Skyrim is single player. ED is not. What you do and how you do it does effect others. Going out to some hard to reach spot and suddenly finding a pack of low jump heavy hitters affects others. Instead of admiring the effort that someone took to lug that thing around you suddenly are met with, oh, it was teleported in. Instead of going to a CG and finding a variety of ships for the tasks at hand because people came from different spots of the bubble you will find one or two meta builds because they hopped over and swapped out. The point of multiplayer is exactly that what you do has an effect on others. Skyrim is a fine single player experience and as such not an apt example. I wonder how someone with the base game feels who likes to do combat, every time they realise that unless they pay real money they can never compete. There has been a schism recently with FD and they've done some serious 180s in terms of what they want this game to be. As I mentioned before, you may as well no longer have a universe to play in, just a menu with option settings so you can hop strait into your favourite scenarios and backdrops because after this, people will be playing two very different games with serious advantage given to those who could not care less about the background or scope of the game universe.