I would call it the Planetary Deployment Module, and it would enable you to drop your friends onto the planet without landing your ship.
After reaching a certain proximity, you could fire it, deploying your friends, or yourself, on foot.
Perhaps you could also create another version of it that...
Well here we are getting the Panther Clipper Mk2 at the end of August. But the plan is to have 2 more ships by the end of the year, fall and winter. I wonder what kind of ships they'll be.
I am CMDR BeaconHill. I've been playing ED since Nov 2023. I hope I’m not too wordy in requesting this suggestion.
I like to see a mini or mid-level fleet carrier (Created for Deep Space Savage Operations) with no spin-up time, that can jump at least 250-400 ly, and can carry 1 large and 1...
So this concept has been pretty successfully implemented in Star Citizen.. For those who don't know what it is, 'Soft Death' refers to ships not immediately exploding when their hull health reaches 0%, but rather they go into a fully disabled state (where self destruct does not even work). The...
Good morning,
Below are some ideas I have for future ships... or really, more of a wishlist. :)
Gunboat/Frigate
Large ship with similar armor and maneuverability characteristics to the Type 10, but with a very much elongated hull.
Many smaller hardpoints littered all across the hull - maybe...
Hi commanders! o7
I would like to propose an idea for a new size of ships for Elite Dangerous - The destroyer. It's something in between large warships (like Majestic-Class Interdictor) and available manned ships.
Several options for how it will be acquired, which one is best is not yet clear...
Hi.
I'd like to ask for future armors (the cosmetics form the arx store) to look better, more futuristic. I know this is a topic that might come down to taste but i doubt i'm the only one who thinks this way. The current armors look weird, ugly and sometimes just cartoony (like the strike...
The current batch of new SCO optimised ships have been well received. Hopefully there will be even more on the way. If so, I'm sure FDev already has ideas, but here's some thoughts on ship roles that might need reinforcement.
Firstly, the ships that should be fixed, like Type-8 fixed Type-7...
Dear Frontier Developments Team,
Thank you for your dedication in bringing Elite Dangerous to life. This game has captured the imaginations of space enthusiasts and gamers a like, offering an unparalleled scale and depth. As a passionate player, I wanted to share some ideas for the game’s...
The NPCs should fly around with the new ships: Python MK II, Type-8 Transporter, the upcoming Mandalay and more. They should also use the paintjobs and ship kits to improve variety.
On the whole "primes are sacred", my guess is the following:
Python Mk II
Eagle Mk III (as a joint Federal/Imperial project)
Cobra Mk V or Viper Mk V
... something else like Panther Clipper licensed to Lakon Spaceways and code-named type-8 (yes not prime but is
2^3). We also weirdly don't...
With prerequisites, a player should be able to
View/take quests through the galaxy/system maps
View/order outfitting & ships through the galaxy/system maps
Be contacted by friendly factions / powers with local quests without being prompted
How do we make this fair/engaging using existing game...
Since E class modules always appear when selling or removing core modules.
Can it then be done that when these modules are replaced, they are sold immediately?
This surely deserves a thread!
So great work from Frontier and hurrah for Engagement(tm)
Here's what I heard:
U18 - "Take the fight to the titans," plus something "you will have to figure out"
U19 - PowerPlay TWO POINT ZERO - "sometime in the summer" (Hi @Rubbernuke ... you look pale. Do you...
We honestly need some solution for cargo when switching between ships. It's just insane that we should have to deal with the cargo that's in our ships if we want to switch. Like, "oh I see you want to switch ships, that's cool, that's cool. So yeah you are gonna have to just abandon, or sell...
Everyone loves new ships and it is long past time that Elite got some new ones. "But Hobo" you say "Fdev is already stretched too thin surely they don't have time to make new assets!" That is absolutely right, but thankfully with just a few light tweaks a host of neglected ships can seem just...
Odyssey came out and how great the costume gear is done there. You choose a suit and a weapon and save the configuration. The costume change is done instantly.
How many years have passed since the release of the game itself and there is still no such an already convenient choice of kit for...
=> Add the possibility to swap modules on ship by loading a player defined configuration ("myCombatLoadOut", "myMinigLoadOut", "MyKnittingLoadOut"), instead of swapping modules one by one.
Another day, another article. Today I’ve covered the top 10 combat ships in my opinion! I’ve tried to cover combat ships available across all budgets, and written a small paragraph on why a commander may prefer flying with that option. I was lucky enough to have an Anaconda as my first combat...
O7 Cmdrs.
I have the following ship requirement for BGS and general mission running.
Medium pad ship for systems with only outposts.
Cruise speed of at least 400 and boost of 550 or better.
Good to above average agility.
Minimum single jump of 30 Lys and un-refueled range of at least 100 Lys...
Answer me this: How many of you don't have either a Python or an Anaconda?
I've done some polls in some discord servers / groups / with some friends, and the answers were exactly as I expected, but more one on that in a bit.
The reason I'm asking this is quite simple: Why would I spend more...
Hello again.
So, thinking about the ships and their specialization. I decided to make a proposal to add some kind of mechanics for these ships.
For example, take such ships as [Ship name] explorer - for example, such ships may have mechanics that allow them to sell scan data at a distance...
I really enjoy the federal medium ships. My favorite one is the dropship. It just has 1 major issue, its jump range is abysmal.
There is a simple solution to this problem. It has a hull mass of 580T. The ANACONDA has a hull mass of 400T, 180 less than a ship a bit more tyan half its size. (See...
Disclaimer: This is not at all what I expect to see in the game, just what I wish for in a hypothetical future update aftre Odyssey. So, don't take it seriously, plox.
We spend >90% of our time playing Elite: Dangerous in our ships; why do they feel so bland?
What might help:
A few new ships...
Does anyone else think this new Odyssey module management system is worse than before? When swapping out ship modules, I used to be able to click on an empty slot and it would pull up a list of all modules that would fit there, but now it just shows stuff I already have equipped?? In order to...
I have seen multiple threads on reddit, here, and steam (both older and more recent) talking about how some players would like to turn the "stardust" off (I know there's a mod for that), and other threads talking about ways to increase the visibility of it (mostly for FA Off) and even other ways...
What if they add little ships you can launch from your ship like the SLF but for going down to the surface and landing there like a dropship (think of the phantom from SW:Rebels) that way you dont have to risk landing your big ship and you could bring other people with you (i mean the srv doesnt...
Each ship should come with 3 loadout slots, allowing us to save a configuration. So long as the modules are where that ship is, we should be able to select that loadout and have everything be placed where the loadout saved them. Having to manually change things up in a ship is frustrating and...
I was reading up on he krait mk 2 stats and was trying to look for one. When i couldn't find any at all of the stations i visited i looked up why these stations didn't have them. Apperently i need to own Horizons DLC which we cant buy. My question is will we have access to these ships now that...
A couple of my friends are planning to try elite out when it goes free on epic, and I would like to introduce them to combat without getting them killed. I'm looking to make something that's able to take a bit of punishment and draw fire while still being halfway maneuverable. I have around 70...
I've been away for a while so I may have missed something but, last I played Jameson Memorial sold all ships and nearly all the modules but, I've just popped over and can't find any Mamba, Chieftain or Krait variant.
Just wondering if this is an intentional change or a bug - The wiki still says...
I have had BattleCruisers come to assist me as an Admiral on one of my Alternate Xbox Accounts from time to time while in conflict with Thargoids and within Conflict Zones. I've see multiple Federal BattleCruisers in one Combat assisting Admirals and other Commanders in Heavy Conflict Zones...
So, the tag says it all. Having been in this game since its launch over here on PS4. I've noticed a particular lack of variety in ship designs of the game itself. Not to say there aren't many different ships. But rather that they all equate to the same ship with different stats. Even then...
In some cases, specialised ships are worse at performing their task than multipurpose ships - for example, what is the point in buying a cargo-specialised Type-9 when you can, if you have the rank and money, buy a multipurpose Imperial Cutter which can carry both more cargo and also be much more...
Hello Devs and Commanders.
This post may seem somewhat weird, but as an explorer that spends a lot of time far away from the bubble, I find myself out of the game because it simply takes too long to return to any of my other ships and do a different activity when bored of exploration. I would...
... selling off most of my large ships! Having finally unlocked ShinDez on PC, I've been doing VR tours of a variety of ships, including* the "big ones", and if these large ships felt too big in my 22" monitor, they definitely feel too big in VR. Too big for a lone pilot and an SLF jockey hiding...
Which unreleased ship do you want the most? Such as:
Asp MkII (a combat ship by Lakon Spaceways)
Merlin (used by Bill Turner)
Narwhal Liner (a variant of the Beluga Liner)
Panther Clipper (larger than the Type 9)
Fleet Carrier with support vessels
I'm most excited about the Fleet Carrier due...