What I found after the event and after dishing out 1 Billion in credits is that the groups Analytical...
While a rare and usually not too problematic issue, it has the potential to cause very large jams at times, such as in HIP 58832, Admin Systems, or around individual bodies a lot of people want to park a carrier near such as hotspots for mining/trade. This could also potentially become worse...
Sorry, either this has been covered and I can't find that post or I am grossly misunderstanding something.
I have a FC with a "crew" :rolleyes: I pay MILLIONS to every single week, yet, I am only allowed to have 1000t of Trit to fly FC with until I need to "transfer" more Trit from storage to...
A feature I would like to see is a message somewhere on the escape pods that will tell you what station it will bring you to. Useful incase you don't remember where you last docked or if you meant to dock at a station with all your ships but it turns out you docked far away.
One year I have my FC and I am really happy, but something suck with the tritium management. We pay a guy to manage the tritium but....he can't put the tritium in stock to the tritium tank. No, we are obliged to go in the fleet, take a ship with a cargo hold and transfer the tritium inside to...
As the title says, is there a possibility to position the fleet carrier at the top of the list of destinations? , no matter what filter you have, that the fleet carrier always appears at the beginning, that way, if a station is filtered for example, there will be no need to remove the filter to...
Honestly, 15 minutes per jump is already a lot, we all got used to it, but 30 or 45 minutes? Why? Are servers THAT busy? cant believe it.
Not even in holiday but in a middle of a week.
This game already has too much waiting!
You know what would be a very cool feature to fleet carriers... letting us park our FCs right next to each other! Why can't we do that?! When we're doing PvP stuff, and want to change ships we have to either fly back to our carrier or transfer ships... just let us park directly next to each...
Have you ever dropped into a busy system full of carriers, conflict zones, signal sources, odyssey settlements, etc? Perhaps due to a nearby community goal, or Thargoid incursion, maybe the prices between gold are exceptionally profitable.
Whatever the reason, we can agree that it's painfully...
Now before people start grabbing their knives, ropes, and other bludgeoning objects hear me out.
While we have the option to "pin" a particular modification from an engineer we still have to go back to them if we want to change to a different one, and I don't know about the rest of you, but I...
Regarding the Fleet Carrier overcrowding issue, I propose using the Conflict Zone game-loop to resolve the limited space issue.
Having visited the destination system, you have access to the system map from the Fleet Carrier Navigation panel. From there, you'd target a specific Fleet Carrier in...
When viewing a Fleet Carrier in the navigation panel, all Carriers share the same description
"A fleet carrier. Check the system map to confirm which services are provided by this particular carrier."
What if the owner could change this, and have their own description?
This would allow for...
The Chimaera Void Expedition is an expedition deep into the region Xibalba. Our final destination is Sepositus Beacon, the furthest system away from Sagittarius A* It has a similar view to Beagle Point. There will be several stops along the way of nebulae and other POIs. If you want to come...
Let's keep it simple, here's my list of ideas to make fleet carriers more amazing:
1. Remove disabled module cost (currently if you turn modules off, they still suck money, from like 750k - 2mil per week, per module)
2. Instead of disabled module cost, add activation / deactivation fee + limit...
Since disconnected services are shut down and mothballed, and their staff is lying in anabiosis, I propose to reduce the price of service by a factor of 100.
At the same time, we have to pay additional fees for mothballing and persuading the service personnel to lie in anabiosis.
Example ...
Having searched all the places I can think of, including the forum, unofficial and official Fleet Carrier FAQs and Codex, I'm none the wiser about what happened, so I thought I'd ask here because I'm curious about what happened...
I took a break from the game about a year ago, and only returned...
I would like to see the ability for players to attack a fleet carrier and force it out of a system (in the same way that military battleships can be). The FC would never be destroyed, just forced to make an emergency jump to another system following sufficient "damage" (this damage may not...
Hello Commanders, first I want to thank Frontier for this update with the interiors of our aircraft carriers, it's really cool!
Everything helps to have more immersion!
My suggestion is to be able to buy and install a crafting module so that we can do something inside our fleet carriers.
We...
Hi,
Came back to ED after a 2 year absence and doing some mining with a friend and his fleet carrier.
I have came across an issue that only appears to affect his FC in that I cannot restock Seismic Charges, yet I can restock Ammo, buy Limpets and repair my Ships.
I went to another FC nearby...
I went to test on my carrier whether the -25% payout penalty for selling to Vista Genomics on fleet carriers is applied to the exobio rank progression, and found something unexpected: it doesn't seem to be applied at all. Nor did the carrier receive any credits from the sales. Mind you, this...
I thought I'd share a review and thoughts about the Fleet Carrier interiors just added.
Generally I think the interiors are great. It's nice to be able to walk around and I like that the interior rooms are closed off if services haven't been installed. Had some great fun practicing some emotes...
New Fleet carrier internals are very atmospheric! Looking forward to socialising with the Delta Squadron faithful here!
But.... where is Frontline Solutions?
(Having seen the bad behaviour on these forums, I'm happy to just delete the post and recreate if, if you start up. You'll get one...
The shipyard and outfitter currently include features neither I nor my squad-mates want, namely the ability to sell ships and parts. I would really like a stripped down version of both just to store stuff, with correspondingly reduced cost to install and cost to maintain.
With the upcoming ability for PC users to walk around FC bridges; is there the option OR will there be the chance of an option of a log book for passing commanders to “sign” to say they’d visited?
It would be kinda nice to see who dropped by …. especially for us console users
A fleet carrier within docking request range of a station is highly likely to cause an orange sidewinder and disconnect for any cmdr leaving the station via super cruise. The disconnect error seems less likely when the fleet carrier is not within docking request range. So, don't allow them to...
with the introduction of the new fleet carrier interiors, we will be able to sell materials through the bar person i believe.
could we also allow the sale of weapons and suits.
ones which you have bought previously and spent the time upgrading. set the price minimum to be the galaxy average...
With the new content coming in Update 11(Fleet Carrier Interiors) I wanted to make a proposal. I call it the Outer Rim Initiative. The Goal would be to find isolated pockets
that require a fleet carrier to get into and out of. I know that at least one place was discovered before fleet...
I run a fleet carrier called Sleeper Service. It shuttles between the Bubble and Colonia on a regular basis, giving any and all commanders a free ride and fleet/module transfer, and has done so for the past nine months, transporting hundreds of commanders. I've just upped the frequency to...
TheKnightArch made a video of the carrier interior. You can use free cam to look inside. Some areas are hidden behind doors.
Edit: they showed an updated interior during a live stream (starts at 24:28).
So, my Beluga is out exploring near the core and in urgent need of some repairs (after testing out the frame rate on my new gpu by rather carelessly zipping around some mountains with FA off). Rather than head back to Colonia, I looked up Inara and was pleasantly surprised to see a fleet carrier...
Hi Commanders,
I've been away from Elite for a few months, leaving my ship out near the Eta Carina nebula. I'd like to return to the Bubble soon, and with my Imperial Eagle's low jump range, 9000 LY is a bit of a trek. Has anyone got a FC in the area going back that way I could tag along on...
There are several suggestions that will never be introduced into the game, but I will still leave them here as a note.
1. Introduce the ability to add logos of your squadrons to the game.
2. Add the ability for everyone who joined the squadron to glue logos on their ship.
3. Add the ability to...
Has anyone else experienced a spool-up time penalty on their 10th+ jump?
If so, when is the first time you experienced this penalty?
Conjecture: Is this FDev's attempt at anti-scripting?
Edit: Because I have to say, watching this 30-minute timer count down while I sit at my computer is infuriating.
Pre-face:
The are a lot of FCs parked in systems of high interest (e.g. in engineer systems, crystal shard sites, or at the Peak). Some of them do not move at all during an extended period of time (months), and do not offer any service for the public (or the owner). Some of them are simply...
I'm getting an issue on my fleet carrier :
As you can see it's a total mess.
I cannot even exit this, I have to back to menu and log back, but the interface stays like this whatever I do, as long as I'm on it.
I can get off, I can get back on, as long as I don't go to carrier services.
Tried...
I participated in and was in the top 75% of commanders in that community goal but there are so many commanders carriers just parked in Alcor how are we supposed to get in there and get our rewards and discounts? are you going to figure out a way to either add more slots or remove some folks...