Cmdr's
I would like to put my voice to those that want FD to drastically increase the neutron star long jump and tune down the amount of damage done to FSD. I'd like at least a 10x increase, at the moment the jump is pretty much useless for reducing overall travel time ( if you include time to map and surf the star )
change it because....
1) Reward Skill, skilled, thoughtful players, i.e. explorers or players using explorers maps get big boost on how quickly they can travel to far locations from bubble.
2) Because the game dynamic is fun and it would be good if it were also truly useful, for me it *could* be the single biggest feature of this release
( yes love the fighters and GUI too )
3) Being knowledgeable of surroundings and having a "sense of place" give the boon of faster travel.
4) Creates tactical choke points that players will want to squeeze through, creating more chance of chance interactions in the black
thank you for all your great work and please keep it coming.
o7
Cmdr kuel Tardis
I would like to put my voice to those that want FD to drastically increase the neutron star long jump and tune down the amount of damage done to FSD. I'd like at least a 10x increase, at the moment the jump is pretty much useless for reducing overall travel time ( if you include time to map and surf the star )
change it because....
1) Reward Skill, skilled, thoughtful players, i.e. explorers or players using explorers maps get big boost on how quickly they can travel to far locations from bubble.
2) Because the game dynamic is fun and it would be good if it were also truly useful, for me it *could* be the single biggest feature of this release
( yes love the fighters and GUI too )
3) Being knowledgeable of surroundings and having a "sense of place" give the boon of faster travel.
4) Creates tactical choke points that players will want to squeeze through, creating more chance of chance interactions in the black
thank you for all your great work and please keep it coming.
o7
Cmdr kuel Tardis
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