Frankly I'm unimpressed.
It's a tiny stepping stone to what people actually want, ie to get up and walk around your ship like a real person and eventually around stations too. Then multiple crew becomes slightly interesting.
So your lazy wing man that can't be bothered to fly out to a combat zone to blow up a bunch of random ships, can just teleport into your SLF, amazing.
This is not a headline feature. Why not just fix CQC so it's a bit better and people can get their fix of mindless combat there.
The story so far:
2.1 - The Engineers
95% combat: Engineer better weapons, better shields, faster engines; result: completely unbalanced combat and a grind to find stuff just to roll a dice.
5% other random stuff
2.2 - The Guardians
75% combat: Ship launched fighters
20% Passenger missions ( cargo in cabins )
2% Ruins mystery ( mystery being to identify ANY part of it that's working as intended, answer: Nothing so far! )
2% Geyser, Fumaroles and Brain Trees! ( nice, good stuff, but damn hard to find without any proper ship based surface scanners!! )
1% more tweaks to combat to try and balance the problems introduced by 2.1
2.2.03 - The Patch
95% combat: more tweaks to combat to try and balance the problems introduced by 2.1 and 2.2
5% other random fixes
2.3 - Multi Crew
95% combat: Let another human player fly your SLF or man your turrets ( likely do a worse job of aiming than the automated systems )
5% Avatar creator, meh, if you never take another person on board your ship then it's completely pointless.
I expect a few of the youtube content creaters will enjoy the Avatar creater, but the average player, not so much. ( I played and completed skyrim, spent 20mins with the character creator - can't for the life of me remember what I looked like - and don't care, same with fallout 4 ).
I'm more interested in the things FDev haven't announced but i hope to hell they are working on. ie:
- fixing networking
- fixing srv scanner
- adding actual exploration scanners ( I don't want to look for a 200m2 ruin site on a massive beige desert planet with nothing but my eyes!!!! - it's 3303 for <expletive> sake !! )
- adding more planetary content
- ability to land on planets with an atmosphere
- any feature with more depth then point-n-click-n-wait
- any major feature that's not 95% focused on combat