In Vino Veritas!
Para United Winery Distillery Squadron looks for an elite of educated and motivated
pilots and paratroopers, researchers and community builders to foster the Cooperative dream.
Novice or seasoned alike, Elite Commanders,
PUWD awaits your call !
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Hi Commanders,
I wanted to suggest adding customizable ambient cockpit lighting options in Elite Dangerous—not just for aesthetics, but for enhanced immersion. Being able to adjust subtle interior lighting colors (based on ship type or user preference) could elevate the mood during deep space...
...to add more lines to the random security, cruise ship and NPC dialogs.
Spent the afternoon roundtripping between a planet and my space station under construction. Almost every time I landed on the planet I see "Taking off to find that rattle. I'll see if I can lock it down" from a random...
So we all enjoy this game obviously and there is so much to do that makes it very immersive, this living galaxy is really cool with what we can do, especially with odessey. So what about player bases on planets? Not only would it cater to those with those intrests and draw in some new players...
First and foremost, the auto dock and super cruise assist messages should be taken out of the middle of the screen and put to the info panel at the top right. This would change a lot, and for the better.
Secondly, location cursors should be a removable thing- which would add to immersion...
I've been watching people play the demo of Let's Build A Zoo, and there's something so personal and immersive about being able to customise the nutrition of the animals. I know we have the food quality, but I'd like to (for example) give my herbivores a specific mix of hay and grass and fruit...
I would love to go to a poor run down starport and drink some bootleg liquor!!.just think all the immersion odessy could bring.u could play poker and gamble ur ship away lol or or steal ships ull never could afford or even buy a little run down apt..endless options if they play there cards...
Over the years I've been upgrading my gaming setup with an eye towards VR. I still want to play other space games so a decent non-VR setup is also important. Recently I reached a milestone: monster computer (5950X and 3090), simpit (RSeat, Virpil stick/throttle/buttonpads), Butt-kicker (makes...
Heyo everyone. Hope you’re doing well. I know Odyssey criticism has been done to death at this point and most of what needs to be said has already been said, but I still think that there’s a lot that hasn’t been fully addressed on the forums and I’ve wanted to talk about my opinions on Odyssey...
Hey everyone, sorry if my english isn't perfect, I wanted to talk about something I didn't see yet and that is a bit related to ships interiors.
When I went for the first time in a station at Odyssey launch, I was so happy to finally be able to talk to people, walk to different services instead...
I have two points and a suggestion:
1. The "Scope" attachment does not add a scope to weapons, it add a small optic/reflex/holographic housing/case to an already existing holographic free floating sight. It does slightly enhance zoom in all cases. In the case of the Intimidator it reduces...
Thx for EDO, it's great! And I don't mind the engi mats grind, I've got other goals in the game than to get best gear, so the mats sort of come as I go, slowly but surely. And G3 is fine against everything the game is throwing at me right now, if I wouldn't care about engineering at all. So I...
I love building ships, for me designing, engineering, building and testing ships has been one of the main things I've enjoyed in the game, on a level with combat/exploration or any of the other gameplay loops. I'd love to see some real focus on engineering/building gameplay capitalising on...
Waking up in a cell on a prison ship after getting killed was a genuinely cool and nice surprise. Stuff like this makes me optimistic for the future of Odyssey, just little fun worldbuilding touches.
Just as a side note Odyssey runs terribly though, Jesus Frontier, please throw us mid-spec...
I just thought of this while sitting on the pad at a starport. When odyssey releases, when we dock and before disembarking from our ships, we'd need to power down the ship, by turning off some, or all modules.
Then, once you're seated prepared for takeoff, you have to do a 'pre-flight and...
Actually, we must enter in a blue circle to enter in our ship.
May i suggest to let us climb the ship staircase to the door : The entrance to the ship would simply be made by clicking on the door.
If possible an animation of the door would be done. To go a little further, an animation could be...
Instead of the same couple of phrases they are posting everywhere, it would be great to make NPCs to discuss the recent GalNet or local news in the chat window.
It will improve the immersion and also more commanders will know about what's going on and if there are something new in the news.
Dear Frontier,
In this thread, I want to highlight some specific parts of the wishes I have heard and have myself when it comes to possibilities to roleplay in the upcoming Odyssey expansion.
First, let me introduce myself:
I'm WoodmanGamerNL, often called Woody, member of and diplomat on...
Hi FDev,
I have a simple request. While docked at my carrier, I'd like the option to switch from the cockpit of my ship to sitting in the captain's chair on the bridge of the carrier. Maybe you can use the multi-crew system to let a few others commanders sit on the bridge with you if you...
Simple: It seems like a lot of internal sounds have been added. It's really random when you hear them and it honestly scares the living crap out of me bc I often don't expect them.
You can hear these sounds in any type of play, in every type of ship: flying in normal space, Supercruise, docked...
Regarding animated visuals, I really like how lots of little details work in a plausible way in ED, e.g., landing gear, moving thrusters, booster burn, decaying paint, the pilot models gazing around, unfolding hardpoints, and I am especially fond of the heat radiators opening and glowing in...
I'm a bit of a tinkerer, and I was thinking it would be kinda fun to make my own Smell-O-Vision for ED. Basically it would work by having a small script watching the journal logs, and if the script detects that I'm taking heat damage, it turns on a relay that shunts current through a 20-50 ohm...
I'm tired of not only seeing the same bland decals for my ships in the store but also having to pay for them in the first place. Why can't we have something in the way of the Forza vinyl group editor where CMDR's can make their own decals and save them for their ships? Obviously there would need...
Hello. This was a request I wanted to make since the beginning of the year but I didn't because of issues, so I'm sorry If I'm too late in the development cycle. If I am, hopefully it can be implemented in the near future.
For as long as I remember Jurassic Park fans have been trying to recreate...
I would like to see animals build their own nests and homes like some animals did in zoo tycoon. This feature would make the game more immersive and fun to play. For example som primater build their own sleeping spots out of plants and egg-layers build mounds for their eggs. Will this be...
We are a highly cooperative trading/mining focused enterprise.
The main point of strenght of the company is to trade and mine in big convoys where each employee is highly specialized in its role, to enhance security and mechanical failure tolerance. We're planning to organise huge convoys with...
Blizzard seems to have been slightly surprised by the popularity of WoW Classic. Hints were available in the form of illicit private servers allowing people to play the 15-year old game instead of the more recent incarnations.
I played WoW since the beginning and have slowly become jaded with...
I hope that refueling fleet carriers uses actual fuel, albeit a LOT of fuel. Think of it - we could become 'oil tankers' in Elite! I can picture my Type-7 (love that ship) loaded with extra fuel tanks and a huge scoop, loading up on fuel at the local star, ferrying it to the fleet carrier, rinse...
Come on man. Really! We have head lights. Why don't we have a horn! How else am I supposed to get the attention of Thargoids and/or let people know I am pulling into/out of the port. If I'm stuck in a que for deportation how else am I to release my space rage. I mean airplanes have a horn(alarm)...
I just think it's about time. For balancing the Wing pilots or Second fighter slot can be saved for Solo. Or as a rule in Private modes. Wing pilots can easily dock or idle when you dock. Launch when you launch and use the same AI package to follow you as they do other NPC's.
Own an extra ship...
(Over the course of my playing, i’ve documented areas in which the game could be greatly improved upon without needing massive or game changing overhauls to existing systems in place. These are 13 different changes or implementations that could be made to drastically set Elite: Dangerous apart...
So I recently decided to visit Archambault Terminal in Chun Tstar system, following the Galnet article from 25th March about the station being held hostage by Children of Tothos terrorist group. And to my utter delight lo and behold - the station was in lockdown and it was listed as being...
Definition - when I say "Augmented Reality", I'm talking about all things displayed on the glass of our cockpit that visually add to the space around us.
We have the ability to turn orbit lines on and off, and already people are asking to allow for even more customization of this very specific...
Some people complain the NPCs are too easy, others complain they are too hard, my complaint is they are all too "samey". Lately I feel like every NPC pilot I encounter is the same pilot. I'm not just talking in combat. In fact, it's somewhat disconcerting to see passenger ships boosting out of...
Firstly let me say I like most of the functionality of the FSS scanner.
My only real problem with it is that it takes me from a vibrant, immersive 3d environment and drops me into an isolated, flat, artificial feeling, 2d environment. Its a complete departure from how the rest of the game is...
please release the motion or telemetry API for SIMVIBE - so those of us with transducers can properly feel our ships and adjust all the engine and vibration feelings in our cockpits. they said its a file you should have "motion or telemetry API"
please!
Quite simple really, when you deploy landing gear, a UI interface for camera views around your ship appears. This allows you to land with precision, navigate rough terrain a little better and also allows you to see all hazards around your ship that may hinder your landing/takeoff. I know ships...